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build: Add support for unity builds
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@@ -87,6 +87,8 @@ namespace hex::dp {
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prv::Overlay *m_overlay = nullptr;
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ImVec2 m_position;
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static int s_idCounter;
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Attribute& getAttribute(u32 index) {
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if (index >= this->getAttributes().size())
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throw std::runtime_error("Attribute index out of bounds!");
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