Commit Graph

717 Commits

Author SHA1 Message Date
WerWolv
8f2638be30 fix: Wrong menu items getting triggered when same shortcut is defined in multiple views 2025-07-23 20:06:53 +02:00
WerWolv
aa6e461340 feat: Added support for view-specific menu items and main menus 2025-07-22 22:32:45 +02:00
WerWolv
9ce18d1a42 feat: Added bfloat and fp24 data inspector entries 2025-07-20 11:11:51 +02:00
WerWolv
e13b679650 build: Fix unit tests not building anymore 2025-07-14 02:03:08 +02:00
WerWolv
18e02fbf5c impr: Split up optional provider features into multiple abstract interfaces 2025-07-14 00:37:12 +02:00
WerWolv
bdc108d021 feat: Added remote SSH file provider 2025-07-13 20:07:46 +02:00
WerWolv
da2aa85a8a build: Fix cppcheck issues 2025-07-10 13:57:08 +02:00
Nik
d1840a2184 build: Update ImGui to v1.92.1 (#2325)
Update ImGui to the latest version and rewrite most of the font handling
code
2025-07-10 10:00:39 +02:00
paxcut
755a53f821 improv: ImGui test engine window can now be opened and closed from debug menu (#2310) 2025-06-20 12:26:17 -07:00
WerWolv
78b3d3d001 build: Fix MSVC builds 2025-05-30 11:25:15 +02:00
WerWolv
1ca40481bb tests: Integrated ImGui Test Engine 2025-05-29 23:44:49 +02:00
WerWolv
224fa83c65 fix: Missing <span> include 2025-05-29 19:55:59 +02:00
WerWolv
03884ddd05 feat: Added simple UDP Data Provider 2025-05-29 18:00:29 +02:00
WerWolv
b58f97c1f1 impr: Added function to Texture class to retrieve raw image from GPU 2025-05-24 22:32:56 +02:00
WerWolv
2ef2cdd874 fix: Make sure PerProvider don't get accessed using a nullptr provider 2025-05-17 20:29:54 +02:00
paxcut
5c4cf7379f feat: Added Subpixel Font rendering (#2092)
Proof of concept for implementing subpixel processing in ImGui. This is
work in progress, and it is bound to have problems.

What it does:
1) Uses freetype own subpixel processing implementation to build a
32-bit color atlas for the default font only (no icons, no unifont) . 2)
Avoids pixel perfect font conversion when possible. 3) Self contained,
no ImGui source code changes.
4) Results in much improved legibility of fonts rendered on low dpi LCD
screens that use horizontal RGB pixel layouts (no BRG or OLED or CRT if
they even exist anymore)

What it doesn't:
1) Fancy class based interface. The code is barely the minimum needed to
show it can work. 2) Dual source color blending. That needs to be
implemented in shader code, so it needs to change ImGui source code
although minimally. This will result in some characters appearing dimmer
than others. Easily fixed with small fragment and vertex shaders. 3)
subpixel positioning. If characters are very thin they will look
colored, or they can be moved to improve legibility. 4) deal with
detection of fringe cases including rare pixel layouts, non LCD screens,
Mac-OS not handling subpixel rendering and any other deviation from the
standard LCD. 5) tries to be efficient in speed or memory use. Font
Atlases will be 4 times the size they were before, but there are no
noticeable delays in font loading in the examples I have tried.

Any comments and code improvements are welcome.

