mirror of
https://github.com/WerWolv/ImHex.git
synced 2026-04-02 05:27:41 -05:00
sys: Updated ImGui, ImPlot and imnodes to latest versions
This commit is contained in:
2515
lib/external/imgui/include/cimgui.h
vendored
2515
lib/external/imgui/include/cimgui.h
vendored
File diff suppressed because it is too large
Load Diff
35
lib/external/imgui/include/imconfig.h
vendored
35
lib/external/imgui/include/imconfig.h
vendored
@@ -27,18 +27,21 @@
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//#define IMGUI_API __declspec( dllimport )
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//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
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//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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// IMHEX PATCH BEGIN
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#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87: disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This will be folded into IMGUI_DISABLE_OBSOLETE_FUNCTIONS in a few versions.
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// IMHEX PATCH END
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//---- Disable all of Dear ImGui or don't implement standard windows.
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// It is very strongly recommended to NOT disable the demo windows during development. Please read comments in imgui_demo.cpp.
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//---- Disable all of Dear ImGui or don't implement standard windows/tools.
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// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
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//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
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//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. Not recommended.
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//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger and other debug tools: ShowMetricsWindow() and ShowStackToolWindow() will be empty.
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//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
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//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowStackToolWindow() will be empty (this was called IMGUI_DISABLE_METRICS_WINDOW before 1.88).
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//---- Don't implement some functions to reduce linkage requirements.
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//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
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//#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW)
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#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
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//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
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//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, ime).
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//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
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//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
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@@ -47,7 +50,6 @@
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//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function.
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//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions().
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//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
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#define IMGUI_DEFINE_MATH_OPERATORS
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//---- Include imgui_user.h at the end of imgui.h as a convenience
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//#define IMGUI_INCLUDE_IMGUI_USER_H
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@@ -62,17 +64,20 @@
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// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
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//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
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//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
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//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if enabled
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//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
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//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
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//---- Use stb_printf's faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
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// Requires 'stb_sprintf.h' to be available in the include path. Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by STB sprintf.
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// #define IMGUI_USE_STB_SPRINTF
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//---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
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// Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h.
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//#define IMGUI_USE_STB_SPRINTF
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//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
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// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
|
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// On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'.
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//#define IMGUI_ENABLE_FREETYPE
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// IMHEX PATCH BEGIN
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#define IMGUI_ENABLE_FREETYPE
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// IMHEX PATCH END
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//---- Use stb_truetype to build and rasterize the font atlas (default)
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// The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend.
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@@ -81,12 +86,12 @@
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//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
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// This will be inlined as part of ImVec2 and ImVec4 class declarations.
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/*
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#define IM_VEC2_CLASS_EXTRA \
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ImVec2(const MyVec2& f) { x = f.x; y = f.y; } \
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#define IM_VEC2_CLASS_EXTRA \
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constexpr ImVec2(const MyVec2& f) : x(f.x), y(f.y) {} \
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operator MyVec2() const { return MyVec2(x,y); }
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#define IM_VEC4_CLASS_EXTRA \
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ImVec4(const MyVec4& f) { x = f.x; y = f.y; z = f.z; w = f.w; } \
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#define IM_VEC4_CLASS_EXTRA \
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constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \
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operator MyVec4() const { return MyVec4(x,y,z,w); }
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*/
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673
lib/external/imgui/include/imgui.h
vendored
673
lib/external/imgui/include/imgui.h
vendored
File diff suppressed because it is too large
Load Diff
20
lib/external/imgui/include/imgui_impl_glfw.h
vendored
20
lib/external/imgui/include/imgui_impl_glfw.h
vendored
@@ -1,12 +1,13 @@
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// dear imgui: Platform Backend for GLFW
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// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan, WebGPU..)
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||||
// (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.)
|
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// (Requires: GLFW 3.1+. Prefer GLFW 3.3+ for full feature support.)
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||||
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// Implemented features:
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// [X] Platform: Clipboard support.
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// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set]
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// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
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// [x] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. FIXME: 3 cursors types are missing from GLFW.
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// [X] Platform: Keyboard arrays indexed using GLFW_KEY_* codes, e.g. ImGui::IsKeyPressed(GLFW_KEY_SPACE).
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// [x] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange' (note: the resizing cursors requires GLFW 3.4+).
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// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
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||||
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// Issues:
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||||
@@ -33,11 +34,16 @@ IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window, bool ins
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IMGUI_IMPL_API void ImGui_ImplGlfw_Shutdown();
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IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame();
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// GLFW callbacks
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// - When calling Init with 'install_callbacks=true': GLFW callbacks will be installed for you. They will call user's previously installed callbacks, if any.
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// - When calling Init with 'install_callbacks=false': GLFW callbacks won't be installed. You will need to call those function yourself from your own GLFW callbacks.
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IMGUI_IMPL_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused);
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IMGUI_IMPL_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window, int entered);
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// GLFW callbacks (installer)
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// - When calling Init with 'install_callbacks=true': ImGui_ImplGlfw_InstallCallbacks() is called. GLFW callbacks will be installed for you. They will chain-call user's previously installed callbacks, if any.
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// - When calling Init with 'install_callbacks=false': GLFW callbacks won't be installed. You will need to call individual function yourself from your own GLFW callbacks.
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IMGUI_IMPL_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
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IMGUI_IMPL_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
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// GLFW callbacks (individual callbacks to call if you didn't install callbacks)
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IMGUI_IMPL_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused); // Since 1.84
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IMGUI_IMPL_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window, int entered); // Since 1.84
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IMGUI_IMPL_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window, double x, double y); // Since 1.87
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IMGUI_IMPL_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods);
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IMGUI_IMPL_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset);
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IMGUI_IMPL_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
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@@ -5,8 +5,8 @@
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||||
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||||
// Implemented features:
|
||||
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID!
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// [X] Renderer: Multi-viewport support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
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// [x] Renderer: Desktop GL only: Support for large meshes (64k+ vertices) with 16-bit indices.
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// [X] Renderer: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
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// [x] Renderer: Large meshes support (64k+ vertices) with 16-bit indices (Desktop OpenGL only).
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// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
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// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
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@@ -43,11 +43,11 @@ IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
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// Try to detect GLES on matching platforms
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#if defined(__APPLE__)
|
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#include "TargetConditionals.h"
|
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#include <TargetConditionals.h>
|
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#endif
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#if (defined(__APPLE__) && (TARGET_OS_IOS || TARGET_OS_TV)) || (defined(__ANDROID__))
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#define IMGUI_IMPL_OPENGL_ES3 // iOS, Android -> GL ES 3, "#version 300 es"
|
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#elif defined(__EMSCRIPTEN__)
|
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#elif defined(__EMSCRIPTEN__) || defined(__amigaos4__)
|
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#define IMGUI_IMPL_OPENGL_ES2 // Emscripten -> GL ES 2, "#version 100"
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#else
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// Otherwise imgui_impl_opengl3_loader.h will be used.
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@@ -1,3 +1,22 @@
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//-----------------------------------------------------------------------------
|
||||
// About imgui_impl_opengl3_loader.h:
|
||||
//
|
||||
// We embed our own OpenGL loader to not require user to provide their own or to have to use ours,
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// which proved to be endless problems for users.
|
||||
// Our loader is custom-generated, based on gl3w but automatically filtered to only include
|
||||
// enums/functions that we use in our imgui_impl_opengl3.cpp source file in order to be small.
|
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//
|
||||
// YOU SHOULD NOT NEED TO INCLUDE/USE THIS DIRECTLY. THIS IS USED BY imgui_impl_opengl3.cpp ONLY.
|
||||
// THE REST OF YOUR APP SHOULD USE A DIFFERENT GL LOADER: ANY GL LOADER OF YOUR CHOICE.
|
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//
|
||||
// Regenerate with:
|
||||
// python gl3w_gen.py --output ../imgui/backends/imgui_impl_opengl3_loader.h --ref ../imgui/backends/imgui_impl_opengl3.cpp ./extra_symbols.txt
|
||||
//
|
||||
// More info:
|
||||
// https://github.com/dearimgui/gl3w_stripped
|
||||
// https://github.com/ocornut/imgui/issues/4445
|
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//-----------------------------------------------------------------------------
|
||||
|
||||
/*
|
||||
* This file was generated with gl3w_gen.py, part of imgl3w
|
||||
* (hosted at https://github.com/dearimgui/gl3w_stripped)
|
||||
@@ -26,14 +45,11 @@
|
||||
* OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
// We embed our own OpenGL loader to not require user to provide their own or to have to use ours, which proved to be endless problems for users.
|
||||
// Our loader is custom-generated, based on gl3w but automatically filtered to only include enums/functions that we use in this source file.
|
||||
// Regenerate with: python gl3w_gen.py --imgui-dir /path/to/imgui/
|
||||
// see https://github.com/dearimgui/gl3w_stripped for more info.
|
||||
#ifndef __gl3w_h_
|
||||
#define __gl3w_h_
|
||||
|
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// Adapted from KHR/khrplatform.h to avoid including entire file.
|
||||
#ifndef __khrplatform_h_
|
||||
typedef float khronos_float_t;
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
@@ -58,6 +74,7 @@ typedef uint64_t khronos_uint64_t;
|
||||
typedef signed long long khronos_int64_t;
|
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typedef unsigned long long khronos_uint64_t;
|
||||
#endif
|
||||
#endif // __khrplatform_h_
|
||||
|
||||
#ifndef __gl_glcorearb_h_
|
||||
#define __gl_glcorearb_h_ 1
|
||||
@@ -147,9 +164,11 @@ typedef khronos_uint8_t GLubyte;
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_RGBA 0x1908
|
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#define GL_FILL 0x1B02
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_RENDERER 0x1F01
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_NEAREST 0x2600 // IMHEX PATCH
|
||||
#define GL_LINEAR 0x2601
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
@@ -161,8 +180,10 @@ typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
|
||||
typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
|
||||
typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
|
||||
typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
|
||||
typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
|
||||
typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
||||
typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
|
||||
typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
|
||||
typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
|
||||
typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
|
||||
@@ -176,8 +197,10 @@ GLAPI void APIENTRY glClear (GLbitfield mask);
|
||||
GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
GLAPI void APIENTRY glDisable (GLenum cap);
|
||||
GLAPI void APIENTRY glEnable (GLenum cap);
|
||||
GLAPI void APIENTRY glFlush (void);
|
||||
GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
|
||||
GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
||||
GLAPI GLenum APIENTRY glGetError (void);
|
||||
GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data);
|
||||
GLAPI const GLubyte *APIENTRY glGetString (GLenum name);
|
||||
GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
|
||||
@@ -226,16 +249,19 @@ typedef khronos_intptr_t GLintptr;
|
||||
#define GL_ARRAY_BUFFER 0x8892
|
||||
