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https://github.com/WerWolv/ImHex.git
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impr: Implement rendering power saving using hashes
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@@ -38,8 +38,6 @@ namespace hex {
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void frame();
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void frameEnd();
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void processEvent() { m_hadEvent = true; }
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void initGLFW();
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void initImGui();
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void exitGLFW();
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@@ -60,11 +58,7 @@ namespace hex {
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std::list<std::string> m_popupsToOpen;
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std::vector<int> m_pressedKeys;
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bool m_buttonDown = false;
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bool m_hadEvent = false;
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bool m_frameRateTemporarilyUnlocked = false;
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double m_frameRateUnlockTime = 0;
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bool m_unlockFrameRate = false;
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ImGuiExt::ImHexCustomData m_imguiCustomData;
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};
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