feat: Add frame time graph to FPS display

This commit is contained in:
WerWolv
2023-12-20 13:42:42 +01:00
parent bf6b2db0cb
commit e951359a46
5 changed files with 49 additions and 6 deletions

View File

@@ -10,6 +10,7 @@
#include <fonts/codicons_font.h>
#include <imgui.h>
#include <imgui_internal.h>
#include <implot.h>
#include <hex/ui/imgui_imhex_extensions.h>
#include <content/popups/popup_notification.hpp>
@@ -73,6 +74,31 @@ namespace hex::plugin::builtin {
}
ImGuiExt::TextFormatted("FPS {0:3}.{1:02}", u32(framerate), u32(framerate * 100) % 100);
if (ImGui::IsItemHovered()) {
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2());
if (ImGui::BeginTooltip()) {
if (ImPlot::BeginPlot("##frame_time_graph", scaled({ 200, 100 }), ImPlotFlags_CanvasOnly | ImPlotFlags_NoFrame | ImPlotFlags_NoInputs)) {
ImPlot::SetupAxes("", "", ImPlotAxisFlags_NoLabel | ImPlotAxisFlags_NoTickLabels, ImPlotAxisFlags_NoLabel | ImPlotAxisFlags_LockMin | ImPlotAxisFlags_AutoFit);
ImPlot::SetupAxisLimits(ImAxis_Y1, 0, 0.01, ImPlotCond_Always);
ImPlot::SetupAxisFormat(ImAxis_Y1, [](double value, char* buff, int size, void*) -> int {
return snprintf(buff, size, "%dms", int(value * 1000.0));
}, nullptr);
ImPlot::SetupAxisTicks(ImAxis_Y1, 0, 0.01, 3);
static std::vector<double> values(100);
values.push_back(ImHexApi::System::getLastFrameTime());
if (values.size() > 100)
values.erase(values.begin());
ImPlot::PlotLine("FPS", values.data(), values.size());
ImPlot::EndPlot();
}
ImGui::EndTooltip();
}
ImGui::PopStyleVar();
}
});
#endif