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
||||
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
||||
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
||||
#define GL_STREAM_DRAW 0x88E0
|
||||
typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
|
||||
typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
|
||||
typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
|
||||
typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
||||
typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
||||
GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
|
||||
GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
|
||||
GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
||||
GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
||||
#endif
|
||||
#endif /* GL_VERSION_1_5 */
|
||||
#ifndef GL_VERSION_2_0
|
||||
@@ -244,7 +270,13 @@ typedef khronos_int16_t GLshort;
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef khronos_uint16_t GLushort;
|
||||
#define GL_BLEND_EQUATION_RGB 0x8009
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
||||
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
@@ -260,6 +292,7 @@ typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
|
||||
typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
|
||||
typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
|
||||
typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
|
||||
typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
|
||||
typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
|
||||
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
|
||||
typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
|
||||
@@ -267,6 +300,8 @@ typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei buf
|
||||
typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
|
||||
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
|
||||
typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
|
||||
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
||||
typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
|
||||
@@ -282,6 +317,7 @@ GLAPI GLuint APIENTRY glCreateShader (GLenum type);
|
||||
GLAPI void APIENTRY glDeleteProgram (GLuint program);
|
||||
GLAPI void APIENTRY glDeleteShader (GLuint shader);
|
||||
GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
|
||||
GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
|
||||
GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
|
||||
GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
|
||||
GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
|
||||
@@ -289,6 +325,8 @@ GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsize
|
||||
GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
|
||||
GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
|
||||
GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
|
||||
GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
|
||||
GLAPI void APIENTRY glLinkProgram (GLuint program);
|
||||
GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
||||
GLAPI void APIENTRY glUseProgram (GLuint program);
|
||||
@@ -417,118 +455,130 @@ GL3W_API GL3WglProc imgl3wGetProcAddress(const char *proc);
|
||||
|
||||
/* gl3w internal state */
|
||||
union GL3WProcs {
|
||||
GL3WglProc ptr[52];
|
||||
GL3WglProc ptr[58];
|
||||
struct {
|
||||
PFNGLACTIVETEXTUREPROC ActiveTexture;
|
||||
PFNGLATTACHSHADERPROC AttachShader;
|
||||
PFNGLBINDBUFFERPROC BindBuffer;
|
||||
PFNGLBINDSAMPLERPROC BindSampler;
|
||||
PFNGLBINDTEXTUREPROC BindTexture;
|
||||
PFNGLBINDVERTEXARRAYPROC BindVertexArray;
|
||||
PFNGLBLENDEQUATIONPROC BlendEquation;
|
||||
PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate;
|
||||
PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate;
|
||||
PFNGLBUFFERDATAPROC BufferData;
|
||||
PFNGLCLEARPROC Clear;
|
||||
PFNGLCLEARCOLORPROC ClearColor;
|
||||
PFNGLCOMPILESHADERPROC CompileShader;
|
||||
PFNGLCREATEPROGRAMPROC CreateProgram;
|
||||
PFNGLCREATESHADERPROC CreateShader;
|
||||
PFNGLDELETEBUFFERSPROC DeleteBuffers;
|
||||
PFNGLDELETEPROGRAMPROC DeleteProgram;
|
||||
PFNGLDELETESHADERPROC DeleteShader;
|
||||
PFNGLDELETETEXTURESPROC DeleteTextures;
|
||||
PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays;
|
||||
PFNGLDETACHSHADERPROC DetachShader;
|
||||
PFNGLDISABLEPROC Disable;
|
||||
PFNGLDRAWELEMENTSPROC DrawElements;
|
||||
PFNGLDRAWELEMENTSBASEVERTEXPROC DrawElementsBaseVertex;
|
||||
PFNGLENABLEPROC Enable;
|
||||
PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray;
|
||||
PFNGLGENBUFFERSPROC GenBuffers;
|
||||
PFNGLGENTEXTURESPROC GenTextures;
|
||||
PFNGLGENVERTEXARRAYSPROC GenVertexArrays;
|
||||
PFNGLGETATTRIBLOCATIONPROC GetAttribLocation;
|
||||
PFNGLGETINTEGERVPROC GetIntegerv;
|
||||
PFNGLGETPROGRAMINFOLOGPROC GetProgramInfoLog;
|
||||
PFNGLGETPROGRAMIVPROC GetProgramiv;
|
||||
PFNGLGETSHADERINFOLOGPROC GetShaderInfoLog;
|
||||
PFNGLGETSHADERIVPROC GetShaderiv;
|
||||
PFNGLGETSTRINGPROC GetString;
|
||||
PFNGLGETSTRINGIPROC GetStringi;
|
||||
PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation;
|
||||
PFNGLISENABLEDPROC IsEnabled;
|
||||
PFNGLLINKPROGRAMPROC LinkProgram;
|
||||
PFNGLPIXELSTOREIPROC PixelStorei;
|
||||
PFNGLPOLYGONMODEPROC PolygonMode;
|
||||
PFNGLREADPIXELSPROC ReadPixels;
|
||||
PFNGLSCISSORPROC Scissor;
|
||||
PFNGLSHADERSOURCEPROC ShaderSource;
|
||||
PFNGLTEXIMAGE2DPROC TexImage2D;
|
||||
PFNGLTEXPARAMETERIPROC TexParameteri;
|
||||
PFNGLUNIFORM1IPROC Uniform1i;
|
||||
PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv;
|
||||
PFNGLUSEPROGRAMPROC UseProgram;
|
||||
PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer;
|
||||
PFNGLVIEWPORTPROC Viewport;
|
||||
PFNGLACTIVETEXTUREPROC ActiveTexture;
|
||||
PFNGLATTACHSHADERPROC AttachShader;
|
||||
PFNGLBINDBUFFERPROC BindBuffer;
|
||||
PFNGLBINDSAMPLERPROC BindSampler;
|
||||
PFNGLBINDTEXTUREPROC BindTexture;
|
||||
PFNGLBINDVERTEXARRAYPROC BindVertexArray;
|
||||
PFNGLBLENDEQUATIONPROC BlendEquation;
|
||||
PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate;
|
||||
PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate;
|
||||
PFNGLBUFFERDATAPROC BufferData;
|
||||
PFNGLBUFFERSUBDATAPROC BufferSubData;
|
||||
PFNGLCLEARPROC Clear;
|
||||
PFNGLCLEARCOLORPROC ClearColor;
|
||||
PFNGLCOMPILESHADERPROC CompileShader;
|
||||
PFNGLCREATEPROGRAMPROC CreateProgram;
|
||||
PFNGLCREATESHADERPROC CreateShader;
|
||||
PFNGLDELETEBUFFERSPROC DeleteBuffers;
|
||||
PFNGLDELETEPROGRAMPROC DeleteProgram;
|
||||
PFNGLDELETESHADERPROC DeleteShader;
|
||||
PFNGLDELETETEXTURESPROC DeleteTextures;
|
||||
PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays;
|
||||
PFNGLDETACHSHADERPROC DetachShader;
|
||||
PFNGLDISABLEPROC Disable;
|
||||
PFNGLDISABLEVERTEXATTRIBARRAYPROC DisableVertexAttribArray;
|
||||
PFNGLDRAWELEMENTSPROC DrawElements;
|
||||
PFNGLDRAWELEMENTSBASEVERTEXPROC DrawElementsBaseVertex;
|
||||
PFNGLENABLEPROC Enable;
|
||||
PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray;
|
||||
PFNGLFLUSHPROC Flush;
|
||||
PFNGLGENBUFFERSPROC GenBuffers;
|
||||
PFNGLGENTEXTURESPROC GenTextures;
|
||||
PFNGLGENVERTEXARRAYSPROC GenVertexArrays;
|
||||
PFNGLGETATTRIBLOCATIONPROC GetAttribLocation;
|
||||
PFNGLGETERRORPROC GetError;
|
||||
PFNGLGETINTEGERVPROC GetIntegerv;
|
||||
PFNGLGETPROGRAMINFOLOGPROC GetProgramInfoLog;
|
||||
PFNGLGETPROGRAMIVPROC GetProgramiv;
|
||||
PFNGLGETSHADERINFOLOGPROC GetShaderInfoLog;
|
||||
PFNGLGETSHADERIVPROC GetShaderiv;
|
||||
PFNGLGETSTRINGPROC GetString;
|
||||
PFNGLGETSTRINGIPROC GetStringi;
|
||||
PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation;
|
||||
PFNGLGETVERTEXATTRIBPOINTERVPROC GetVertexAttribPointerv;
|
||||
PFNGLGETVERTEXATTRIBIVPROC GetVertexAttribiv;
|
||||
PFNGLISENABLEDPROC IsEnabled;
|
||||
PFNGLLINKPROGRAMPROC LinkProgram;
|
||||
PFNGLPIXELSTOREIPROC PixelStorei;
|
||||
PFNGLPOLYGONMODEPROC PolygonMode;
|
||||
PFNGLREADPIXELSPROC ReadPixels;
|
||||
PFNGLSCISSORPROC Scissor;
|
||||
PFNGLSHADERSOURCEPROC ShaderSource;
|
||||
PFNGLTEXIMAGE2DPROC TexImage2D;
|
||||
PFNGLTEXPARAMETERIPROC TexParameteri;
|
||||
PFNGLUNIFORM1IPROC Uniform1i;
|
||||
PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv;
|
||||
PFNGLUSEPROGRAMPROC UseProgram;
|
||||
PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer;
|
||||
PFNGLVIEWPORTPROC Viewport;
|
||||
} gl;
|
||||
};
|
||||
|
||||
GL3W_API extern union GL3WProcs gl3wProcs;
|
||||
GL3W_API extern union GL3WProcs imgl3wProcs;
|
||||
|
||||
/* OpenGL functions */
|
||||
#define glActiveTexture gl3wProcs.gl.ActiveTexture
|
||||
#define glAttachShader gl3wProcs.gl.AttachShader
|
||||
#define glBindBuffer gl3wProcs.gl.BindBuffer
|
||||
#define glBindSampler gl3wProcs.gl.BindSampler
|
||||
#define glBindTexture gl3wProcs.gl.BindTexture
|
||||
#define glBindVertexArray gl3wProcs.gl.BindVertexArray
|
||||
#define glBlendEquation gl3wProcs.gl.BlendEquation
|
||||
#define glBlendEquationSeparate gl3wProcs.gl.BlendEquationSeparate
|
||||
#define glBlendFuncSeparate gl3wProcs.gl.BlendFuncSeparate
|
||||
#define glBufferData gl3wProcs.gl.BufferData
|
||||
#define glClear gl3wProcs.gl.Clear
|
||||
#define glClearColor gl3wProcs.gl.ClearColor
|
||||
#define glCompileShader gl3wProcs.gl.CompileShader
|
||||
#define glCreateProgram gl3wProcs.gl.CreateProgram
|
||||
#define glCreateShader gl3wProcs.gl.CreateShader
|
||||
#define glDeleteBuffers gl3wProcs.gl.DeleteBuffers
|
||||
#define glDeleteProgram gl3wProcs.gl.DeleteProgram
|
||||
#define glDeleteShader gl3wProcs.gl.DeleteShader
|
||||
#define glDeleteTextures gl3wProcs.gl.DeleteTextures
|
||||
#define glDeleteVertexArrays gl3wProcs.gl.DeleteVertexArrays
|
||||
#define glDetachShader gl3wProcs.gl.DetachShader
|
||||
#define glDisable gl3wProcs.gl.Disable
|
||||
#define glDrawElements gl3wProcs.gl.DrawElements
|
||||
#define glDrawElementsBaseVertex gl3wProcs.gl.DrawElementsBaseVertex
|
||||
#define glEnable gl3wProcs.gl.Enable
|
||||
#define glEnableVertexAttribArray gl3wProcs.gl.EnableVertexAttribArray
|
||||
#define glGenBuffers gl3wProcs.gl.GenBuffers
|
||||
#define glGenTextures gl3wProcs.gl.GenTextures
|
||||
#define glGenVertexArrays gl3wProcs.gl.GenVertexArrays
|
||||
#define glGetAttribLocation gl3wProcs.gl.GetAttribLocation
|
||||
#define glGetIntegerv gl3wProcs.gl.GetIntegerv
|
||||
#define glGetProgramInfoLog gl3wProcs.gl.GetProgramInfoLog
|
||||
#define glGetProgramiv gl3wProcs.gl.GetProgramiv
|
||||
#define glGetShaderInfoLog gl3wProcs.gl.GetShaderInfoLog
|
||||
#define glGetShaderiv gl3wProcs.gl.GetShaderiv
|
||||
#define glGetString gl3wProcs.gl.GetString
|
||||
#define glGetStringi gl3wProcs.gl.GetStringi
|
||||
#define glGetUniformLocation gl3wProcs.gl.GetUniformLocation
|
||||
#define glIsEnabled gl3wProcs.gl.IsEnabled
|
||||
#define glLinkProgram gl3wProcs.gl.LinkProgram
|
||||
#define glPixelStorei gl3wProcs.gl.PixelStorei
|
||||
#define glPolygonMode gl3wProcs.gl.PolygonMode
|
||||
#define glReadPixels gl3wProcs.gl.ReadPixels
|
||||
#define glScissor gl3wProcs.gl.Scissor
|
||||
#define glShaderSource gl3wProcs.gl.ShaderSource
|
||||
#define glTexImage2D gl3wProcs.gl.TexImage2D
|
||||
#define glTexParameteri gl3wProcs.gl.TexParameteri
|
||||
#define glUniform1i gl3wProcs.gl.Uniform1i
|
||||
#define glUniformMatrix4fv gl3wProcs.gl.UniformMatrix4fv
|
||||
#define glUseProgram gl3wProcs.gl.UseProgram
|
||||
#define glVertexAttribPointer gl3wProcs.gl.VertexAttribPointer
|
||||
#define glViewport gl3wProcs.gl.Viewport
|
||||
#define glActiveTexture imgl3wProcs.gl.ActiveTexture
|
||||
#define glAttachShader imgl3wProcs.gl.AttachShader
|
||||
#define glBindBuffer imgl3wProcs.gl.BindBuffer
|
||||
#define glBindSampler imgl3wProcs.gl.BindSampler
|
||||
#define glBindTexture imgl3wProcs.gl.BindTexture
|
||||
#define glBindVertexArray imgl3wProcs.gl.BindVertexArray
|
||||
#define glBlendEquation imgl3wProcs.gl.BlendEquation
|
||||
#define glBlendEquationSeparate imgl3wProcs.gl.BlendEquationSeparate
|
||||
#define glBlendFuncSeparate imgl3wProcs.gl.BlendFuncSeparate
|
||||
#define glBufferData imgl3wProcs.gl.BufferData
|
||||
#define glBufferSubData imgl3wProcs.gl.BufferSubData
|
||||
#define glClear imgl3wProcs.gl.Clear
|
||||
#define glClearColor imgl3wProcs.gl.ClearColor
|
||||
#define glCompileShader imgl3wProcs.gl.CompileShader
|
||||
#define glCreateProgram imgl3wProcs.gl.CreateProgram
|
||||
#define glCreateShader imgl3wProcs.gl.CreateShader
|
||||
#define glDeleteBuffers imgl3wProcs.gl.DeleteBuffers
|
||||
#define glDeleteProgram imgl3wProcs.gl.DeleteProgram
|
||||
#define glDeleteShader imgl3wProcs.gl.DeleteShader
|
||||
#define glDeleteTextures imgl3wProcs.gl.DeleteTextures
|
||||
#define glDeleteVertexArrays imgl3wProcs.gl.DeleteVertexArrays
|
||||
#define glDetachShader imgl3wProcs.gl.DetachShader
|
||||
#define glDisable imgl3wProcs.gl.Disable
|
||||
#define glDisableVertexAttribArray imgl3wProcs.gl.DisableVertexAttribArray
|
||||
#define glDrawElements imgl3wProcs.gl.DrawElements
|
||||
#define glDrawElementsBaseVertex imgl3wProcs.gl.DrawElementsBaseVertex
|
||||
#define glEnable imgl3wProcs.gl.Enable
|
||||
#define glEnableVertexAttribArray imgl3wProcs.gl.EnableVertexAttribArray
|
||||
#define glFlush imgl3wProcs.gl.Flush
|
||||
#define glGenBuffers imgl3wProcs.gl.GenBuffers
|
||||
#define glGenTextures imgl3wProcs.gl.GenTextures
|
||||
#define glGenVertexArrays imgl3wProcs.gl.GenVertexArrays
|
||||
#define glGetAttribLocation imgl3wProcs.gl.GetAttribLocation
|
||||
#define glGetError imgl3wProcs.gl.GetError
|
||||
#define glGetIntegerv imgl3wProcs.gl.GetIntegerv
|
||||
#define glGetProgramInfoLog imgl3wProcs.gl.GetProgramInfoLog
|
||||
#define glGetProgramiv imgl3wProcs.gl.GetProgramiv
|
||||
#define glGetShaderInfoLog imgl3wProcs.gl.GetShaderInfoLog
|
||||
#define glGetShaderiv imgl3wProcs.gl.GetShaderiv
|
||||
#define glGetString imgl3wProcs.gl.GetString
|
||||
#define glGetStringi imgl3wProcs.gl.GetStringi
|
||||
#define glGetUniformLocation imgl3wProcs.gl.GetUniformLocation
|
||||
#define glGetVertexAttribPointerv imgl3wProcs.gl.GetVertexAttribPointerv
|
||||
#define glGetVertexAttribiv imgl3wProcs.gl.GetVertexAttribiv
|
||||
#define glIsEnabled imgl3wProcs.gl.IsEnabled
|
||||
#define glLinkProgram imgl3wProcs.gl.LinkProgram
|
||||
#define glPixelStorei imgl3wProcs.gl.PixelStorei
|
||||
#define glPolygonMode imgl3wProcs.gl.PolygonMode
|
||||
#define glReadPixels imgl3wProcs.gl.ReadPixels
|
||||
#define glScissor imgl3wProcs.gl.Scissor
|
||||
#define glShaderSource imgl3wProcs.gl.ShaderSource
|
||||
#define glTexImage2D imgl3wProcs.gl.TexImage2D
|
||||
#define glTexParameteri imgl3wProcs.gl.TexParameteri
|
||||
#define glUniform1i imgl3wProcs.gl.Uniform1i
|
||||
#define glUniformMatrix4fv imgl3wProcs.gl.UniformMatrix4fv
|
||||
#define glUseProgram imgl3wProcs.gl.UseProgram
|
||||
#define glVertexAttribPointer imgl3wProcs.gl.VertexAttribPointer
|
||||
#define glViewport imgl3wProcs.gl.Viewport
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
@@ -672,6 +722,7 @@ static const char *proc_names[] = {
|
||||
"glBlendEquationSeparate",
|
||||
"glBlendFuncSeparate",
|
||||
"glBufferData",
|
||||
"glBufferSubData",
|
||||
"glClear",
|
||||
"glClearColor",
|
||||
"glCompileShader",
|
||||
@@ -684,14 +735,17 @@ static const char *proc_names[] = {
|
||||
"glDeleteVertexArrays",
|
||||
"glDetachShader",
|
||||
"glDisable",
|
||||
"glDisableVertexAttribArray",
|
||||
"glDrawElements",
|
||||
"glDrawElementsBaseVertex",
|
||||
"glEnable",
|
||||
"glEnableVertexAttribArray",
|
||||
"glFlush",
|
||||
"glGenBuffers",
|
||||
"glGenTextures",
|
||||
"glGenVertexArrays",
|
||||
"glGetAttribLocation",
|
||||
"glGetError",
|
||||
"glGetIntegerv",
|
||||
"glGetProgramInfoLog",
|
||||
"glGetProgramiv",
|
||||
@@ -700,6 +754,8 @@ static const char *proc_names[] = {
|
||||
"glGetString",
|
||||
"glGetStringi",
|
||||
"glGetUniformLocation",
|
||||
"glGetVertexAttribPointerv",
|
||||
"glGetVertexAttribiv",
|
||||
"glIsEnabled",
|
||||
"glLinkProgram",
|
||||
"glPixelStorei",
|
||||
@@ -716,13 +772,13 @@ static const char *proc_names[] = {
|
||||
"glViewport",
|
||||
};
|
||||
|
||||
GL3W_API union GL3WProcs gl3wProcs;
|
||||
GL3W_API union GL3WProcs imgl3wProcs;
|
||||
|
||||
static void load_procs(GL3WGetProcAddressProc proc)
|
||||
{
|
||||
size_t i;
|
||||
for (i = 0; i < ARRAY_SIZE(proc_names); i++)
|
||||
gl3wProcs.ptr[i] = proc(proc_names[i]);
|
||||
imgl3wProcs.ptr[i] = proc(proc_names[i]);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
549
lib/external/imgui/include/imgui_internal.h
vendored
549
lib/external/imgui/include/imgui_internal.h
vendored
File diff suppressed because it is too large
Load Diff
87
lib/external/imgui/include/imnodes.h
vendored
87
lib/external/imgui/include/imnodes.h
vendored
@@ -1,6 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include <stddef.h>
|
||||
#include <imgui.h>
|
||||
|
||||
#ifdef IMNODES_USER_CONFIG
|
||||
#include IMNODES_USER_CONFIG
|
||||
#endif
|
||||
|
||||
#ifndef IMNODES_NAMESPACE
|
||||
#define IMNODES_NAMESPACE ImNodes
|
||||
#endif
|
||||
|
||||
typedef int ImNodesCol; // -> enum ImNodesCol_
|
||||
typedef int ImNodesStyleVar; // -> enum ImNodesStyleVar_
|
||||
@@ -27,6 +36,7 @@ enum ImNodesCol_
|
||||
ImNodesCol_BoxSelectorOutline,
|
||||
ImNodesCol_GridBackground,
|
||||
ImNodesCol_GridLine,
|
||||
ImNodesCol_GridLinePrimary,
|
||||
ImNodesCol_MiniMapBackground,
|
||||
ImNodesCol_MiniMapBackgroundHovered,
|
||||
ImNodesCol_MiniMapOutline,
|
||||
@@ -37,6 +47,8 @@ enum ImNodesCol_
|
||||
ImNodesCol_MiniMapNodeOutline,
|
||||
ImNodesCol_MiniMapLink,
|
||||
ImNodesCol_MiniMapLinkSelected,
|
||||
ImNodesCol_MiniMapCanvas,
|
||||
ImNodesCol_MiniMapCanvasOutline,
|
||||
ImNodesCol_COUNT
|
||||
};
|
||||
|
||||
@@ -44,8 +56,7 @@ enum ImNodesStyleVar_
|
||||
{
|
||||
ImNodesStyleVar_GridSpacing = 0,
|
||||
ImNodesStyleVar_NodeCornerRounding,
|
||||
ImNodesStyleVar_NodePaddingHorizontal,
|
||||
ImNodesStyleVar_NodePaddingVertical,
|
||||
ImNodesStyleVar_NodePadding,
|
||||
ImNodesStyleVar_NodeBorderThickness,
|
||||
ImNodesStyleVar_LinkThickness,
|
||||
ImNodesStyleVar_LinkLineSegmentsPerLength,
|
||||
@@ -55,14 +66,19 @@ enum ImNodesStyleVar_
|
||||
ImNodesStyleVar_PinTriangleSideLength,
|
||||
ImNodesStyleVar_PinLineThickness,
|
||||
ImNodesStyleVar_PinHoverRadius,
|
||||
ImNodesStyleVar_PinOffset
|
||||
ImNodesStyleVar_PinOffset,
|
||||
ImNodesStyleVar_MiniMapPadding,
|
||||
ImNodesStyleVar_MiniMapOffset,
|
||||
ImNodesStyleVar_COUNT
|
||||
};
|
||||
|
||||
enum ImNodesStyleFlags_
|
||||
{
|
||||
ImNodesStyleFlags_None = 0,
|
||||
ImNodesStyleFlags_NodeOutline = 1 << 0,
|
||||
ImNodesStyleFlags_GridLines = 1 << 2
|
||||
ImNodesStyleFlags_GridLines = 1 << 2,
|
||||
ImNodesStyleFlags_GridLinesPrimary = 1 << 3,
|
||||
ImNodesStyleFlags_GridSnapping = 1 << 4
|
||||
};
|
||||
|
||||
enum ImNodesPinShape_
|
||||
@@ -121,10 +137,28 @@ struct ImNodesIO
|
||||
const bool* Modifier;
|
||||
} LinkDetachWithModifierClick;
|
||||
|
||||
struct MultipleSelectModifier
|
||||
{
|
||||
MultipleSelectModifier();
|
||||
|
||||
// Pointer to a boolean value indicating when the desired modifier is pressed. Set to NULL
|
||||
// by default. To enable the feature, set the modifier to point to a boolean indicating the
|
||||
// state of a modifier. For example,
|
||||
//
|
||||
// ImNodes::GetIO().MultipleSelectModifier.Modifier = &ImGui::GetIO().KeyCtrl;
|
||||
//
|
||||
// Left-clicking a node with this modifier pressed will add the node to the list of
|
||||
// currently selected nodes. If this value is NULL, the Ctrl key will be used.
