This is a trivial change which adds virtual methods to View, `onOpen()`
and `onClose()`, which are called when the view is opened or closed.
This information is already tracked inside the View, but not exposed via
the API. There is `didWindowJustOpen()` and `didWindowJustClose()`, but
these fetch and then reset the flag, so they can't be used more than
once in a frame (and are sometimes called by the frame, meaning the flag
has already been consumed by the time the View's draw callback gets
called).
The use case here is that I have a View which needs to do some work
every time it's shown.
Where one door opens, another one closes (said someone) and in this
situation i mean view, because there's no event for closing a view only
opening one, so please add this :c
### Problem description
Simply adds an **EventViewClosed** to match the pre-existing
**EventViewOpened**. Also fixes the issue where EventViewOpened wouldn't
trigger for windows that were popups (even if they are technically a
View.
### Implementation description
I mirrored the current functionality of EventViewOpened for closing.
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Co-authored-by: paxcut <53811119+paxcut@users.noreply.github.com>
### Problem description
This PR addresses issue #2013 that described a cluttered Event Manager.
This is a DX issue and should not impact the users whatsoever.
### Implementation description
The changes revolve around three main points:
1. the Event Manager (`event_manager.hpp`) was split into four
categories: GUI, Interaction, Lifecycle, and Provider, and two types:
Events, and Requests. This results in the following files:
- `events_gui.hpp`
- `events_interaction.hpp`
- `events_lifecycle.hpp`
- `events_provider.hpp`
- `requests_gui.hpp`
- `requests_interaction.hpp`
- `requests_lifecycle.hpp`
- `requests_provider.hpp`
2. Every event and request now has its own piece of documentation, with
a `@brief`, accompanied by a longer comment if needed, and gets its
`@param`s described.
3. The old `event_manager.hpp` import was removed and replaced by the
correct imports wherever needed, as to reduce spread of those files only
to where they are truly useful.
### Additional things
The commits have been split into (chrono-)logical steps:
- `feat`: split the Event Manager, and replace the imports
- `refactor`, `chore`: make various small changes to match the required
structure
- `docs`: add documentation for events and requests
Hopefully, this will help to review the PR.
*Note: Beware of very long rebuild times in between the commits, use
them sparingly! The Actions will ensure this PR builds anyways*
Closes#2013
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Signed-off-by: BioTheWolff <47079795+BioTheWolff@users.noreply.github.com>
Co-authored-by: Nik <werwolv98@gmail.com>
### Problem description
This PR aims at making inline visualizers work on the data inspector so
that more rgb encodings can be added as custom pattern language
inspector rows. This was never setup to work because the inline
visualizer rendering function was a private member function.
### Implementation description
In order to be accessible from the inspector class the rendering
function was made public.
### Additional things
Missing still is the tooltip to make it behave like other color entries.
### Problem description
Currently when errors are found the entire line where the error occurred
is highlighted and one has to look at the error message in order to find
where the error is located on the line. With this PR the line will no
longer be highlighted and the location of the error will be marked with
an red waved line under the error location. Hovering over the text where
the error occurred produces an error overlay so if several errors occur
on the same line they can all be seen separately.
### Implementation description
The definition of error marker was switched to include column and size
as well as line and message like before.
This change required changing the way view pattern editor draws the
error markers because the errors themselves don't have size information.
Also, a new errorHoverBoxes type was defined to help in the detection of
the floating error messages when error is hovered.
Note that the underwave code depends on having a monospaced. If font is
not monospaced the underwaved text can be short/long or displaced.
### Screenshots

