mirror of
https://github.com/WerWolv/ImHex.git
synced 2026-04-02 21:47:40 -05:00
@@ -2,6 +2,7 @@
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#include <hex/api/event_manager.hpp>
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#include <hex/helpers/auto_reset.hpp>
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#include <hex/helpers/default_paths.hpp>
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#include <nlohmann/json.hpp>
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@@ -197,7 +198,7 @@ namespace hex {
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constexpr static auto AchievementsFile = "achievements.json";
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void AchievementManager::loadProgress() {
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for (const auto &directory : fs::getDefaultPaths(fs::ImHexPath::Config)) {
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for (const auto &directory : paths::Config.read()) {
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auto path = directory / AchievementsFile;
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if (!wolv::io::fs::exists(path)) {
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@@ -246,7 +247,7 @@ namespace hex {
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if (json.empty())
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return;
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for (const auto &directory : fs::getDefaultPaths(fs::ImHexPath::Config)) {
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for (const auto &directory : paths::Config.write()) {
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auto path = directory / AchievementsFile;
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wolv::io::File file(path, wolv::io::File::Mode::Create);
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@@ -4,6 +4,7 @@
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#include <hex/helpers/fs.hpp>
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#include <hex/helpers/logger.hpp>
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#include <hex/helpers/auto_reset.hpp>
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#include <hex/helpers/default_paths.hpp>
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#include <hex/ui/view.hpp>
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#include <hex/data_processor/node.hpp>
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@@ -101,7 +102,7 @@ namespace hex {
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void load() {
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bool loaded = false;
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for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Config)) {
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for (const auto &dir : paths::Config.read()) {
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wolv::io::File file(dir / SettingsFile, wolv::io::File::Mode::Read);
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if (file.isValid()) {
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@@ -142,7 +143,7 @@ namespace hex {
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if (result.empty()) {
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return;
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}
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for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Config)) {
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for (const auto &dir : paths::Config.write()) {
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wolv::io::File file(dir / SettingsFile, wolv::io::File::Mode::Create);
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if (file.isValid()) {
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@@ -153,7 +154,7 @@ namespace hex {
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}
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void clear() {
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for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Config)) {
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for (const auto &dir : paths::Config.write()) {
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wolv::io::fs::remove(dir / SettingsFile);
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}
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}
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@@ -595,7 +596,7 @@ namespace hex {
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);
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}
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runtime.setIncludePaths(fs::getDefaultPaths(fs::ImHexPath::PatternsInclude) | fs::getDefaultPaths(fs::ImHexPath::Patterns));
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runtime.setIncludePaths(paths::PatternsInclude.read() | paths::Patterns.read());
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for (const auto &[ns, name, paramCount, callback, dangerous] : impl::getFunctions()) {
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if (dangerous)
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@@ -1,13 +1,15 @@
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#include <hex/api/layout_manager.hpp>
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#include <hex/api/content_registry.hpp>
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#include <hex/ui/view.hpp>
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#include <hex/helpers/fs.hpp>
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#include <hex/helpers/logger.hpp>
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#include <hex/helpers/auto_reset.hpp>
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#include <hex/helpers/default_paths.hpp>
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#include <wolv/utils/string.hpp>
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#include <imgui.h>
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#include <hex/api/content_registry.hpp>
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#include <hex/ui/view.hpp>
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namespace hex {
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@@ -40,10 +42,7 @@ namespace hex {
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fileName += ".hexlyt";
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std::fs::path layoutPath;
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for (const auto &path : hex::fs::getDefaultPaths(fs::ImHexPath::Layouts)) {
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if (!hex::fs::isPathWritable(path))
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continue;
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for (const auto &path : paths::Layouts.write()) {
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layoutPath = path / fileName;
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}
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@@ -109,7 +108,7 @@ namespace hex {
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void LayoutManager::reload() {
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s_layouts->clear();
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for (const auto &directory : hex::fs::getDefaultPaths(fs::ImHexPath::Layouts)) {
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for (const auto &directory : paths::Layouts.read()) {
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for (const auto &entry : std::fs::directory_iterator(directory)) {
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const auto &path = entry.path();
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@@ -5,6 +5,7 @@
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#include <hex/helpers/fmt.hpp>
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#include <hex/helpers/auto_reset.hpp>
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#include <hex/helpers/utils.hpp>
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#include <hex/helpers/default_paths.hpp>
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#include <wolv/utils/string.hpp>
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@@ -306,7 +307,7 @@ namespace hex {
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bool PluginManager::loadLibraries() {
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bool success = true;
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for (const auto &loadPath : fs::getDefaultPaths(fs::ImHexPath::Libraries))
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for (const auto &loadPath : paths::Libraries.read())
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success = PluginManager::loadLibraries(loadPath) && success;
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return success;
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@@ -3,6 +3,7 @@
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#include <hex/helpers/logger.hpp>
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#include <hex/helpers/auto_reset.hpp>
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#include <hex/helpers/default_paths.hpp>
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#include <wolv/io/file.hpp>
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@@ -25,7 +26,7 @@ namespace hex {
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.builtin = false
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}).first;
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for (const auto &workspaceFolder : fs::getDefaultPaths(fs::ImHexPath::Workspaces)) {
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for (const auto &workspaceFolder : paths::Workspaces.write()) {