|
||||
const bool* Modifier;
|
||||
} MultipleSelectModifier;
|
||||
|
||||
// Holding alt mouse button pans the node area, by default middle mouse button will be used
|
||||
// Set based on ImGuiMouseButton values
|
||||
int AltMouseButton;
|
||||
|
||||
// Panning speed when dragging an element and mouse is outside the main editor view.
|
||||
float AutoPanningSpeed;
|
||||
|
||||
ImNodesIO();
|
||||
};
|
||||
|
||||
@@ -132,10 +166,9 @@ struct ImNodesStyle
|
||||
{
|
||||
float GridSpacing;
|
||||
|
||||
float NodeCornerRounding;
|
||||
float NodePaddingHorizontal;
|
||||
float NodePaddingVertical;
|
||||
float NodeBorderThickness;
|
||||
float NodeCornerRounding;
|
||||
ImVec2 NodePadding;
|
||||
float NodeBorderThickness;
|
||||
|
||||
float LinkThickness;
|
||||
float LinkLineSegmentsPerLength;
|
||||
@@ -161,6 +194,11 @@ struct ImNodesStyle
|
||||
// Offsets the pins' positions from the edge of the node to the outside of the node.
|
||||
float PinOffset;
|
||||
|
||||
// Mini-map padding size between mini-map edge and mini-map content.
|
||||
ImVec2 MiniMapPadding;
|
||||
// Mini-map offset from the screen side.
|
||||
ImVec2 MiniMapOffset;
|
||||
|
||||
// By default, ImNodesStyleFlags_NodeOutline and ImNodesStyleFlags_Gridlines are enabled.
|
||||
ImNodesStyleFlags Flags;
|
||||
// Set these mid-frame using Push/PopColorStyle. You can index this color array with with a
|
||||
@@ -191,9 +229,15 @@ struct ImNodesContext;
|
||||
struct ImNodesEditorContext;
|
||||
|
||||
// Callback type used to specify special behavior when hovering a node in the minimap
|
||||
#ifndef ImNodesMiniMapNodeHoveringCallback
|
||||
typedef void (*ImNodesMiniMapNodeHoveringCallback)(int, void*);
|
||||
#endif
|
||||
|
||||
namespace ImNodes
|
||||
#ifndef ImNodesMiniMapNodeHoveringCallbackUserData
|
||||
typedef void* ImNodesMiniMapNodeHoveringCallbackUserData;
|
||||
#endif
|
||||
|
||||
namespace IMNODES_NAMESPACE
|
||||
{
|
||||
// Call this function if you are compiling imnodes in to a dll, separate from ImGui. Calling this
|
||||
// function sets the GImGui global variable, which is not shared across dll boundaries.
|
||||
@@ -215,10 +259,11 @@ ImNodesIO& GetIO();
|
||||
|
||||
// Returns the global style struct. See the struct declaration for default values.
|
||||
ImNodesStyle& GetStyle();
|
||||
// Style presets matching the dear imgui styles of the same name.
|
||||
void StyleColorsDark(); // on by default
|
||||
void StyleColorsClassic();
|
||||
void StyleColorsLight();
|
||||
// Style presets matching the dear imgui styles of the same name. If dest is NULL, the active
|
||||
// context's ImNodesStyle instance will be used as the destination.
|
||||
void StyleColorsDark(ImNodesStyle* dest = NULL); // on by default
|
||||
void StyleColorsClassic(ImNodesStyle* dest = NULL);
|
||||
void StyleColorsLight(ImNodesStyle* dest = NULL);
|
||||
|
||||
// The top-level function call. Call this before calling BeginNode/EndNode. Calling this function
|
||||
// will result the node editor grid workspace being rendered.
|
||||
@@ -228,16 +273,17 @@ void EndNodeEditor();
|
||||
// Add a navigable minimap to the editor; call before EndNodeEditor after all
|
||||
// nodes and links have been specified
|
||||
void MiniMap(
|
||||
const float minimap_size_fraction = 0.2f,
|
||||
const ImNodesMiniMapLocation location = ImNodesMiniMapLocation_TopLeft,
|
||||
const ImNodesMiniMapNodeHoveringCallback node_hovering_callback = NULL,
|
||||
void* node_hovering_callback_data = NULL);
|
||||
const float minimap_size_fraction = 0.2f,
|
||||
const ImNodesMiniMapLocation location = ImNodesMiniMapLocation_TopLeft,
|
||||
const ImNodesMiniMapNodeHoveringCallback node_hovering_callback = NULL,
|
||||
const ImNodesMiniMapNodeHoveringCallbackUserData node_hovering_callback_data = NULL);
|
||||
|
||||
// Use PushColorStyle and PopColorStyle to modify ImNodesStyle::Colors mid-frame.
|
||||
void PushColorStyle(ImNodesCol item, unsigned int color);
|
||||
void PopColorStyle();
|
||||
void PushStyleVar(ImNodesStyleVar style_item, float value);
|
||||
void PopStyleVar();
|
||||
void PushStyleVar(ImNodesStyleVar style_item, const ImVec2& value);
|
||||
void PopStyleVar(int count = 1);
|
||||
|
||||
// id can be any positive or negative integer, but INT_MIN is currently reserved for internal use.
|
||||
void BeginNode(int id);
|
||||
@@ -301,6 +347,9 @@ ImVec2 GetNodeScreenSpacePos(const int node_id);
|
||||
ImVec2 GetNodeEditorSpacePos(const int node_id);
|
||||
ImVec2 GetNodeGridSpacePos(const int node_id);
|
||||
|
||||
// If ImNodesStyleFlags_GridSnapping is enabled, snap the specified node's origin to the grid.
|
||||
void SnapNodeToGrid(int node_id);
|
||||
|
||||
// Returns true if the current node editor canvas is being hovered over by the mouse, and is not
|
||||
// blocked by any other windows.
|
||||
bool IsEditorHovered();
|
||||
@@ -386,4 +435,4 @@ void SaveEditorStateToIniFile(const ImNodesEditorContext* editor, const char* fi
|
||||
|
||||
void LoadCurrentEditorStateFromIniFile(const char* file_name);
|
||||
void LoadEditorStateFromIniFile(ImNodesEditorContext* editor, const char* file_name);
|
||||
} // namespace ImNodes
|
||||
} // namespace IMNODES_NAMESPACE
|
||||
|
||||
93
lib/external/imgui/include/imnodes_internal.h
vendored
93
lib/external/imgui/include/imnodes_internal.h
vendored
@@ -1,10 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "imnodes.h"
|
||||
|
||||
#include <imgui.h>
|
||||
#define IMGUI_DEFINE_MATH_OPERATORS
|
||||
#include <imgui_internal.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <limits.h>
|
||||
|
||||
// the structure of this file:
|
||||
@@ -56,9 +57,6 @@ enum ImNodesClickInteractionType_
|
||||
ImNodesClickInteractionType_LinkCreation,
|
||||
ImNodesClickInteractionType_Panning,
|
||||
ImNodesClickInteractionType_BoxSelection,
|
||||
ImNodesClickInteractionType_MiniMapPanning,
|
||||
ImNodesClickInteractionType_MiniMapZooming,
|
||||
ImNodesClickInteractionType_MiniMapSnapping,
|
||||
ImNodesClickInteractionType_ImGuiItem,
|
||||
ImNodesClickInteractionType_None
|
||||
};
|
||||
@@ -69,9 +67,6 @@ enum ImNodesLinkCreationType_
|
||||
ImNodesLinkCreationType_FromDetach
|
||||
};
|
||||
|
||||
// Callback type used to specify special behavior when hovering a node in the minimap
|
||||
typedef void (*ImNodesMiniMapNodeHoveringCallback)(int, void*);
|
||||
|
||||
// [SECTION] internal data structures
|
||||
|
||||
// The object T must have the following interface:
|
||||
@@ -105,7 +100,7 @@ struct ImOptionalIndex
|
||||
|
||||
inline int Value() const
|
||||
{
|
||||
assert(HasValue());
|
||||
IM_ASSERT(HasValue());
|
||||
return _Index;
|
||||
}
|
||||
|
||||
@@ -157,7 +152,7 @@ struct ImNodeData
|
||||
bool Draggable;
|
||||
|
||||
ImNodeData(const int node_id)
|
||||
: Id(node_id), Origin(100.0f, 100.0f), TitleBarContentRect(),
|
||||
: Id(node_id), Origin(0.0f, 0.0f), TitleBarContentRect(),
|
||||
Rect(ImVec2(0.0f, 0.0f), ImVec2(0.0f, 0.0f)), ColorStyle(), LayoutStyle(), PinIndices(),
|
||||
Draggable(true)
|
||||
{
|
||||
@@ -215,7 +210,7 @@ struct ImClickInteractionState
|
||||
|
||||
struct
|
||||
{
|
||||
ImRect Rect;
|
||||
ImRect Rect; // Coordinates in grid space
|
||||
} BoxSelector;
|
||||
|
||||
ImClickInteractionState() : Type(ImNodesClickInteractionType_None) {}
|
||||
@@ -232,11 +227,17 @@ struct ImNodesColElement
|
||||
struct ImNodesStyleVarElement
|
||||
{
|
||||
ImNodesStyleVar Item;
|
||||
float Value;
|
||||
float FloatValue[2];
|
||||
|
||||
ImNodesStyleVarElement(const float value, const ImNodesStyleVar variable)
|
||||
: Item(variable), Value(value)
|
||||
ImNodesStyleVarElement(const ImNodesStyleVar variable, const float value) : Item(variable)
|
||||
{
|
||||
FloatValue[0] = value;
|
||||
}
|
||||
|
||||
ImNodesStyleVarElement(const ImNodesStyleVar variable, const ImVec2 value) : Item(variable)
|
||||
{
|
||||
FloatValue[0] = value.x;
|
||||
FloatValue[1] = value.y;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -252,15 +253,41 @@ struct ImNodesEditorContext
|
||||
|
||||
// ui related fields
|
||||
ImVec2 Panning;
|
||||
ImVec2 AutoPanningDelta;
|
||||
// Minimum and maximum extents of all content in grid space. Valid after final
|
||||
// ImNodes::EndNode() call.
|
||||
ImRect GridContentBounds;
|
||||
|
||||
ImVector<int> SelectedNodeIndices;
|
||||
ImVector<int> SelectedLinkIndices;
|
||||
|
||||
// Relative origins of selected nodes for snapping of dragged nodes
|
||||
ImVector<ImVec2> SelectedNodeOffsets;
|
||||
// Offset of the primary node origin relative to the mouse cursor.
|
||||
ImVec2 PrimaryNodeOffset;
|
||||
|
||||
ImClickInteractionState ClickInteraction;
|
||||
|
||||
// Mini-map state set by MiniMap()
|
||||
|
||||
bool MiniMapEnabled;
|
||||
ImNodesMiniMapLocation MiniMapLocation;
|
||||
float MiniMapSizeFraction;
|
||||
ImNodesMiniMapNodeHoveringCallback MiniMapNodeHoveringCallback;
|
||||
ImNodesMiniMapNodeHoveringCallbackUserData MiniMapNodeHoveringCallbackUserData;
|
||||
|
||||
// Mini-map state set during EndNodeEditor() call
|
||||
|
||||
ImRect MiniMapRectScreenSpace;
|
||||
ImRect MiniMapContentScreenSpace;
|
||||
float MiniMapScaling;
|
||||
|
||||
ImNodesEditorContext()
|
||||
: Nodes(), Pins(), Links(), Panning(0.f, 0.f), SelectedNodeIndices(), SelectedLinkIndices(),
|
||||
ClickInteraction()
|
||||
SelectedNodeOffsets(), PrimaryNodeOffset(0.f, 0.f), ClickInteraction(),
|
||||
MiniMapEnabled(false), MiniMapSizeFraction(0.0f),
|
||||
MiniMapNodeHoveringCallback(NULL), MiniMapNodeHoveringCallbackUserData(NULL),
|
||||
MiniMapScaling(0.0f)
|
||||
{
|
||||
}
|
||||
};
|
||||
@@ -281,13 +308,6 @@ struct ImNodesContext
|
||||
ImVec2 CanvasOriginScreenSpace;
|
||||
ImRect CanvasRectScreenSpace;
|
||||
|
||||
// MiniMap state
|
||||
ImRect MiniMapRectScreenSpace;
|
||||
ImVec2 MiniMapRectSnappingOffset;
|
||||
float MiniMapZoom;
|
||||
ImNodesMiniMapNodeHoveringCallback MiniMapNodeHoveringCallback;
|
||||
void* MiniMapNodeHoveringCallbackUserData;
|
||||
|
||||
// Debug helpers
|
||||
ImNodesScope CurrentScope;
|
||||
|
||||
@@ -331,14 +351,15 @@ struct ImNodesContext
|
||||
bool LeftMouseDragging;
|
||||
bool AltMouseDragging;
|
||||
float AltMouseScrollDelta;
|
||||
bool MultipleSelectModifier;
|
||||
};
|
||||
|
||||
namespace ImNodes
|
||||
namespace IMNODES_NAMESPACE
|
||||
{
|
||||
static inline ImNodesEditorContext& EditorContextGet()
|
||||
{
|
||||
// No editor context was set! Did you forget to call ImNodes::CreateContext()?
