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https://github.com/WerWolv/ImHex.git
synced 2026-03-29 08:20:02 -05:00
Added hex editor and basic pattern parsing/highlighting
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79
include/parser/ast_node.hpp
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79
include/parser/ast_node.hpp
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#pragma once
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#include "token.hpp"
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#include <optional>
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#include <vector>
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namespace hex::lang {
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class ASTNode {
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public:
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enum class Type {
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VariableDecl,
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TypeDecl,
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Struct,
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Scope,
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};
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explicit ASTNode(Type type) : m_type(type) {}
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virtual ~ASTNode() {}
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Type getType() { return this->m_type; }
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private:
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Type m_type;
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};
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class ASTNodeVariableDecl : public ASTNode {
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public:
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explicit ASTNodeVariableDecl(const Token::TypeToken::Type &type, const std::string &name, const std::string& customTypeName = "")
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: ASTNode(Type::VariableDecl), m_type(type), m_name(name), m_customTypeName(customTypeName) { }
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const Token::TypeToken::Type& getVariableType() const { return this->m_type; }
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const std::string& getCustomVariableTypeName() const { return this->m_customTypeName; }
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const std::string& getVariableName() const { return this->m_name; };
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private:
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Token::TypeToken::Type m_type;
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std::string m_name, m_customTypeName;
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};
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class ASTNodeScope : public ASTNode {
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public:
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explicit ASTNodeScope(std::vector<ASTNode*> nodes) : ASTNode(Type::Scope), m_nodes(nodes) { }
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std::vector<ASTNode*> &getNodes() { return this->m_nodes; }
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private:
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std::vector<ASTNode*> m_nodes;
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};
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class ASTNodeStruct : public ASTNode {
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public:
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explicit ASTNodeStruct(std::string name, std::vector<ASTNode*> nodes, std::optional<u64> offset = { })
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: ASTNode(Type::Struct), m_name(name), m_nodes(nodes), m_offset(offset) { }
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const std::string& getName() const { return this->m_name; }
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std::vector<ASTNode*> &getNodes() { return this->m_nodes; }
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std::optional<u64> getOffset() { return this->m_offset; };
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private:
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std::string m_name;
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std::vector<ASTNode*> m_nodes;
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std::optional<u64> m_offset;
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};
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class ASTNodeTypeDecl : public ASTNode {
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public:
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explicit ASTNodeTypeDecl(const Token::TypeToken::Type &type, const std::string &name, const std::string& customTypeName = "")
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: ASTNode(Type::TypeDecl), m_type(type), m_name(name), m_customTypeName(customTypeName) { }
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const std::string& getTypeName() const { return this->m_name; };
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const Token::TypeToken::Type& getAssignedType() const { return this->m_type; }
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const std::string& getAssignedCustomTypeName() const { return this->m_customTypeName; }
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private:
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Token::TypeToken::Type m_type;
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std::string m_name, m_customTypeName;
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};
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}
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