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2025-05-11 15:36:32 +02:00
WerWolv
fc87bc0cf1 impr: Allow events to be used with a function without args 2025-05-10 11:00:18 +02:00
WerWolv
a0ca5b8072 fix: Missing include on clang 20 2025-04-14 20:21:53 +02:00
WerWolv
ccaf1e33c0 build: Make this modules stuff actually mostly work on Clang 2025-02-18 00:39:53 +01:00
WerWolv
abf97212fe build: Added some initial test code for C++ Modules 2025-02-17 22:57:21 +01:00
WerWolv
267ef37cb6 fix: Use after free when logging during plugin unload 2025-02-16 16:19:00 +01:00
WerWolv
879e4c9d58 build: Move menu items handler into libimhex 2025-02-16 15:48:44 +01:00
WerWolv
b3d208e6e6 impr: Allow sidebar to be only resized from the right 2025-02-10 21:42:12 +01:00
WerWolv
e1580e51cf build: Make ImHex fully compile with warnings enabled in MSVC 2025-02-10 09:42:35 +01:00
WerWolv
1fa27b7f09 build: Fix remaining wasm build issues 2025-02-08 10:50:04 +01:00
WerWolv
ed6da7fe14 fix: Writing not working correctly through a provider view 2025-02-07 15:45:38 +01:00
WerWolv
96afa650d1 fix: Properly trigger shortcuts on selected view on macOS 2025-02-06 22:13:06 +01:00
WerWolv
930d2b4280 fix: Some shortcuts not working correctly on macOS 2025-02-06 15:58:18 +01:00
WerWolv
0cd557a686 impr: Remove frame from selectable text regions 2025-02-06 14:00:32 +01:00
WerWolv
6142bf859b fix: Missing new line 2025-02-06 13:27:48 +01:00
WerWolv
b6498b5c2d fix: Build error when including file in ObjC code 2025-02-06 13:04:36 +01:00
WerWolv
269c3e7398 fix: Wrong keys being loaded from settings for shortcuts 2025-02-05 13:47:17 +01:00
WerWolv
0a6681ccb7 impr: Remove dependencies on curl, mbedTLS and GLFW in the SDK 2025-02-03 20:50:11 +01:00
WerWolv
9fb38922ea impr: Disable main menu items for views that aren't selected right now 2025-02-02 22:32:24 +01:00
WerWolv
19f9296a40 feat: Added blocking tasks that show a full-screen modal when active 2025-02-02 11:24:28 +01:00
WerWolv
327a02b87d fix: Plugins not having a proper entry point on MSVC 2025-02-01 19:14:15 +01:00
WerWolv
8039ae1b90 build: Make ImHex fully compile with MSVC and Clang CL
This does NOT make ImHex work yet. However it can now be compiled
2025-02-01 15:13:13 +01:00
WerWolv
3f6b5203ca fix: Further MSVC compile fixes 2025-01-31 23:48:38 +01:00
WerWolv
8d1352ddff fix: Remaining compile errors 2025-01-31 20:23:47 +01:00
WerWolv
e6ab2c3b7e impr: Various small fixes and improvements 2025-01-31 19:43:39 +01:00
WerWolv
803ebe34ed build: Update for software defined 128 bit types 2025-01-29 21:37:41 +01:00
WerWolv
aee7a09b6c feat: Added new --select, --pattern and --debug-mode subcommands 2025-01-29 18:32:54 +01:00
WerWolv
53fc018ada fix: --pl subcommand not working correctly anymore 2025-01-28 19:47:20 +01:00
WerWolv
53a7577416 impr: Allow resizing of settings window 2025-01-27 22:20:15 +01:00
WerWolv
24e7c2f3db fix: Make sure all textures are destroyed before glfw gets uninitialized 2025-01-27 22:10:30 +01:00
WerWolv
098da20761 fix: Delete splash textures before destroying splash screen 2025-01-27 19:08:01 +01:00
WerWolv
ef2373e8c0 feat: Implement messaging support for Linux 2025-01-27 19:07:22 +01:00
Nik
bb594a459f feat: Implemented macOS messaging support (#2088) 2025-01-26 18:50:19 +01:00
Wolf
b646ece14b impr: Refactor and restructure Event Manager (#2082)
### Problem description
This PR addresses issue #2013 that described a cluttered Event Manager.

This is a DX issue and should not impact the users whatsoever.

### Implementation description
The changes revolve around three main points:

1. the Event Manager (`event_manager.hpp`) was split into four
categories: GUI, Interaction, Lifecycle, and Provider, and two types:
Events, and Requests. This results in the following files:
    - `events_gui.hpp`
    - `events_interaction.hpp`
    - `events_lifecycle.hpp`
    - `events_provider.hpp`
    - `requests_gui.hpp`
    - `requests_interaction.hpp`
    - `requests_lifecycle.hpp`
    - `requests_provider.hpp`

2. Every event and request now has its own piece of documentation, with
a `@brief`, accompanied by a longer comment if needed, and gets its
`@param`s described.

3. The old `event_manager.hpp` import was removed and replaced by the
correct imports wherever needed, as to reduce spread of those files only
to where they are truly useful.

### Additional things
The commits have been split into (chrono-)logical steps:
- `feat`: split the Event Manager, and replace the imports
- `refactor`, `chore`: make various small changes to match the required
structure
- `docs`: add documentation for events and requests

Hopefully, this will help to review the PR.
*Note: Beware of very long rebuild times in between the commits, use
them sparingly! The Actions will ensure this PR builds anyways*

Closes #2013

---------

Signed-off-by: BioTheWolff <47079795+BioTheWolff@users.noreply.github.com>
Co-authored-by: Nik <werwolv98@gmail.com>
2025-01-25 15:32:07 +00:00
WerWolv
a44959ce1b feat: Added option to enable debug features in release builds 2025-01-25 15:38:57 +01:00