|
||||
assert(GImNodes->EditorCtx != NULL);
|
||||
IM_ASSERT(GImNodes->EditorCtx != NULL);
|
||||
return *GImNodes->EditorCtx;
|
||||
}
|
||||
|
||||
@@ -354,12 +375,13 @@ static inline int ObjectPoolFind(const ImObjectPool<T>& objects, const int id)
|
||||
template<typename T>
|
||||
static inline void ObjectPoolUpdate(ImObjectPool<T>& objects)
|
||||
{
|
||||
objects.FreeList.clear();
|
||||
for (int i = 0; i < objects.InUse.size(); ++i)
|
||||
{
|
||||
if (!objects.InUse[i])
|
||||
const int id = objects.Pool[i].Id;
|
||||
|
||||
if (!objects.InUse[i] && objects.IdMap.GetInt(id, -1) == i)
|
||||
{
|
||||
objects.IdMap.SetInt(objects.Pool[i].Id, -1);
|
||||
objects.IdMap.SetInt(id, -1);
|
||||
objects.FreeList.push_back(i);
|
||||
(objects.Pool.Data + i)->~T();
|
||||
}
|
||||
@@ -369,7 +391,6 @@ static inline void ObjectPoolUpdate(ImObjectPool<T>& objects)
|
||||
template<>
|
||||
inline void ObjectPoolUpdate(ImObjectPool<ImNodeData>& nodes)
|
||||
{
|
||||
nodes.FreeList.clear();
|
||||
for (int i = 0; i < nodes.InUse.size(); ++i)
|
||||
{
|
||||
if (nodes.InUse[i])
|
||||
@@ -378,23 +399,21 @@ inline void ObjectPoolUpdate(ImObjectPool<ImNodeData>& nodes)
|
||||
}
|
||||
else
|
||||
{
|
||||
const int previous_id = nodes.Pool[i].Id;
|
||||
const int previous_idx = nodes.IdMap.GetInt(previous_id, -1);
|
||||
const int id = nodes.Pool[i].Id;
|
||||
|
||||
if (previous_idx != -1)
|
||||
if (nodes.IdMap.GetInt(id, -1) == i)
|
||||
{
|
||||
assert(previous_idx == i);
|
||||
// Remove node idx form depth stack the first time we detect that this idx slot is
|
||||
// unused
|
||||
ImVector<int>& depth_stack = EditorContextGet().NodeDepthOrder;
|
||||
const int* const elem = depth_stack.find(i);
|
||||
assert(elem != depth_stack.end());
|
||||
IM_ASSERT(elem != depth_stack.end());
|
||||
depth_stack.erase(elem);
|
||||
}
|
||||
|
||||
nodes.IdMap.SetInt(previous_id, -1);
|
||||
nodes.FreeList.push_back(i);
|
||||
(nodes.Pool.Data + i)->~ImNodeData();
|
||||
nodes.IdMap.SetInt(id, -1);
|
||||
nodes.FreeList.push_back(i);
|
||||
(nodes.Pool.Data + i)->~ImNodeData();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -479,4 +498,4 @@ static inline T& ObjectPoolFindOrCreateObject(ImObjectPool<T>& objects, const in
|
||||
const int index = ObjectPoolFindOrCreateIndex(objects, id);
|
||||
return objects.Pool[index];
|
||||
}
|
||||
} // namespace ImNodes
|
||||
} // namespace IMNODES_NAMESPACE
|
||||
|
||||
735
lib/external/imgui/include/implot.h
vendored
735
lib/external/imgui/include/implot.h
vendored
@@ -20,13 +20,35 @@
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
|
||||
// ImPlot v0.11 WIP
|
||||
// ImPlot v0.13 WIP
|
||||
|
||||
// Table of Contents:
|
||||
//
|
||||
// [SECTION] Macros and Defines
|
||||
// [SECTION] Enums and Types
|
||||
// [SECTION] Callbacks
|
||||
// [SECTION] Contexts
|
||||
// [SECTION] Begin/End Plot
|
||||
// [SECTION] Begin/End Subplot
|
||||
// [SECTION] Setup
|
||||
// [SECTION] SetNext
|
||||
// [SECTION] Plot Items
|
||||
// [SECTION] Plot Tools
|
||||
// [SECTION] Plot Utils
|
||||
// [SECTION] Legend Utils
|
||||
// [SECTION] Drag and Drop
|
||||
// [SECTION] Styling
|
||||
// [SECTION] Colormaps
|
||||
// [SECTION] Input Mapping
|
||||
// [SECTION] Miscellaneous
|
||||
// [SECTION] Demo
|
||||
// [SECTION] Obsolete API
|
||||
|
||||
#pragma once
|
||||
#include "imgui.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Macros and Defines
|
||||
// [SECTION] Macros and Defines
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
|
||||
@@ -37,70 +59,92 @@
|
||||
#define IMPLOT_API
|
||||
#endif
|
||||
|
||||
// ImPlot version string
|
||||
#define IMPLOT_VERSION "0.11 WIP"
|
||||
// ImPlot version string.
|
||||
#define IMPLOT_VERSION "0.13 WIP"
|
||||
// Indicates variable should deduced automatically.
|
||||
#define IMPLOT_AUTO -1
|
||||
// Special color used to indicate that a color should be deduced automatically.
|
||||
#define IMPLOT_AUTO_COL ImVec4(0,0,0,-1)
|
||||
// Macro for templated plotting functions; keeps header clean.
|
||||
#define IMPLOT_TMP template <typename T> IMPLOT_API
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Forward Declarations and Basic Types
|
||||
// [SECTION] Enums and Types
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Forward declarations
|
||||
struct ImPlotContext; // ImPlot context (opaque struct, see implot_internal.h)
|
||||
struct ImPlotContext; // ImPlot context (opaque struct, see implot_internal.h)
|
||||
|
||||
// Enums/Flags
|
||||
typedef int ImPlotFlags; // -> enum ImPlotFlags_
|
||||
typedef int ImPlotAxisFlags; // -> enum ImPlotAxisFlags_
|
||||
typedef int ImPlotSubplotFlags; // -> enum ImPlotSubplotFlags_
|
||||
typedef int ImPlotCol; // -> enum ImPlotCol_
|
||||
typedef int ImPlotStyleVar; // -> enum ImPlotStyleVar_
|
||||
typedef int ImPlotMarker; // -> enum ImPlotMarker_
|
||||
typedef int ImPlotColormap; // -> enum ImPlotColormap_
|
||||
typedef int ImPlotLocation; // -> enum ImPlotLocation_
|
||||
typedef int ImPlotOrientation; // -> enum ImPlotOrientation_
|
||||
typedef int ImPlotYAxis; // -> enum ImPlotYAxis_;
|
||||
typedef int ImPlotBin; // -> enum ImPlotBin_
|
||||
typedef int ImAxis; // -> enum ImAxis_
|
||||
typedef int ImPlotFlags; // -> enum ImPlotFlags_
|
||||
typedef int ImPlotAxisFlags; // -> enum ImPlotAxisFlags_
|
||||
typedef int ImPlotSubplotFlags; // -> enum ImPlotSubplotFlags_
|
||||
typedef int ImPlotLegendFlags; // -> enum ImPlotLegendFlags_
|
||||
typedef int ImPlotMouseTextFlags; // -> enum ImPlotMouseTextFlags_
|
||||
typedef int ImPlotDragToolFlags; // -> ImPlotDragToolFlags_
|
||||
typedef int ImPlotBarGroupsFlags; // -> ImPlotBarGroupsFlags_
|
||||
|
||||
typedef int ImPlotCond; // -> enum ImPlotCond_
|
||||
typedef int ImPlotCol; // -> enum ImPlotCol_
|
||||
typedef int ImPlotStyleVar; // -> enum ImPlotStyleVar_
|
||||
typedef int ImPlotMarker; // -> enum ImPlotMarker_
|
||||
typedef int ImPlotColormap; // -> enum ImPlotColormap_
|
||||
typedef int ImPlotLocation; // -> enum ImPlotLocation_
|
||||
typedef int ImPlotBin; // -> enum ImPlotBin_
|
||||
|
||||
// Axis indices. The values assigned may change; NEVER hardcode these.
|
||||
enum ImAxis_ {
|
||||
// horizontal axes
|
||||
ImAxis_X1 = 0, // enabled by default
|
||||
ImAxis_X2, // disabled by default
|
||||
ImAxis_X3, // disabled by default
|
||||
// vertical axes
|
||||
ImAxis_Y1, // enabled by default
|
||||
ImAxis_Y2, // disabled by default
|
||||
ImAxis_Y3, // disabled by default
|
||||
// bookeeping
|
||||
ImAxis_COUNT
|
||||
};
|
||||
|
||||
// Options for plots (see BeginPlot).
|
||||
enum ImPlotFlags_ {
|
||||
ImPlotFlags_None = 0, // default
|
||||
ImPlotFlags_NoTitle = 1 << 0, // the plot title will not be displayed (titles are also hidden if preceeded by double hashes, e.g. "##MyPlot")
|
||||
ImPlotFlags_NoLegend = 1 << 1, // the legend will not be displayed
|
||||
ImPlotFlags_NoMenus = 1 << 2, // the user will not be able to open context menus with right-click
|
||||
ImPlotFlags_NoBoxSelect = 1 << 3, // the user will not be able to box-select with right-click drag
|
||||
ImPlotFlags_NoMousePos = 1 << 4, // the mouse position, in plot coordinates, will not be displayed inside of the plot
|
||||
ImPlotFlags_NoHighlight = 1 << 5, // plot items will not be highlighted when their legend entry is hovered
|
||||
ImPlotFlags_NoMouseText = 1 << 2, // the mouse position, in plot coordinates, will not be displayed inside of the plot
|
||||
ImPlotFlags_NoInputs = 1 << 3, // the user will not be able to interact with the plot
|
||||
ImPlotFlags_NoMenus = 1 << 4, // the user will not be able to open context menus
|
||||
ImPlotFlags_NoBoxSelect = 1 << 5, // the user will not be able to box-select
|
||||
ImPlotFlags_NoChild = 1 << 6, // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)
|
||||
ImPlotFlags_Equal = 1 << 7, // primary x and y axes will be constrained to have the same units/pixel (does not apply to auxiliary y-axes)
|
||||
ImPlotFlags_YAxis2 = 1 << 8, // enable a 2nd y-axis on the right side
|
||||
ImPlotFlags_YAxis3 = 1 << 9, // enable a 3rd y-axis on the right side
|
||||
ImPlotFlags_Query = 1 << 10, // the user will be able to draw query rects with middle-mouse or CTRL + right-click drag
|
||||
ImPlotFlags_Crosshairs = 1 << 11, // the default mouse cursor will be replaced with a crosshair when hovered
|
||||
ImPlotFlags_AntiAliased = 1 << 12, // plot lines will be software anti-aliased (not recommended for high density plots, prefer MSAA)
|
||||
ImPlotFlags_CanvasOnly = ImPlotFlags_NoTitle | ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect | ImPlotFlags_NoMousePos
|
||||
ImPlotFlags_NoFrame = 1 << 7, // the ImGui frame will not be rendered
|
||||
ImPlotFlags_Equal = 1 << 8, // x and y axes pairs will be constrained to have the same units/pixel
|
||||
ImPlotFlags_Crosshairs = 1 << 9, // the default mouse cursor will be replaced with a crosshair when hovered
|
||||
ImPlotFlags_AntiAliased = 1 << 10, // plot items will be software anti-aliased (not recommended for high density plots, prefer MSAA)
|
||||
ImPlotFlags_CanvasOnly = ImPlotFlags_NoTitle | ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect | ImPlotFlags_NoMouseText
|
||||
};
|
||||
|
||||
// Options for plot axes (see BeginPlot).
|
||||
// Options for plot axes (see SetupAxis).
|
||||
enum ImPlotAxisFlags_ {
|
||||
ImPlotAxisFlags_None = 0, // default
|
||||
ImPlotAxisFlags_NoLabel = 1 << 0, // the axis label will not be displayed (axis labels also hidden if the supplied string name is NULL)
|
||||
ImPlotAxisFlags_NoGridLines = 1 << 1, // no grid lines will be displayed
|
||||
ImPlotAxisFlags_NoTickMarks = 1 << 2, // no tick marks will be displayed
|
||||
ImPlotAxisFlags_NoTickLabels = 1 << 3, // no text labels will be displayed
|
||||
ImPlotAxisFlags_Foreground = 1 << 4, // grid lines will be displayed in the foreground (i.e. on top of data) in stead of the background
|
||||
ImPlotAxisFlags_LogScale = 1 << 5, // a logartithmic (base 10) axis scale will be used (mutually exclusive with ImPlotAxisFlags_Time)
|
||||
ImPlotAxisFlags_Time = 1 << 6, // axis will display date/time formatted labels (mutually exclusive with ImPlotAxisFlags_LogScale)
|
||||
ImPlotAxisFlags_Invert = 1 << 7, // the axis will be inverted
|
||||
ImPlotAxisFlags_NoInitialFit = 1 << 8, // axis will not be initially fit to data extents on the first rendered frame (also the case if SetNextPlotLimits explicitly called)
|
||||
ImPlotAxisFlags_AutoFit = 1 << 9, // axis will be auto-fitting to data extents
|
||||
ImPlotAxisFlags_RangeFit = 1 << 10, // axis will only fit points if the point is in the visible range of the **orthoganol** axis
|
||||
ImPlotAxisFlags_LockMin = 1 << 11, // the axis minimum value will be locked when panning/zooming
|
||||
ImPlotAxisFlags_LockMax = 1 << 12, // the axis maximum value will be locked when panning/zooming
|
||||
ImPlotAxisFlags_NoInitialFit = 1 << 4, // axis will not be initially fit to data extents on the first rendered frame
|
||||
ImPlotAxisFlags_NoMenus = 1 << 5, // the user will not be able to open context menus with right-click
|
||||
ImPlotAxisFlags_Opposite = 1 << 6, // axis ticks and labels will be rendered on conventionally opposite side (i.e, right or top)
|
||||
ImPlotAxisFlags_Foreground = 1 << 7, // grid lines will be displayed in the foreground (i.e. on top of data) in stead of the background
|
||||
ImPlotAxisFlags_LogScale = 1 << 8, // a logartithmic (base 10) axis scale will be used (mutually exclusive with ImPlotAxisFlags_Time)
|
||||
ImPlotAxisFlags_Time = 1 << 9, // axis will display date/time formatted labels (mutually exclusive with ImPlotAxisFlags_LogScale)
|
||||
ImPlotAxisFlags_Invert = 1 << 10, // the axis will be inverted
|
||||
ImPlotAxisFlags_AutoFit = 1 << 11, // axis will be auto-fitting to data extents
|
||||
ImPlotAxisFlags_RangeFit = 1 << 12, // axis will only fit points if the point is in the visible range of the **orthogonal** axis
|
||||
ImPlotAxisFlags_LockMin = 1 << 13, // the axis minimum value will be locked when panning/zooming
|
||||
ImPlotAxisFlags_LockMax = 1 << 14, // the axis maximum value will be locked when panning/zooming
|
||||
ImPlotAxisFlags_Lock = ImPlotAxisFlags_LockMin | ImPlotAxisFlags_LockMax,
|
||||
ImPlotAxisFlags_NoDecorations = ImPlotAxisFlags_NoLabel | ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_NoTickMarks | ImPlotAxisFlags_NoTickLabels
|
||||
ImPlotAxisFlags_NoDecorations = ImPlotAxisFlags_NoLabel | ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_NoTickMarks | ImPlotAxisFlags_NoTickLabels,
|
||||
ImPlotAxisFlags_AuxDefault = ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_Opposite
|
||||
};
|
||||
|
||||
// Options for subplots (see BeginSubplot).
