mirror of
https://github.com/WerWolv/ImHex.git
synced 2026-04-02 05:27:41 -05:00
@@ -1,14 +1,14 @@
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#include <hex/api/project_file_manager.hpp>
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#include "window.hpp"
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#if defined(OS_MACOS)
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#include <hex/api/project_file_manager.hpp>
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#include <hex/api/imhex_api.hpp>
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#include <hex/api/event_manager.hpp>
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#include <hex/helpers/utils_macos.hpp>
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#include <hex/helpers/logger.hpp>
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#include <hex/helpers/default_paths.hpp>
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#include <cstdio>
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#include <unistd.h>
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@@ -35,7 +35,7 @@ namespace hex {
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log::impl::enableColorPrinting();
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// Add plugin library folders to dll search path
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for (const auto &path : hex::fs::getDefaultPaths(fs::ImHexPath::Libraries)) {
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for (const auto &path : paths::Libraries.read()) {
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if (std::fs::exists(path))
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setenv("LD_LIBRARY_PATH", hex::format("{};{}", hex::getEnvironmentVariable("LD_LIBRARY_PATH").value_or(""), path.string().c_str()).c_str(), true);
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}
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@@ -1,11 +1,13 @@
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#include "window.hpp"
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#include "messaging.hpp"
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#if defined(OS_WINDOWS)
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#include <hex/helpers/utils.hpp>
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#include "messaging.hpp"
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#include <hex/helpers/utils.hpp>
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#include <hex/helpers/logger.hpp>
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#include <hex/helpers/default_paths.hpp>
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#include <imgui.h>
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#include <imgui_internal.h>
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@@ -352,7 +354,7 @@ namespace hex {
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}
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// Add plugin library folders to dll search path
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for (const auto &path : hex::fs::getDefaultPaths(fs::ImHexPath::Libraries)) {
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for (const auto &path : paths::Libraries.read()) {
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if (std::fs::exists(path))
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AddDllDirectory(path.c_str());
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}
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@@ -13,6 +13,7 @@
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#include <hex/helpers/utils.hpp>
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#include <hex/helpers/fs.hpp>
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#include <hex/helpers/logger.hpp>
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#include <hex/helpers/default_paths.hpp>
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#include <hex/ui/view.hpp>
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#include <hex/ui/popup.hpp>
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@@ -331,7 +332,7 @@ namespace hex {
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ImGui::TableHeadersRow();
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for (const auto &path : fs::getDefaultPaths(fs::ImHexPath::Plugins, true)) {
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for (const auto &path : paths::Plugins.all()) {
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const auto filePath = path / "builtin.hexplug";
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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@@ -867,8 +868,11 @@ namespace hex {
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// If the key name is only one character long, use the ASCII value instead
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// Otherwise the keyboard was set to a non-English layout and the key name
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// is not the same as the ASCII value
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if (name.length() == 1) {
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key = std::toupper(name[0]);
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if (!name.empty()) {
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const std::uint8_t byte = name[0];
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if (name.length() == 1 && byte <= 0x7F) {
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key = std::toupper(byte);
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}
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}
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}
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