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fix: Data processor nodes not remembering their positions correctly
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@@ -20,12 +20,13 @@ namespace hex::plugin::builtin {
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void drawContent() override;
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private:
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bool m_justSwitchedProvider = false;
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int m_rightClickedId = -1;
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ImVec2 m_rightClickedCoords;
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bool m_continuousEvaluation = false;
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void eraseLink(u32 id);
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void eraseLink(int id);
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void eraseNodes(const std::vector<int> &ids);
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void processNodes();
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