|
||||
@@ -112,13 +156,55 @@ enum ImPlotSubplotFlags_ {
|
||||
ImPlotSubplotFlags_NoResize = 1 << 3, // resize splitters between subplot cells will be not be provided
|
||||
ImPlotSubplotFlags_NoAlign = 1 << 4, // subplot edges will not be aligned vertically or horizontally
|
||||
ImPlotSubplotFlags_ShareItems = 1 << 5, // items across all subplots will be shared and rendered into a single legend entry
|
||||
ImPlotSubplotFlags_LinkRows = 1 << 6, // link the y-axis limits of all plots in each row (does not apply auxiliary y-axes)
|
||||
ImPlotSubplotFlags_LinkCols = 1 << 7, // link the x-axis limits of all plots in each column
|
||||
ImPlotSubplotFlags_LinkAllX = 1 << 8, // link the x-axis limits in every plot in the subplot
|
||||
ImPlotSubplotFlags_LinkAllY = 1 << 9 , // link the y-axis limits in every plot in the subplot (does not apply to auxiliary y-axes)
|
||||
ImPlotSubplotFlags_LinkRows = 1 << 6, // link the y-axis limits of all plots in each row (does not apply to auxiliary axes)
|
||||
ImPlotSubplotFlags_LinkCols = 1 << 7, // link the x-axis limits of all plots in each column (does not apply to auxiliary axes)
|
||||
ImPlotSubplotFlags_LinkAllX = 1 << 8, // link the x-axis limits in every plot in the subplot (does not apply to auxiliary axes)
|
||||
ImPlotSubplotFlags_LinkAllY = 1 << 9, // link the y-axis limits in every plot in the subplot (does not apply to auxiliary axes)
|
||||
ImPlotSubplotFlags_ColMajor = 1 << 10 // subplots are added in column major order instead of the default row major order
|
||||
};
|
||||
|
||||
// Options for legends (see SetupLegend)
|
||||
enum ImPlotLegendFlags_ {
|
||||
ImPlotLegendFlags_None = 0, // default
|
||||
ImPlotLegendFlags_NoButtons = 1 << 0, // legend icons will not function as hide/show buttons
|
||||
ImPlotLegendFlags_NoHighlightItem = 1 << 1, // plot items will not be highlighted when their legend entry is hovered
|
||||
ImPlotLegendFlags_NoHighlightAxis = 1 << 2, // axes will not be highlighted when legend entries are hovered (only relevant if x/y-axis count > 1)
|
||||
ImPlotLegendFlags_NoMenus = 1 << 3, // the user will not be able to open context menus with right-click
|
||||
ImPlotLegendFlags_Outside = 1 << 4, // legend will be rendered outside of the plot area
|
||||
ImPlotLegendFlags_Horizontal = 1 << 5, // legend entries will be displayed horizontally
|
||||
};
|
||||
|
||||
// Options for mouse hover text (see SetupMouseText)
|
||||
enum ImPlotMouseTextFlags_ {
|
||||
ImPlotMouseTextFlags_None = 0, // default
|
||||
ImPlotMouseTextFlags_NoAuxAxes = 1 << 0, // only show the mouse position for primary axes
|
||||
ImPlotMouseTextFlags_NoFormat = 1 << 1, // axes label formatters won't be used to render text
|
||||
ImPlotMouseTextFlags_ShowAlways = 1 << 2, // always display mouse position even if plot not hovered
|
||||
};
|
||||
|
||||
// Options for DragPoint, DragLine, DragRect
|
||||
enum ImPlotDragToolFlags_ {
|
||||
ImPlotDragToolFlags_None = 0, // default
|
||||
ImPlotDragToolFlags_NoCursors = 1 << 0, // drag tools won't change cursor icons when hovered or held
|
||||
ImPlotDragToolFlags_NoFit = 1 << 1, // the drag tool won't be considered for plot fits
|
||||
ImPlotDragToolFlags_NoInputs = 1 << 2, // lock the tool from user inputs
|
||||
ImPlotDragToolFlags_Delayed = 1 << 3, // tool rendering will be delayed one frame; useful when applying position-constraints
|
||||
};
|
||||
|
||||
// Flags for ImPlot::PlotBarGroups
|
||||
enum ImPlotBarGroupsFlags_ {
|
||||
ImPlotBarGroupsFlags_None = 0, // default
|
||||
ImPlotBarGroupsFlags_Stacked = 1 << 0, // items in a group will be stacked on top of each other
|
||||
};
|
||||
|
||||
// Represents a condition for SetupAxisLimits etc. (same as ImGuiCond, but we only support a subset of those enums)
|
||||
enum ImPlotCond_
|
||||
{
|
||||
ImPlotCond_None = ImGuiCond_None, // No condition (always set the variable), same as _Always
|
||||
ImPlotCond_Always = ImGuiCond_Always, // No condition (always set the variable)
|
||||
ImPlotCond_Once = ImGuiCond_Once, // Set the variable once per runtime session (only the first call will succeed)
|
||||
};
|
||||
|
||||
// Plot styling colors.
|
||||
enum ImPlotCol_ {
|
||||
// item styling colors
|
||||
@@ -136,16 +222,13 @@ enum ImPlotCol_ {
|
||||
ImPlotCol_LegendText, // legend text color (defaults to ImPlotCol_InlayText)
|
||||
ImPlotCol_TitleText, // plot title text color (defaults to ImGuiCol_Text)
|
||||
ImPlotCol_InlayText, // color of text appearing inside of plots (defaults to ImGuiCol_Text)
|
||||
ImPlotCol_XAxis, // x-axis label and tick lables color (defaults to ImGuiCol_Text)
|
||||
ImPlotCol_XAxisGrid, // x-axis grid color (defaults to 25% ImPlotCol_XAxis)
|
||||
ImPlotCol_YAxis, // y-axis label and tick labels color (defaults to ImGuiCol_Text)
|
||||
ImPlotCol_YAxisGrid, // y-axis grid color (defaults to 25% ImPlotCol_YAxis)
|
||||
ImPlotCol_YAxis2, // 2nd y-axis label and tick labels color (defaults to ImGuiCol_Text)
|
||||
ImPlotCol_YAxisGrid2, // 2nd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis2)
|
||||
ImPlotCol_YAxis3, // 3rd y-axis label and tick labels color (defaults to ImGuiCol_Text)
|
||||
ImPlotCol_YAxisGrid3, // 3rd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis3)
|
||||
ImPlotCol_AxisText, // axis label and tick lables color (defaults to ImGuiCol_Text)
|
||||
ImPlotCol_AxisGrid, // axis grid color (defaults to 25% ImPlotCol_AxisText)
|
||||
ImPlotCol_AxisTick, // axis tick color (defaults to AxisGrid)
|
||||
ImPlotCol_AxisBg, // background color of axis hover region (defaults to transparent)
|
||||
ImPlotCol_AxisBgHovered, // axis hover color (defaults to ImGuiCol_ButtonHovered)
|
||||
ImPlotCol_AxisBgActive, // axis active color (defaults to ImGuiCol_ButtonActive)
|
||||
ImPlotCol_Selection, // box-selection color (defaults to yellow)
|
||||
ImPlotCol_Query, // box-query color (defaults to green)
|
||||
ImPlotCol_Crosshairs, // crosshairs color (defaults to ImPlotCol_PlotBorder)
|
||||
ImPlotCol_COUNT
|
||||
};
|
||||
@@ -233,19 +316,6 @@ enum ImPlotLocation_ {
|
||||
ImPlotLocation_SouthEast = ImPlotLocation_South | ImPlotLocation_East // bottom-right
|
||||
};
|
||||
|
||||
// Used to orient items on a plot (e.g. legends, labels, etc.)
|
||||
enum ImPlotOrientation_ {
|
||||
ImPlotOrientation_Horizontal, // left/right
|
||||
ImPlotOrientation_Vertical // up/down
|
||||
};
|
||||
|
||||
// Enums for different y-axes.
|
||||
enum ImPlotYAxis_ {
|
||||
ImPlotYAxis_1 = 0, // left (default)
|
||||
ImPlotYAxis_2 = 1, // first on right side
|
||||
ImPlotYAxis_3 = 2 // second on right side
|
||||
};
|
||||
|
||||
// Enums for different automatic histogram binning methods (k = bin count or w = bin width)
|
||||
enum ImPlotBin_ {
|
||||
ImPlotBin_Sqrt = -1, // k = sqrt(n)
|
||||
@@ -257,8 +327,8 @@ enum ImPlotBin_ {
|
||||
// Double precision version of ImVec2 used by ImPlot. Extensible by end users.
|
||||
struct ImPlotPoint {
|
||||
double x, y;
|
||||
ImPlotPoint() { x = y = 0.0; }
|
||||
ImPlotPoint(double _x, double _y) { x = _x; y = _y; }
|
||||
ImPlotPoint() { x = y = 0.0; }
|
||||
ImPlotPoint(double _x, double _y) { x = _x; y = _y; }
|
||||
ImPlotPoint(const ImVec2& p) { x = p.x; y = p.y; }
|
||||
double operator[] (size_t idx) const { return (&x)[idx]; }
|
||||
double& operator[] (size_t idx) { return (&x)[idx]; }
|
||||
@@ -268,24 +338,28 @@ struct ImPlotPoint {
|
||||
#endif
|
||||
};
|
||||
|
||||
// A range defined by a min/max value. Used for plot axes ranges.
|
||||
// Range defined by a min/max value.
|
||||
struct ImPlotRange {
|
||||
double Min, Max;
|
||||
ImPlotRange() { Min = 0; Max = 0; }
|
||||
ImPlotRange(double _min, double _max) { Min = _min; Max = _max; }
|
||||
bool Contains(double value) const { return value >= Min && value <= Max; };
|
||||
double Size() const { return Max - Min; };
|
||||
ImPlotRange() { Min = 0; Max = 0; }
|
||||
ImPlotRange(double _min, double _max) { Min = _min; Max = _max; }
|
||||
bool Contains(double value) const { return value >= Min && value <= Max; }
|
||||
double Size() const { return Max - Min; }
|
||||
double Clamp(double value) const { return (value < Min) ? Min : (value > Max) ? Max : value; }
|
||||
};
|
||||
|
||||
// Combination of two ranges for X and Y axes.
|
||||
struct ImPlotLimits {
|
||||
// Combination of two range limits for X and Y axes. Also an AABB defined by Min()/Max().
|
||||
struct ImPlotRect {
|
||||
ImPlotRange X, Y;
|
||||
ImPlotLimits() { }
|
||||
ImPlotLimits(double x_min, double x_max, double y_min, double y_max) { X.Min = x_min; X.Max = x_max; Y.Min = y_min; Y.Max = y_max; }
|
||||
bool Contains(const ImPlotPoint& p) const { return Contains(p.x, p.y); }
|
||||
bool Contains(double x, double y) const { return X.Contains(x) && Y.Contains(y); }
|
||||
ImPlotPoint Min() const { return ImPlotPoint(X.Min, Y.Min); }
|
||||
ImPlotPoint Max() const { return ImPlotPoint(X.Max, Y.Max); }
|
||||
ImPlotRect() { }
|
||||
ImPlotRect(double x_min, double x_max, double y_min, double y_max) { X.Min = x_min; X.Max = x_max; Y.Min = y_min; Y.Max = y_max; }
|
||||
bool Contains(const ImPlotPoint& p) const { return Contains(p.x, p.y); }
|
||||
bool Contains(double x, double y) const { return X.Contains(x) && Y.Contains(y); }
|
||||
ImPlotPoint Size() const { return ImPlotPoint(X.Size(), Y.Size()); }
|
||||
ImPlotPoint Clamp(const ImPlotPoint& p) { return Clamp(p.x, p.y); }
|
||||
ImPlotPoint Clamp(double x, double y) { return ImPlotPoint(X.Clamp(x),Y.Clamp(y)); }
|
||||
ImPlotPoint Min() const { return ImPlotPoint(X.Min, Y.Min); }
|
||||
ImPlotPoint Max() const { return ImPlotPoint(X.Max, Y.Max); }
|
||||
};
|
||||
|
||||
// Plot style structure
|
||||
@@ -331,14 +405,46 @@ struct ImPlotStyle {
|
||||
IMPLOT_API ImPlotStyle();
|
||||
};
|
||||
|
||||
#if (IMGUI_VERSION_NUM < 18716) // Renamed in 1.88
|
||||
#define ImGuiModFlags ImGuiKeyModFlags
|
||||
#define ImGuiModFlags_None ImGuiKeyModFlags_None
|
||||
#define ImGuiModFlags_Ctrl ImGuiKeyModFlags_Ctrl
|
||||
#define ImGuiModFlags_Shift ImGuiKeyModFlags_Shift
|
||||
#define ImGuiModFlags_Alt ImGuiKeyModFlags_Alt
|
||||
#define ImGuiModFlags_Super ImGuiKeyModFlags_Super
|
||||
#endif
|
||||
|
||||
// Input mapping structure. Default values listed. See also MapInputDefault, MapInputReverse.
|
||||
struct ImPlotInputMap {
|
||||
ImGuiMouseButton Pan; // LMB enables panning when held,
|
||||
ImGuiModFlags PanMod; // none optional modifier that must be held for panning/fitting
|
||||
ImGuiMouseButton Fit; // LMB initiates fit when double clicked
|
||||
ImGuiMouseButton Select; // RMB begins box selection when pressed and confirms selection when released
|
||||
ImGuiMouseButton SelectCancel; // LMB cancels active box selection when pressed; cannot be same as Select
|
||||
ImGuiModFlags SelectMod; // none optional modifier that must be held for box selection
|
||||
ImGuiModFlags SelectHorzMod; // Alt expands active box selection horizontally to plot edge when held
|
||||
ImGuiModFlags SelectVertMod; // Shift expands active box selection vertically to plot edge when held
|
||||
ImGuiMouseButton Menu; // RMB opens context menus (if enabled) when clicked
|
||||
ImGuiModFlags OverrideMod; // Ctrl when held, all input is ignored; used to enable axis/plots as DND sources
|
||||
ImGuiModFlags ZoomMod; // none optional modifier that must be held for scroll wheel zooming
|
||||
float ZoomRate; // 0.1f zoom rate for scroll (e.g. 0.1f = 10% plot range every scroll click); make negative to invert
|
||||
IMPLOT_API ImPlotInputMap();
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImPlot End-User API
|
||||
// [SECTION] Callbacks
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Callback signature for axis tick label formatter.
|
||||
typedef void (*ImPlotFormatter)(double value, char* buff, int size, void* user_data);
|
||||
|
||||
// Callback signature for data getter.
|
||||
typedef ImPlotPoint (*ImPlotGetter)(void* user_data, int idx);
|
||||
|
||||
namespace ImPlot {
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImPlot Context
|
||||
// [SECTION] Contexts
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Creates a new ImPlot context. Call this after ImGui::CreateContext.
|
||||
@@ -357,14 +463,14 @@ IMPLOT_API void SetCurrentContext(ImPlotContext* ctx);
|
||||
IMPLOT_API void SetImGuiContext(ImGuiContext* ctx);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Begin/End Plot
|
||||
// [SECTION] Begin/End Plot
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Starts a 2D plotting context. If this function returns true, EndPlot() MUST
|
||||
// be called! You are encouraged to use the following convention:
|
||||
//
|
||||
// if (BeginPlot(...)) {
|
||||
// ImPlot::PlotLine(...);
|
||||
// PlotLine(...);
|
||||
// ...
|
||||
// EndPlot();
|
||||
// }
|
||||
@@ -374,31 +480,16 @@ IMPLOT_API void SetImGuiContext(ImGuiContext* ctx);
|
||||
// - #title_id must be unique to the current ImGui ID scope. If you need to avoid ID
|
||||
// collisions or don't want to display a title in the plot, use double hashes
|
||||
// (e.g. "MyPlot##HiddenIdText" or "##NoTitle").
|
||||
// - If #x_label and/or #y_label are provided, axes labels will be displayed.
|
||||
// - #size is the **frame** size of the plot widget, not the plot area. The default
|
||||
// size of plots (i.e. when ImVec2(0,0)) can be modified in your ImPlotStyle
|
||||
// (default is 400x300 px).
|
||||
// - Auxiliary y-axes must be enabled with ImPlotFlags_YAxis2/3 to be displayed.
|
||||
// - See ImPlotFlags and ImPlotAxisFlags for more available options.
|
||||
|
||||
IMPLOT_API bool BeginPlot(const char* title_id,
|
||||
const char* x_label = NULL,
|
||||
const char* y_label = NULL,
|
||||
const ImVec2& size = ImVec2(-1,0),
|
||||
ImPlotFlags flags = ImPlotFlags_None,
|
||||
ImPlotAxisFlags x_flags = ImPlotAxisFlags_None,
|
||||
ImPlotAxisFlags y_flags = ImPlotAxisFlags_None,
|
||||
ImPlotAxisFlags y2_flags = ImPlotAxisFlags_NoGridLines,
|
||||
ImPlotAxisFlags y3_flags = ImPlotAxisFlags_NoGridLines,
|
||||
const char* y2_label = NULL,
|
||||
const char* y3_label = NULL);
|
||||
// size of plots (i.e. when ImVec2(0,0)) can be modified in your ImPlotStyle.
|
||||
IMPLOT_API bool BeginPlot(const char* title_id, const ImVec2& size = ImVec2(-1,0), ImPlotFlags flags = ImPlotFlags_None);
|
||||
|
||||
// Only call EndPlot() if BeginPlot() returns true! Typically called at the end
|
||||
// of an if statement conditioned on BeginPlot(). See example above.
|
||||
IMPLOT_API void EndPlot();
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Begin/EndSubplots
|
||||
// [SECTION] Begin/End Subplots
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Starts a subdivided plotting context. If the function returns true,
|
||||
@@ -419,16 +510,17 @@ IMPLOT_API void EndPlot();
|
||||
// EndSubplots();
|
||||
// }
|
||||
//
|
||||
// Procudes:
|
||||
// Produces:
|
||||
//
|
||||
// [0][1][2]
|
||||
// [3][4][5]
|
||||
// [0] | [1] | [2]
|
||||
// ----|-----|----
|
||||
// [3] | [4] | [5]
|
||||
//
|
||||
// Important notes:
|
||||
//
|
||||
// - #title_id must be unique to the current ImGui ID scope. If you need to avoid ID
|
||||
// collisions or don't want to display a title in the plot, use double hashes
|
||||
// (e.g. "MyPlot##HiddenIdText" or "##NoTitle").
|
||||
// (e.g. "MySubplot##HiddenIdText" or "##NoTitle").
|
||||
// - #rows and #cols must be greater than 0.
|
||||
// - #size is the size of the entire grid of subplots, not the individual plots
|
||||
// - #row_ratios and #col_ratios must have AT LEAST #rows and #cols elements,
|
||||
@@ -459,10 +551,107 @@ IMPLOT_API bool BeginSubplots(const char* title_id,
|
||||
IMPLOT_API void EndSubplots();
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Plot Items
|
||||
// [SECTION] Setup
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// The template functions below are explicitly instantiated in implot_items.cpp.
