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fix: Pattern editor being shifted to the left on evaluate
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@@ -1089,10 +1089,6 @@ namespace hex::plugin::builtin {
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ImGui::PopFont();
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ImGui::SetCursorPosY(ImGui::GetCursorPosY() + ImGui::GetStyle().FramePadding.y + 1_scaled);
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if (m_patternEvaluating && m_runningEvaluators == 0) {
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m_patternEvaluating = false;
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m_textEditor.JumpToLine();
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}
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}
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void ViewPatternEditor::drawEnvVars(ImVec2 size, std::list<EnvVar> &envVars) {
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