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nodes: Added primitive saving and loading mechanism
Not fully integrated yet. Also doesn't yet save any node settings, just nodes and links
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@@ -25,6 +25,8 @@ namespace hex {
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std::vector<ContentRegistry::DataProcessorNode::Entry> SharedData::dataProcessorNodes;
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u32 SharedData::dataProcessorNodeIdCounter = 1;
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u32 SharedData::dataProcessorLinkIdCounter = 1;
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u32 SharedData::dataProcessorAttrIdCounter = 1;
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std::list<std::string> SharedData::recentFilePaths;
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