|
||||
// The following API allows you to setup and customize various aspects of the
|
||||
// current plot. The functions should be called immediately after BeginPlot
|
||||
// and before any other API calls. Typical usage is as follows:
|
||||
|
||||
// if (BeginPlot(...)) { 1) begin a new plot
|
||||
// SetupAxis(ImAxis_X1, "My X-Axis"); 2) make Setup calls
|
||||
// SetupAxis(ImAxis_Y1, "My Y-Axis");
|
||||
// SetupLegend(ImPlotLocation_North);
|
||||
// ...
|
||||
// SetupFinish(); 3) [optional] explicitly finish setup
|
||||
// PlotLine(...); 4) plot items
|
||||
// ...
|
||||
// EndPlot(); 5) end the plot
|
||||
// }
|
||||
//
|
||||
// Important notes:
|
||||
//
|
||||
// - Always call Setup code at the top of your BeginPlot conditional statement.
|
||||
// - Setup is locked once you start plotting or explicitly call SetupFinish.
|
||||
// Do NOT call Setup code after you begin plotting or after you make
|
||||
// any non-Setup API calls (e.g. utils like PlotToPixels also lock Setup)
|
||||
// - Calling SetupFinish is OPTIONAL, but probably good practice. If you do not
|
||||
// call it yourself, then the first subsequent plotting or utility function will
|
||||
// call it for you.
|
||||
|
||||
// Enables an axis or sets the label and/or flags for an existing axis. Leave #label = NULL for no label.
|
||||
IMPLOT_API void SetupAxis(ImAxis axis, const char* label = NULL, ImPlotAxisFlags flags = ImPlotAxisFlags_None);
|
||||
// Sets an axis range limits. If ImPlotCond_Always is used, the axes limits will be locked.
|
||||
IMPLOT_API void SetupAxisLimits(ImAxis axis, double v_min, double v_max, ImPlotCond cond = ImPlotCond_Once);
|
||||
// Links an axis range limits to external values. Set to NULL for no linkage. The pointer data must remain valid until EndPlot.
|
||||
IMPLOT_API void SetupAxisLinks(ImAxis axis, double* link_min, double* link_max);
|
||||
// Sets the format of numeric axis labels via formater specifier (default="%g"). Formated values will be double (i.e. use %f).
|
||||
IMPLOT_API void SetupAxisFormat(ImAxis axis, const char* fmt);
|
||||
// Sets the format of numeric axis labels via formatter callback. Given #value, write a label into #buff. Optionally pass user data.
|
||||
IMPLOT_API void SetupAxisFormat(ImAxis axis, ImPlotFormatter formatter, void* data = NULL);
|
||||
// Sets an axis' ticks and optionally the labels. To keep the default ticks, set #keep_default=true.
|
||||
IMPLOT_API void SetupAxisTicks(ImAxis axis, const double* values, int n_ticks, const char* const labels[] = NULL, bool keep_default = false);
|
||||
// Sets an axis' ticks and optionally the labels for the next plot. To keep the default ticks, set #keep_default=true.
|
||||
IMPLOT_API void SetupAxisTicks(ImAxis axis, double v_min, double v_max, int n_ticks, const char* const labels[] = NULL, bool keep_default = false);
|
||||
|
||||
// Sets the label and/or flags for primary X and Y axes (shorthand for two calls to SetupAxis).
|
||||
IMPLOT_API void SetupAxes(const char* x_label, const char* y_label, ImPlotAxisFlags x_flags = ImPlotAxisFlags_None, ImPlotAxisFlags y_flags = ImPlotAxisFlags_None);
|
||||
// Sets the primary X and Y axes range limits. If ImPlotCond_Always is used, the axes limits will be locked (shorthand for two calls to SetupAxisLimits).
|
||||
IMPLOT_API void SetupAxesLimits(double x_min, double x_max, double y_min, double y_max, ImPlotCond cond = ImPlotCond_Once);
|
||||
|
||||
// Sets up the plot legend.
|
||||
IMPLOT_API void SetupLegend(ImPlotLocation location, ImPlotLegendFlags flags = ImPlotLegendFlags_None);
|
||||
// Set the location of the current plot's mouse position text (default = South|East).
|
||||
IMPLOT_API void SetupMouseText(ImPlotLocation location, ImPlotMouseTextFlags flags = ImPlotMouseTextFlags_None);
|
||||
|
||||
// Explicitly finalize plot setup. Once you call this, you cannot make anymore Setup calls for the current plot!
|
||||
// Note that calling this function is OPTIONAL; it will be called by the first subsequent setup-locking API call.
|
||||
IMPLOT_API void SetupFinish();
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] SetNext
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Though you should default to the `Setup` API above, there are some scenarios
|
||||
// where (re)configuring a plot or axis before `BeginPlot` is needed (e.g. if
|
||||
// using a preceding button or slider widget to change the plot limits). In
|
||||
// this case, you can use the `SetNext` API below. While this is not as feature
|
||||
// rich as the Setup API, most common needs are provided. These functions can be
|
||||
// called anwhere except for inside of `Begin/EndPlot`. For example:
|
||||
|
||||
// if (ImGui::Button("Center Plot"))
|
||||
// ImPlot::SetNextPlotLimits(-1,1,-1,1);
|
||||
// if (ImPlot::BeginPlot(...)) {
|
||||
// ...
|
||||
// ImPlot::EndPlot();
|
||||
// }
|
||||
//
|
||||
// Important notes:
|
||||
//
|
||||
// - You must still enable non-default axes with SetupAxis for these functions
|
||||
// to work properly.
|
||||
|
||||
// Sets an upcoming axis range limits. If ImPlotCond_Always is used, the axes limits will be locked.
|
||||
IMPLOT_API void SetNextAxisLimits(ImAxis axis, double v_min, double v_max, ImPlotCond cond = ImPlotCond_Once);
|
||||
// Links an upcoming axis range limits to external values. Set to NULL for no linkage. The pointer data must remain valid until EndPlot!
|
||||
IMPLOT_API void SetNextAxisLinks(ImAxis axis, double* link_min, double* link_max);
|
||||
// Set an upcoming axis to auto fit to its data.
|
||||
IMPLOT_API void SetNextAxisToFit(ImAxis axis);
|
||||
|
||||
// Sets the upcoming primary X and Y axes range limits. If ImPlotCond_Always is used, the axes limits will be locked (shorthand for two calls to SetupAxisLimits).
|
||||
IMPLOT_API void SetNextAxesLimits(double x_min, double x_max, double y_min, double y_max, ImPlotCond cond = ImPlotCond_Once);
|
||||
// Sets all upcoming axes to auto fit to their data.
|
||||
IMPLOT_API void SetNextAxesToFit();
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Plot Items
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// The main plotting API is provied below. Call these functions between
|
||||
// Begin/EndPlot and after any Setup API calls. Each plots data on the current
|
||||
// x and y axes, which can be changed with `SetAxis/Axes`.
|
||||
//
|
||||
// The templated functions are explicitly instantiated in implot_items.cpp.
|
||||
// They are not intended to be used generically with custom types. You will get
|
||||
// a linker error if you try! All functions support the following scalar types:
|
||||
//
|
||||
@@ -507,71 +696,77 @@ IMPLOT_API void EndSubplots();
|
||||
// if you try plotting extremely large 64-bit integral types. Proceed with caution!
|
||||
|
||||
// Plots a standard 2D line plot.
|
||||
template <typename T> IMPLOT_API void PlotLine(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotLineG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
|
||||
IMPLOT_TMP void PlotLine(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotLineG(const char* label_id, ImPlotGetter getter, void* data, int count);
|
||||
|
||||
// Plots a standard 2D scatter plot. Default marker is ImPlotMarker_Circle.
|
||||
template <typename T> IMPLOT_API void PlotScatter(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotScatterG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
|
||||
IMPLOT_TMP void PlotScatter(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotScatterG(const char* label_id, ImPlotGetter getter, void* data, int count);
|
||||
|
||||
// Plots a a stairstep graph. The y value is continued constantly from every x position, i.e. the interval [x[i], x[i+1]) has the value y[i].
|
||||
template <typename T> IMPLOT_API void PlotStairs(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotStairsG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
|
||||
IMPLOT_TMP void PlotStairs(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotStairsG(const char* label_id, ImPlotGetter getter, void* data, int count);
|
||||
|
||||
// Plots a shaded (filled) region between two lines, or a line and a horizontal reference. Set y_ref to +/-INFINITY for infinite fill extents.
|
||||
template <typename T> IMPLOT_API void PlotShaded(const char* label_id, const T* values, int count, double y_ref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotShadedG(const char* label_id, ImPlotPoint (*getter1)(void* data, int idx), void* data1, ImPlotPoint (*getter2)(void* data, int idx), void* data2, int count, int offset=0);
|
||||
// Plots a shaded (filled) region between two lines, or a line and a horizontal reference. Set yref to +/-INFINITY for infinite fill extents.
|
||||
IMPLOT_TMP void PlotShaded(const char* label_id, const T* values, int count, double yref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double yref=0, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotShadedG(const char* label_id, ImPlotGetter getter1, void* data1, ImPlotGetter getter2, void* data2, int count);
|
||||
|
||||
// Plots a vertical bar graph. #width and #shift are in X units.
|
||||
template <typename T> IMPLOT_API void PlotBars(const char* label_id, const T* values, int count, double width=0.67, double shift=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double width, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotBarsG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double width, int offset=0);
|
||||
// Plots a vertical bar graph. #bar_width and #x0 are in X units.
|
||||
IMPLOT_TMP void PlotBars(const char* label_id, const T* values, int count, double bar_width=0.67, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double bar_width, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotBarsG(const char* label_id, ImPlotGetter getter, void* data, int count, double bar_width);
|
||||
|
||||
// Plots a horizontal bar graph. #height and #shift are in Y units.
|
||||
template <typename T> IMPLOT_API void PlotBarsH(const char* label_id, const T* values, int count, double height=0.67, double shift=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotBarsH(const char* label_id, const T* xs, const T* ys, int count, double height, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotBarsHG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double height, int offset=0);
|
||||
// Plots a horizontal bar graph. #bar_height and #y0 are in Y units.
|
||||
IMPLOT_TMP void PlotBarsH(const char* label_id, const T* values, int count, double bar_height=0.67, double y0=0, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotBarsH(const char* label_id, const T* xs, const T* ys, int count, double bar_height, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotBarsHG(const char* label_id, ImPlotGetter getter, void* data, int count, double bar_height);
|
||||
|
||||
// Plots a group of vertical bars. #values is a row-major matrix with #item_count rows and #group_count cols. #label_ids should have #item_count elements.
|
||||
IMPLOT_TMP void PlotBarGroups(const char* const label_ids[], const T* values, int item_count, int group_count, double group_width=0.67, double x0=0, ImPlotBarGroupsFlags flags=ImPlotBarGroupsFlags_None);
|
||||
|
||||
// Plots a group of horizontal bars. #values is a row-major matrix with #item_count rows and #group_count cols. #label_ids should have #item_count elements.
|
||||
IMPLOT_TMP void PlotBarGroupsH(const char* const label_ids[], const T* values, int item_count, int group_count, double group_height=0.67, double y0=0, ImPlotBarGroupsFlags flags=ImPlotBarGroupsFlags_None);
|
||||
|
||||
// Plots vertical error bar. The label_id should be the same as the label_id of the associated line or bar plot.
|
||||
template <typename T> IMPLOT_API void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T));
|
||||
|
||||
// Plots horizontal error bars. The label_id should be the same as the label_id of the associated line or bar plot.
|
||||
template <typename T> IMPLOT_API void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T));
|
||||
|
||||
/// Plots vertical stems.
|
||||
template <typename T> IMPLOT_API void PlotStems(const char* label_id, const T* values, int count, double y_ref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double y_ref=0, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotStems(const char* label_id, const T* values, int count, double yref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double yref=0, int offset=0, int stride=sizeof(T));
|
||||
|
||||
/// Plots infinite vertical or horizontal lines (e.g. for references or asymptotes).
|
||||
template <typename T> IMPLOT_API void PlotVLines(const char* label_id, const T* xs, int count, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotHLines(const char* label_id, const T* ys, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotVLines(const char* label_id, const T* xs, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_TMP void PlotHLines(const char* label_id, const T* ys, int count, int offset=0, int stride=sizeof(T));
|
||||
|
||||
// Plots a pie chart. If the sum of values > 1 or normalize is true, each value will be normalized. Center and radius are in plot units. #label_fmt can be set to NULL for no labels.
|
||||
template <typename T> IMPLOT_API void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, bool normalize=false, const char* label_fmt="%.1f", double angle0=90);
|
||||
IMPLOT_TMP void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, bool normalize=false, const char* label_fmt="%.1f", double angle0=90);
|
||||
|
||||
// Plots a 2D heatmap chart. Values are expected to be in row-major order. Leave #scale_min and scale_max both at 0 for automatic color scaling, or set them to a predefined range. #label_fmt can be set to NULL for no labels.
|
||||
template <typename T> IMPLOT_API void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min=0, double scale_max=0, const char* label_fmt="%.1f", const ImPlotPoint& bounds_min=ImPlotPoint(0,0), const ImPlotPoint& bounds_max=ImPlotPoint(1,1));
|
||||
IMPLOT_TMP void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min=0, double scale_max=0, const char* label_fmt="%.1f", const ImPlotPoint& bounds_min=ImPlotPoint(0,0), const ImPlotPoint& bounds_max=ImPlotPoint(1,1));
|
||||
|
||||
// Plots a horizontal histogram. #bins can be a positive integer or an ImPlotBin_ method. If #cumulative is true, each bin contains its count plus the counts of all previous bins.
|
||||
// If #density is true, the PDF is visualized. If both are true, the CDF is visualized. If #range is left unspecified, the min/max of #values will be used as the range.
|
||||
// If #range is specified, outlier values outside of the range are not binned. However, outliers still count toward normalizing and cumulative counts unless #outliers is false. The largest bin count or density is returned.
|
||||
template <typename T> IMPLOT_API double PlotHistogram(const char* label_id, const T* values, int count, int bins=ImPlotBin_Sturges, bool cumulative=false, bool density=false, ImPlotRange range=ImPlotRange(), bool outliers=true, double bar_scale=1.0);
|
||||
IMPLOT_TMP double PlotHistogram(const char* label_id, const T* values, int count, int bins=ImPlotBin_Sturges, bool cumulative=false, bool density=false, ImPlotRange range=ImPlotRange(), bool outliers=true, double bar_scale=1.0);
|
||||
|
||||
// Plots two dimensional, bivariate histogram as a heatmap. #x_bins and #y_bins can be a positive integer or an ImPlotBin. If #density is true, the PDF is visualized.
|
||||
// If #range is left unspecified, the min/max of #xs an #ys will be used as the ranges. If #range is specified, outlier values outside of range are not binned.
|
||||
// If #bounds is left unspecified, the min/max of #xs an #ys will be used as the ranges. If #bounds is specified, outlier values outside of range are not binned.
|
||||
// However, outliers still count toward the normalizing count for density plots unless #outliers is false. The largest bin count or density is returned.
|
||||
template <typename T> IMPLOT_API double PlotHistogram2D(const char* label_id, const T* xs, const T* ys, int count, int x_bins=ImPlotBin_Sturges, int y_bins=ImPlotBin_Sturges, bool density=false, ImPlotLimits range=ImPlotLimits(), bool outliers=true);
|
||||
IMPLOT_TMP double PlotHistogram2D(const char* label_id, const T* xs, const T* ys, int count, int x_bins=ImPlotBin_Sturges, int y_bins=ImPlotBin_Sturges, bool density=false, ImPlotRect range=ImPlotRect(), bool outliers=true);
|
||||
|
||||
// Plots digital data. Digital plots do not respond to y drag or zoom, and are always referenced to the bottom of the plot.
|
||||
template <typename T> IMPLOT_API void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotDigitalG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
|
||||
IMPLOT_TMP void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotDigitalG(const char* label_id, ImPlotGetter getter, void* data, int count);
|
||||
|
||||
// Plots an axis-aligned image. #bounds_min/bounds_max are in plot coordinates (y-up) and #uv0/uv1 are in texture coordinates (y-down).
|
||||
IMPLOT_API void PlotImage(const char* label_id, ImTextureID user_texture_id, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, const ImVec2& uv0=ImVec2(0,0), const ImVec2& uv1=ImVec2(1,1), const ImVec4& tint_col=ImVec4(1,1,1,1));
|
||||
@@ -583,163 +778,130 @@ IMPLOT_API void PlotText(const char* text, double x, double y, bool vertical=fal
|
||||
IMPLOT_API void PlotDummy(const char* label_id);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Plot Utils
|
||||
// [SECTION] Plot Tools
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// The following functions MUST be called BEFORE BeginPlot!
|
||||
// The following can be used to render interactive elements and/or annotations.
|
||||
// Like the item plotting functions above, they apply to the current x and y
|
||||
// axes, which can be changed with `SetAxis/SetAxes`.
|
||||
|
||||
// Set the axes range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the axes limits will be locked.
|
||||
IMPLOT_API void SetNextPlotLimits(double xmin, double xmax, double ymin, double ymax, ImGuiCond cond = ImGuiCond_Once);
|
||||
// Set the X axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the X axis limits will be locked.
|
||||
IMPLOT_API void SetNextPlotLimitsX(double xmin, double xmax, ImGuiCond cond = ImGuiCond_Once);
|
||||
// Set the Y axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the Y axis limits will be locked.
|
||||
IMPLOT_API void SetNextPlotLimitsY(double ymin, double ymax, ImGuiCond cond = ImGuiCond_Once, ImPlotYAxis y_axis = ImPlotYAxis_1);
|
||||
// Links the next plot limits to external values. Set to NULL for no linkage. The pointer data must remain valid until the matching call to EndPlot.
|
||||
IMPLOT_API void LinkNextPlotLimits(double* xmin, double* xmax, double* ymin, double* ymax, double* ymin2 = NULL, double* ymax2 = NULL, double* ymin3 = NULL, double* ymax3 = NULL);
|
||||
// Fits the next plot axes to all plotted data if they are unlocked (equivalent to double-clicks).
|
||||
IMPLOT_API void FitNextPlotAxes(bool x = true, bool y = true, bool y2 = true, bool y3 = true);
|
||||
// Shows a draggable point at x,y. #col defaults to ImGuiCol_Text.
|
||||
IMPLOT_API bool DragPoint(int id, double* x, double* y, const ImVec4& col, float size = 4, ImPlotDragToolFlags flags = ImPlotDragToolFlags_None);
|
||||
// Shows a draggable vertical guide line at an x-value. #col defaults to ImGuiCol_Text.
|
||||
IMPLOT_API bool DragLineX(int id, double* x, const ImVec4& col, float thickness = 1, ImPlotDragToolFlags flags = ImPlotDragToolFlags_None);
|
||||
// Shows a draggable horizontal guide line at a y-value. #col defaults to ImGuiCol_Text.
|
||||
IMPLOT_API bool DragLineY(int id, double* y, const ImVec4& col, float thickness = 1, ImPlotDragToolFlags flags = ImPlotDragToolFlags_None);
|
||||
// Shows a draggable and resizeable rectangle.
|
||||
IMPLOT_API bool DragRect(int id, double* x_min, double* y_min, double* x_max, double* y_max, const ImVec4& col, ImPlotDragToolFlags flags = ImPlotDragToolFlags_None);
|
||||
|
||||
// Set the X axis ticks and optionally the labels for the next plot. To keep the default ticks, set #keep_default=true.
|
||||
IMPLOT_API void SetNextPlotTicksX(const double* values, int n_ticks, const char* const labels[] = NULL, bool keep_default = false);
|
||||
IMPLOT_API void SetNextPlotTicksX(double x_min, double x_max, int n_ticks, const char* const labels[] = NULL, bool keep_default = false);
|
||||
// Set the Y axis ticks and optionally the labels for the next plot. To keep the default ticks, set #keep_default=true.
|
||||
IMPLOT_API void SetNextPlotTicksY(const double* values, int n_ticks, const char* const labels[] = NULL, bool keep_default = false, ImPlotYAxis y_axis = ImPlotYAxis_1);
|
||||
IMPLOT_API void SetNextPlotTicksY(double y_min, double y_max, int n_ticks, const char* const labels[] = NULL, bool keep_default = false, ImPlotYAxis y_axis = ImPlotYAxis_1);
|
||||
// Shows an annotation callout at a chosen point. Clamping keeps annotations in the plot area. Annotations are always rendered on top.
|
||||
IMPLOT_API void Annotation(double x, double y, const ImVec4& color, const ImVec2& pix_offset, bool clamp, bool round = false);
|
||||
IMPLOT_API void Annotation(double x, double y, const ImVec4& color, const ImVec2& pix_offset, bool clamp, const char* fmt, ...) IM_FMTARGS(6);
|
||||
IMPLOT_API void AnnotationV(double x, double y, const ImVec4& color, const ImVec2& pix_offset, bool clamp, const char* fmt, va_list args) IM_FMTLIST(6);
|
||||
|
||||
// Set the format for numeric X axis labels (default="%g"). Formated values will be doubles (i.e. don't supply %d, %i, etc.). Not applicable if ImPlotAxisFlags_Time enabled.
|
||||
IMPLOT_API void SetNextPlotFormatX(const char* fmt);
|
||||
// Set the format for numeric Y axis labels (default="%g"). Formated values will be doubles (i.e. don't supply %d, %i, etc.).
|
||||
IMPLOT_API void SetNextPlotFormatY(const char* fmt, ImPlotYAxis y_axis=ImPlotYAxis_1);
|
||||
// Shows a x-axis tag at the specified coordinate value.
|
||||
IMPLOT_API void TagX(double x, const ImVec4& color, bool round = false);
|
||||
IMPLOT_API void TagX(double x, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(3);
|
||||
IMPLOT_API void TagXV(double x, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(3);
|
||||
|
||||
// The following functions MUST be called BETWEEN Begin/EndPlot!
|
||||
// Shows a y-axis tag at the specified coordinate value.
|
||||
IMPLOT_API void TagY(double y, const ImVec4& color, bool round = false);
|
||||
IMPLOT_API void TagY(double y, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(3);
|
||||
IMPLOT_API void TagYV(double y, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(3);
|
||||
|
||||
// Select which Y axis will be used for subsequent plot elements. The default is ImPlotYAxis_1, or the first (left) Y axis. Enable 2nd and 3rd axes with ImPlotFlags_YAxisX.
|
||||
IMPLOT_API void SetPlotYAxis(ImPlotYAxis y_axis);
|
||||
// Hides or shows the next plot item (i.e. as if it were toggled from the legend). Use ImGuiCond_Always if you need to forcefully set this every frame.
|
||||
IMPLOT_API void HideNextItem(bool hidden = true, ImGuiCond cond = ImGuiCond_Once);
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Plot Utils
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Select which axis/axes will be used for subsequent plot elements.
|
||||
IMPLOT_API void SetAxis(ImAxis axis);
|
||||
IMPLOT_API void SetAxes(ImAxis x_axis, ImAxis y_axis);
|
||||
|
||||
// Convert pixels to a position in the current plot's coordinate system. Passing IMPLOT_AUTO uses the current axes.
|
||||
IMPLOT_API ImPlotPoint PixelsToPlot(const ImVec2& pix, ImAxis x_axis = IMPLOT_AUTO, ImAxis y_axis = IMPLOT_AUTO);
|
||||
IMPLOT_API ImPlotPoint PixelsToPlot(float x, float y, ImAxis x_axis = IMPLOT_AUTO, ImAxis y_axis = IMPLOT_AUTO);
|
||||
|
||||
// Convert a position in the current plot's coordinate system to pixels. Passing IMPLOT_AUTO uses the current axes.
|
||||
IMPLOT_API ImVec2 PlotToPixels(const ImPlotPoint& plt, ImAxis x_axis = IMPLOT_AUTO, ImAxis y_axis = IMPLOT_AUTO);
|
||||
IMPLOT_API ImVec2 PlotToPixels(double x, double y, ImAxis x_axis = IMPLOT_AUTO, ImAxis y_axis = IMPLOT_AUTO);
|
||||
|
||||
// Convert pixels to a position in the current plot's coordinate system. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
|
||||
IMPLOT_API ImPlotPoint PixelsToPlot(const ImVec2& pix, ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
IMPLOT_API ImPlotPoint PixelsToPlot(float x, float y, ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
// Convert a position in the current plot's coordinate system to pixels. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
|
||||
IMPLOT_API ImVec2 PlotToPixels(const ImPlotPoint& plt, ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
IMPLOT_API ImVec2 PlotToPixels(double x, double y, ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
// Get the current Plot position (top-left) in pixels.
|
||||
IMPLOT_API ImVec2 GetPlotPos();
|
||||
// Get the curent Plot size in pixels.
|
||||
IMPLOT_API ImVec2 GetPlotSize();
|
||||
|
||||
// Returns the mouse position in x,y coordinates of the current plot. Passing IMPLOT_AUTO uses the current axes.
|
||||
IMPLOT_API ImPlotPoint GetPlotMousePos(ImAxis x_axis = IMPLOT_AUTO, ImAxis y_axis = IMPLOT_AUTO);
|
||||
// Returns the current plot axis range.
|
||||
IMPLOT_API ImPlotRect GetPlotLimits(ImAxis x_axis = IMPLOT_AUTO, ImAxis y_axis = IMPLOT_AUTO);
|
||||
|
||||
// Returns true if the plot area in the current plot is hovered.
|
||||
IMPLOT_API bool IsPlotHovered();
|
||||
// Returns true if the XAxis plot area in the current plot is hovered.
|
||||
IMPLOT_API bool IsPlotXAxisHovered();
|
||||
// Returns true if the YAxis[n] plot area in the current plot is hovered.
|
||||
IMPLOT_API bool IsPlotYAxisHovered(ImPlotYAxis y_axis = 0);
|
||||
// Returns the mouse position in x,y coordinates of the current plot. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
|
||||
IMPLOT_API ImPlotPoint GetPlotMousePos(ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
// Returns the current plot axis range. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
|
||||
IMPLOT_API ImPlotLimits GetPlotLimits(ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
// Returns true if the axis label area in the current plot is hovered.
|
||||
IMPLOT_API bool IsAxisHovered(ImAxis axis);
|
||||
// Returns true if the bounding frame of a subplot is hovered.
|
||||
IMPLOT_API bool IsSubplotsHovered();
|
||||
|
||||
// Returns true if the current plot is being box selected.
|
||||
IMPLOT_API bool IsPlotSelected();
|
||||
// Returns the current plot box selection bounds.
|
||||
IMPLOT_API ImPlotLimits GetPlotSelection(ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
// Returns the current plot box selection bounds. Passing IMPLOT_AUTO uses the current axes.
|
||||
IMPLOT_API ImPlotRect GetPlotSelection(ImAxis x_axis = IMPLOT_AUTO, ImAxis y_axis = IMPLOT_AUTO);
|
||||
// Cancels a the current plot box selection.
|
||||
IMPLOT_API void CancelPlotSelection();
|
||||
|
||||
// Returns true if the current plot is being queried or has an active query. Query must be enabled with ImPlotFlags_Query.
|
||||
IMPLOT_API bool IsPlotQueried();
|
||||
// Returns the current plot query bounds. Query must be enabled with ImPlotFlags_Query.
|
||||
IMPLOT_API ImPlotLimits GetPlotQuery(ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
// Set the current plot query bounds. Query must be enabled with ImPlotFlags_Query.
|
||||
IMPLOT_API void SetPlotQuery(const ImPlotLimits& query, ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Algined Plots
|
||||
//-----------------------------------------------------------------------------
|
||||
// Hides or shows the next plot item (i.e. as if it were toggled from the legend).
|
||||
// Use ImPlotCond_Always if you need to forcefully set this every frame.
|
||||
IMPLOT_API void HideNextItem(bool hidden = true, ImPlotCond cond = ImPlotCond_Once);
|
||||
|
||||
// Use the following around calls to Begin/EndPlot to align l/r/t/b padding.
|
||||
// Consider using Begin/EndSubplots first. They are more feature rich and
|
||||
// accomplish the same behaviour by default. The functions below offer lower
|
||||
// level control of plot alignment.
|
||||
|
||||
// Align axis padding over multiple plots in a single row or column. If this function returns true, EndAlignedPlots() must be called. #group_id must be unique.
|
||||
IMPLOT_API bool BeginAlignedPlots(const char* group_id, ImPlotOrientation orientation = ImPlotOrientation_Vertical);
|
||||
// Align axis padding over multiple plots in a single row or column. #group_id must
|
||||
// be unique. If this function returns true, EndAlignedPlots() must be called.
|
||||
IMPLOT_API bool BeginAlignedPlots(const char* group_id, bool vertical = true);
|
||||
// Only call EndAlignedPlots() if BeginAlignedPlots() returns true!
|
||||
IMPLOT_API void EndAlignedPlots();
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Plot Tools
|
||||
// [SECTION] Legend Utils
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// The following functions MUST be called BETWEEN Begin/EndPlot!
|
||||
|
||||
// Shows an annotation callout at a chosen point.
|
||||
IMPLOT_API void Annotate(double x, double y, const ImVec2& pix_offset, const char* fmt, ...) IM_FMTARGS(4);
|
||||
IMPLOT_API void Annotate(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(5);
|
||||
IMPLOT_API void AnnotateV(double x, double y, const ImVec2& pix_offset, const char* fmt, va_list args) IM_FMTLIST(4);
|
||||
IMPLOT_API void AnnotateV(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(5);
|
||||
|
||||
// Same as above, but the annotation will always be clamped to stay inside the plot area.
|
||||
IMPLOT_API void AnnotateClamped(double x, double y, const ImVec2& pix_offset, const char* fmt, ...) IM_FMTARGS(4);
|
||||
IMPLOT_API void AnnotateClamped(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(5);
|
||||
IMPLOT_API void AnnotateClampedV(double x, double y, const ImVec2& pix_offset, const char* fmt, va_list args) IM_FMTLIST(4);
|
||||
IMPLOT_API void AnnotateClampedV(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(5);
|
||||
|
||||
// Shows a draggable vertical guide line at an x-value. #col defaults to ImGuiCol_Text.
|
||||
IMPLOT_API bool DragLineX(const char* id, double* x_value, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float thickness = 1);
|
||||
// Shows a draggable horizontal guide line at a y-value. #col defaults to ImGuiCol_Text.
|
||||
IMPLOT_API bool DragLineY(const char* id, double* y_value, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float thickness = 1);
|
||||
// Shows a draggable point at x,y. #col defaults to ImGuiCol_Text.
|
||||
IMPLOT_API bool DragPoint(const char* id, double* x, double* y, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float radius = 4);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Legend Utils and Tools
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// The following functions MUST be called BETWEEN Begin/EndPlot!
|
||||
|
||||
// Set the location of the current plot's (or subplot's) legend.
|
||||
IMPLOT_API void SetLegendLocation(ImPlotLocation location, ImPlotOrientation orientation = ImPlotOrientation_Vertical, bool outside = false);
|
||||
// Set the location of the current plot's mouse position text (default = South|East).
|
||||
IMPLOT_API void SetMousePosLocation(ImPlotLocation location);
|
||||
// Returns true if a plot item legend entry is hovered.
|
||||
IMPLOT_API bool IsLegendEntryHovered(const char* label_id);
|
||||
|
||||
// Begin a popup for a legend entry.
|
||||
IMPLOT_API bool BeginLegendPopup(const char* label_id, ImGuiMouseButton mouse_button = 1);
|
||||
// End a popup for a legend entry.
|
||||
IMPLOT_API void EndLegendPopup();
|
||||
// Returns true if a plot item legend entry is hovered.
|
||||
IMPLOT_API bool IsLegendEntryHovered(const char* label_id);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Drag and Drop Utils
|
||||
// [SECTION] Drag and Drop
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// The following functions MUST be called BETWEEN Begin/EndPlot!
|
||||
|
||||
// Turns the current plot's plotting area into a drag and drop target. Don't forget to call EndDragDropTarget!
|
||||
IMPLOT_API bool BeginDragDropTarget();
|
||||
IMPLOT_API bool BeginDragDropTargetPlot();
|
||||
// Turns the current plot's X-axis into a drag and drop target. Don't forget to call EndDragDropTarget!
|
||||
IMPLOT_API bool BeginDragDropTargetX();
|
||||
// Turns the current plot's Y-Axis into a drag and drop target. Don't forget to call EndDragDropTarget!
|
||||
IMPLOT_API bool BeginDragDropTargetY(ImPlotYAxis axis = ImPlotYAxis_1);
|
||||
IMPLOT_API bool BeginDragDropTargetAxis(ImAxis axis);
|
||||
// Turns the current plot's legend into a drag and drop target. Don't forget to call EndDragDropTarget!
|
||||
IMPLOT_API bool BeginDragDropTargetLegend();
|
||||
// Ends a drag and drop target (currently just an alias for ImGui::EndDragDropTarget).
|
||||
IMPLOT_API void EndDragDropTarget();
|
||||
|
||||
// NB: By default, plot and axes drag and drop *sources* require holding the Ctrl modifier to initiate the drag.
|
||||
// You can change the modifier if desired. If ImGuiKeyModFlags_None is provided, the axes will be locked from panning.
|
||||
// You can change the modifier if desired. If ImGuiModFlags_None is provided, the axes will be locked from panning.
|
||||
|
||||
// Turns the current plot's plotting area into a drag and drop source. Don't forget to call EndDragDropSource!
|
||||
IMPLOT_API bool BeginDragDropSource(ImGuiKeyModFlags key_mods = ImGuiKeyModFlags_Ctrl, ImGuiDragDropFlags flags = 0);
|
||||
// Turns the current plot's X-axis into a drag and drop source. Don't forget to call EndDragDropSource!
|
||||
IMPLOT_API bool BeginDragDropSourceX(ImGuiKeyModFlags key_mods = ImGuiKeyModFlags_Ctrl, ImGuiDragDropFlags flags = 0);
|
||||
// Turns the current plot's Y-axis into a drag and drop source. Don't forget to call EndDragDropSource!
|
||||
IMPLOT_API bool BeginDragDropSourceY(ImPlotYAxis axis = ImPlotYAxis_1, ImGuiKeyModFlags key_mods = ImGuiKeyModFlags_Ctrl, ImGuiDragDropFlags flags = 0);
|
||||
// Turns the current plot's plotting area into a drag and drop source. You must hold Ctrl. Don't forget to call EndDragDropSource!
|
||||
IMPLOT_API bool BeginDragDropSourcePlot(ImGuiDragDropFlags flags = 0);
|
||||
// Turns the current plot's X-axis into a drag and drop source. You must hold Ctrl. Don't forget to call EndDragDropSource!
|
||||
IMPLOT_API bool BeginDragDropSourceAxis(ImAxis axis, ImGuiDragDropFlags flags = 0);
|
||||
// Turns an item in the current plot's legend into drag and drop source. Don't forget to call EndDragDropSource!
|
||||
IMPLOT_API bool BeginDragDropSourceItem(const char* label_id, ImGuiDragDropFlags flags = 0);
|
||||
// Ends a drag and drop source (currently just an alias for ImGui::EndDragDropSource).
|
||||
IMPLOT_API void EndDragDropSource();
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Plot and Item Styling
|
||||
// [SECTION] Styling
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Styling colors in ImPlot works similarly to styling colors in ImGui, but
|
||||
@@ -825,7 +987,7 @@ IMPLOT_API const char* GetStyleColorName(ImPlotCol idx);
|
||||
IMPLOT_API const char* GetMarkerName(ImPlotMarker idx);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Colormaps
|
||||
// [SECTION] Colormaps
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Item styling is based on colormaps when the relevant ImPlotCol_XXX is set to
|
||||
@@ -875,7 +1037,7 @@ IMPLOT_API ImVec4 GetColormapColor(int idx, ImPlotColormap cmap = IMPLOT_AUTO);
|
||||
IMPLOT_API ImVec4 SampleColormap(float t, ImPlotColormap cmap = IMPLOT_AUTO);
|
||||
|
||||
// Shows a vertical color scale with linear spaced ticks using the specified color map. Use double hashes to hide label (e.g. "##NoLabel").
|
||||
IMPLOT_API void ColormapScale(const char* label, double scale_min, double scale_max, const ImVec2& size = ImVec2(0,0), ImPlotColormap cmap = IMPLOT_AUTO, const char* fmt = "%g");
|
||||
IMPLOT_API void ColormapScale(const char* label, double scale_min, double scale_max, const ImVec2& size = ImVec2(0,0), ImPlotColormap cmap = IMPLOT_AUTO, const char* format = "%g");
|
||||
// Shows a horizontal slider with a colormap gradient background. Optionally returns the color sampled at t in [0 1].
|
||||
IMPLOT_API bool ColormapSlider(const char* label, float* t, ImVec4* out = NULL, const char* format = "", ImPlotColormap cmap = IMPLOT_AUTO);
|
||||
// Shows a button with a colormap gradient brackground.
|
||||
@@ -891,7 +1053,19 @@ IMPLOT_API bool ColormapButton(const char* label, const ImVec2& size = ImVec2(0,
|
||||
IMPLOT_API void BustColorCache(const char* plot_title_id = NULL);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Miscellaneous
|
||||
// [SECTION] Input Mapping
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Provides access to input mapping structure for permanant modifications to controls for pan, select, etc.
|
||||
IMPLOT_API ImPlotInputMap& GetInputMap();
|
||||
|
||||
// Default input mapping: pan = LMB drag, box select = RMB drag, fit = LMB double click, context menu = RMB click, zoom = scroll.
|
||||
IMPLOT_API void MapInputDefault(ImPlotInputMap* dst = NULL);
|
||||
// Reverse input mapping: pan = RMB drag, box select = LMB drag, fit = LMB double click, context menu = RMB click, zoom = scroll.
|
||||
IMPLOT_API void MapInputReverse(ImPlotInputMap* dst = NULL);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Miscellaneous
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Render icons similar to those that appear in legends (nifty for data lists).
|
||||
@@ -910,6 +1084,8 @@ IMPLOT_API void PopPlotClipRect();
|
||||
IMPLOT_API bool ShowStyleSelector(const char* label);
|
||||
// Shows ImPlot colormap selector dropdown menu.
|
||||
IMPLOT_API bool ShowColormapSelector(const char* label);
|
||||
// Shows ImPlot input map selector dropdown menu.
|
||||
IMPLOT_API bool ShowInputMapSelector(const char* label);
|
||||
// Shows ImPlot style editor block (not a window).
|
||||
IMPLOT_API void ShowStyleEditor(ImPlotStyle* ref = NULL);
|
||||
// Add basic help/info block for end users (not a window).
|
||||
@@ -918,10 +1094,59 @@ IMPLOT_API void ShowUserGuide();
|
||||
IMPLOT_API void ShowMetricsWindow(bool* p_popen = NULL);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Demo (add implot_demo.cpp to your sources!)
|
||||
// [SECTION] Demo
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Shows the ImPlot demo window.
|
||||
// Shows the ImPlot demo window (add implot_demo.cpp to your sources!)
|
||||
IMPLOT_API void ShowDemoWindow(bool* p_open = NULL);
|
||||
|
||||
} // namespace ImPlot
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Obsolete API
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// The following functions will be removed! Keep your copy of implot up to date!
|
||||
// Occasionally set '#define IMPLOT_DISABLE_OBSOLETE_FUNCTIONS' to stay ahead.
|
||||
// If you absolutely must use these functions and do not want to receive compiler
|
||||
// warnings, set '#define IMPLOT_DISABLE_OBSOLETE_WARNINGS'.
|
||||
|
||||
#ifndef IMPLOT_DISABLE_OBSOLETE_FUNCTIONS
|
||||
|
||||
#ifndef IMPLOT_DISABLE_DEPRECATED_WARNINGS
|
||||
#if __cplusplus > 201402L
|
||||
#define IMPLOT_DEPRECATED(method) [[deprecated]] method
|
||||
#elif defined( __GNUC__ ) && !defined( __INTEL_COMPILER ) && ( __GNUC__ > 3 || ( __GNUC__ == 3 && __GNUC_MINOR__ >= 1 ) )
|
||||
#define IMPLOT_DEPRECATED(method) method __attribute__( ( deprecated ) )
|
||||
#elif defined( _MSC_VER )
|
||||
#define IMPLOT_DEPRECATED(method) __declspec(deprecated) method
|
||||
#else
|
||||
#define IMPLOT_DEPRECATED(method) method
|
||||
#endif
|
||||
#else
|
||||
#define IMPLOT_DEPRECATED(method) method
|
||||
#endif
|
||||
|
||||
enum ImPlotFlagsObsolete_ {
|
||||
ImPlotFlags_YAxis2 = 1 << 20,
|
||||
ImPlotFlags_YAxis3 = 1 << 21,
|
||||
};
|
||||
|
||||
namespace ImPlot {
|
||||
|
||||
// OBSOLETED in v0.13 -> PLANNED REMOVAL in v1.0
|
||||
IMPLOT_DEPRECATED( IMPLOT_API bool BeginPlot(const char* title_id,
|
||||
const char* x_label, // = NULL,
|
||||
const char* y_label, // = NULL,
|
||||
const ImVec2& size = ImVec2(-1,0),
|
||||
ImPlotFlags flags = ImPlotFlags_None,
|
||||
ImPlotAxisFlags x_flags = ImPlotAxisFlags_None,
|
||||
ImPlotAxisFlags y_flags = ImPlotAxisFlags_None,
|
||||
ImPlotAxisFlags y2_flags = ImPlotAxisFlags_AuxDefault,
|
||||
ImPlotAxisFlags y3_flags = ImPlotAxisFlags_AuxDefault,
|
||||
const char* y2_label = NULL,
|
||||
const char* y3_label = NULL) );
|
||||
|
||||
} // namespace ImPlot
|
||||
|
||||
#endif
|
||||
|
||||
765
lib/external/imgui/include/implot_internal.h
vendored
765
lib/external/imgui/include/implot_internal.h
vendored
File diff suppressed because it is too large
Load Diff
42
lib/external/imgui/include/imstb_rectpack.h
vendored
42
lib/external/imgui/include/imstb_rectpack.h
vendored
@@ -1,15 +1,19 @@
|
||||
// [DEAR IMGUI]
|
||||
// This is a slightly modified version of stb_rect_pack.h 1.00.
|
||||
// Those changes would need to be pushed into nothings/stb:
|
||||
// - Added STBRP__CDECL
|
||||
// This is a slightly modified version of stb_rect_pack.h 1.01.
|
||||
// Grep for [DEAR IMGUI] to find the changes.
|
||||
|
||||
// stb_rect_pack.h - v1.00 - public domain - rectangle packing
|
||||
//
|
||||
// stb_rect_pack.h - v1.01 - public domain - rectangle packing
|
||||
// Sean Barrett 2014
|
||||
//
|
||||
// Useful for e.g. packing rectangular textures into an atlas.
|
||||
// Does not do rotation.
|
||||
//
|
||||
// Before #including,
|
||||
//
|
||||
// #define STB_RECT_PACK_IMPLEMENTATION
|
||||
//
|
||||
// in the file that you want to have the implementation.
|
||||
//
|
||||
// Not necessarily the awesomest packing method, but better than
|
||||
// the totally naive one in stb_truetype (which is primarily what
|
||||
// this is meant to replace).
|
||||
@@ -41,6 +45,7 @@
|
||||
//
|
||||
// Version history:
|
||||
//
|
||||
// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
|
||||
// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
|
||||
// 0.99 (2019-02-07) warning fixes
|
||||
// 0.11 (2017-03-03) return packing success/fail result
|
||||
@@ -81,11 +86,10 @@ typedef struct stbrp_context stbrp_context;
|
||||
typedef struct stbrp_node stbrp_node;
|
||||
typedef struct stbrp_rect stbrp_rect;
|
||||
|
||||
#ifdef STBRP_LARGE_RECTS
|
||||
typedef int stbrp_coord;
|
||||
#else
|
||||
typedef unsigned short stbrp_coord;
|
||||
#endif
|
||||
|
||||
#define STBRP__MAXVAL 0x7fffffff
|
||||
// Mostly for internal use, but this is the maximum supported coordinate value.
|
||||
|
||||
STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
|
||||
// Assign packed locations to rectangles. The rectangles are of type
|
||||
@@ -213,10 +217,9 @@ struct stbrp_context
|
||||
#define STBRP_ASSERT assert
|
||||
#endif
|
||||
|
||||
// [DEAR IMGUI] Added STBRP__CDECL
|
||||
#ifdef _MSC_VER
|
||||
#define STBRP__NOTUSED(v) (void)(v)
|
||||
#define STBRP__CDECL __cdecl
|
||||
#define STBRP__CDECL __cdecl
|
||||
#else
|
||||
#define STBRP__NOTUSED(v) (void)sizeof(v)
|
||||
#define STBRP__CDECL
|
||||
@@ -262,9 +265,6 @@ STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_ou
|
||||
STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
|
||||
{
|
||||
int i;
|
||||
#ifndef STBRP_LARGE_RECTS
|
||||
STBRP_ASSERT(width <= 0xffff && height <= 0xffff);
|
||||
#endif
|
||||
|
||||
for (i=0; i < num_nodes-1; ++i)
|
||||
nodes[i].next = &nodes[i+1];
|
||||
@@ -283,11 +283,7 @@ STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height,
|
||||
context->extra[0].y = 0;
|
||||
context->extra[0].next = &context->extra[1];
|
||||
context->extra[1].x = (stbrp_coord) width;
|
||||
#ifdef STBRP_LARGE_RECTS
|
||||
context->extra[1].y = (1<<30);
|
||||
#else
|
||||
context->extra[1].y = 65535;
|
||||
#endif
|
||||
context->extra[1].next = NULL;
|
||||
}
|
||||
|
||||
@@ -433,7 +429,7 @@ static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int widt
|
||||
if (y <= best_y) {
|
||||
if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
|
||||
best_x = xpos;
|
||||
STBRP_ASSERT(y <= best_y);
|
||||
//STBRP_ASSERT(y <= best_y); [DEAR IMGUI]
|
||||
best_y = y;
|
||||
best_waste = waste;
|
||||
best = prev;
|
||||
@@ -529,7 +525,6 @@ static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, i
|
||||
return res;
|
||||
}
|
||||
|
||||
// [DEAR IMGUI] Added STBRP__CDECL
|
||||
static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
|
||||
{
|
||||
const stbrp_rect *p = (const stbrp_rect *) a;
|
||||
@@ -541,7 +536,6 @@ static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
|
||||
return (p->w > q->w) ? -1 : (p->w < q->w);
|
||||
}
|
||||
|
||||
// [DEAR IMGUI] Added STBRP__CDECL
|
||||
static int STBRP__CDECL rect_original_order(const void *a, const void *b)
|
||||
{
|
||||
const stbrp_rect *p = (const stbrp_rect *) a;
|
||||
@@ -549,12 +543,6 @@ static int STBRP__CDECL rect_original_order(const void *a, const void *b)
|
||||
return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
|
||||
}
|
||||
|
||||
#ifdef STBRP_LARGE_RECTS
|
||||
#define STBRP__MAXVAL 0xffffffff
|
||||
#else
|
||||
#define STBRP__MAXVAL 0xffff
|
||||
#endif
|
||||
|
||||
STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
|
||||
{
|
||||
int i, all_rects_packed = 1;
|
||||
|
||||
14
lib/external/imgui/include/imstb_textedit.h
vendored
14
lib/external/imgui/include/imstb_textedit.h
vendored
@@ -1,10 +1,10 @@
|
||||
// [DEAR IMGUI]
|
||||
// This is a slightly modified version of stb_textedit.h 1.13.
|
||||
// This is a slightly modified version of stb_textedit.h 1.14.
|
||||
// Those changes would need to be pushed into nothings/stb:
|
||||
// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
|
||||
// Grep for [DEAR IMGUI] to find the changes.
|
||||
|
||||
// stb_textedit.h - v1.13 - public domain - Sean Barrett
|
||||
// stb_textedit.h - v1.14 - public domain - Sean Barrett
|
||||
// Development of this library was sponsored by RAD Game Tools
|
||||
//
|
||||
// This C header file implements the guts of a multi-line text-editing
|
||||
@@ -35,6 +35,7 @@
|
||||
//
|
||||
// VERSION HISTORY
|
||||
//
|
||||
// 1.14 (2021-07-11) page up/down, various fixes
|
||||
// 1.13 (2019-02-07) fix bug in undo size management
|
||||
// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
|
||||
// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
|
||||
@@ -58,6 +59,7 @@
|
||||
// Ulf Winklemann: move-by-word in 1.1
|
||||
// Fabian Giesen: secondary key inputs in 1.5
|
||||
// Martins Mozeiko: STB_TEXTEDIT_memmove in 1.6
|
||||
// Louis Schnellbach: page up/down in 1.14
|
||||
//
|
||||
// Bugfixes:
|
||||
// Scott Graham
|
||||
@@ -93,8 +95,8 @@
|
||||
// moderate sizes. The undo system does no memory allocations, so
|
||||
// it grows STB_TexteditState by the worst-case storage which is (in bytes):
|
||||
//
|
||||
// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATE_COUNT
|
||||
// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHAR_COUNT
|
||||
// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATECOUNT
|
||||
// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHARCOUNT
|
||||
//
|
||||
//
|
||||
// Implementation mode:
|
||||
@@ -716,10 +718,6 @@ static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditSta
|
||||
state->has_preferred_x = 0;
|
||||
return 1;
|
||||
}
|
||||
// [DEAR IMGUI]
|
||||
//// remove the undo since we didn't actually insert the characters
|
||||
//if (state->undostate.undo_point)
|
||||
// --state->undostate.undo_point;
|
||||
// note: paste failure will leave deleted selection, may be restored with an undo (see https://github.com/nothings/stb/issues/734 for details)
|
||||
return 0;
|
||||
}
|
||||
|
||||
780
lib/external/imgui/include/imstb_truetype.h
vendored
780
lib/external/imgui/include/imstb_truetype.h
vendored
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user