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const auto workspacePath = workspaceFolder / (name + ".hexws");
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if (exportToFile(workspacePath)) {
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s_currentWorkspace->second.path = workspacePath;
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@@ -157,7 +158,7 @@ namespace hex {
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void WorkspaceManager::reload() {
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WorkspaceManager::reset();
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for (const auto &defaultPath : fs::getDefaultPaths(fs::ImHexPath::Workspaces)) {
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for (const auto &defaultPath : paths::Workspaces.read()) {
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for (const auto &entry : std::fs::directory_iterator(defaultPath)) {
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if (!entry.is_regular_file()) {
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continue;
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150
lib/libimhex/source/helpers/default_paths.cpp
Normal file
150
lib/libimhex/source/helpers/default_paths.cpp
Normal file
@@ -0,0 +1,150 @@
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#include <hex/helpers/default_paths.hpp>
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#include <hex/api/imhex_api.hpp>
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#include <hex/api/project_file_manager.hpp>
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#if defined(OS_WINDOWS)
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#include <windows.h>
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#include <shlobj.h>
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#elif defined(OS_LINUX) || defined(OS_WEB)
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#include <xdg.hpp>
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# endif
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namespace hex::paths {
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std::vector<std::fs::path> getDataPaths(bool includeSystemFolders) {
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std::vector<std::fs::path> paths;
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#if defined(OS_WINDOWS)
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// In the portable Windows version, we just use the executable directory
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// Prevent the use of the AppData folder here
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if (!ImHexApi::System::isPortableVersion()) {
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PWSTR wAppDataPath = nullptr;
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if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_LocalAppData, KF_FLAG_CREATE, nullptr, &wAppDataPath))) {
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paths.emplace_back(wAppDataPath);
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CoTaskMemFree(wAppDataPath);
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}
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}
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#elif defined(OS_MACOS)
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paths.push_back(wolv::io::fs::getApplicationSupportDirectoryPath());
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#elif defined(OS_LINUX) || defined(OS_WEB)
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paths.push_back(xdg::DataHomeDir());
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auto dataDirs = xdg::DataDirs();
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std::copy(dataDirs.begin(), dataDirs.end(), std::back_inserter(paths));
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#endif
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#if defined(OS_MACOS)
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if (includeSystemFolders) {
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if (auto executablePath = wolv::io::fs::getExecutablePath(); executablePath.has_value()) {
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paths.push_back(*executablePath);
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}
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}
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#else
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for (auto &path : paths)
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path = path / "imhex";
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if (ImHexApi::System::isPortableVersion() || includeSystemFolders) {
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if (auto executablePath = wolv::io::fs::getExecutablePath(); executablePath.has_value())
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paths.push_back(executablePath->parent_path());
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}
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#endif
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// Add additional data directories to the path
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auto additionalDirs = ImHexApi::System::getAdditionalFolderPaths();
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std::ranges::copy(additionalDirs, std::back_inserter(paths));
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// Add the project file directory to the path, if one is loaded
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if (ProjectFile::hasPath()) {
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paths.push_back(ProjectFile::getPath().parent_path());
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}
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return paths;
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}
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std::vector<std::fs::path> getConfigPaths(bool includeSystemFolders) {
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#if defined(OS_WINDOWS)
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return getDataPaths(includeSystemFolders);
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#elif defined(OS_MACOS)
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return getDataPaths(includeSystemFolders);
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#elif defined(OS_LINUX) || defined(OS_WEB)
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return {xdg::ConfigHomeDir() / "imhex"};
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#endif
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}
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static std::vector<std::fs::path> appendPath(std::vector<std::fs::path> paths, const std::fs::path &folder) {
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for (auto &path : paths)
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path = path / folder;
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return paths;
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}
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static std::vector<std::fs::path> getPluginPaths() {
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std::vector<std::fs::path> paths = getDataPaths(true);
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// Add the system plugin directory to the path if one was provided at compile time
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#if defined(OS_LINUX) && defined(SYSTEM_PLUGINS_LOCATION)
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paths.push_back(SYSTEM_PLUGINS_LOCATION);
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#endif
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return paths;
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}
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namespace impl {
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std::vector<std::fs::path> DefaultPath::read() const {
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auto result = this->all();
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std::erase_if(result, [](const auto &entryPath) {
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return !wolv::io::fs::isDirectory(entryPath);
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});
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return result;
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}
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std::vector<std::fs::path> DefaultPath::write() const {
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auto result = this->read();
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std::erase_if(result, [](const auto &entryPath) {
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return !hex::fs::isPathWritable(entryPath);
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});
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return result;
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}
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std::vector<std::fs::path> ConfigPath::all() const {
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return appendPath(getConfigPaths(false), m_postfix);
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}
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std::vector<std::fs::path> DataPath::all() const {
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return appendPath(getConfigPaths(true), m_postfix);
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}
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std::vector<std::fs::path> DataPath::write() const {
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auto result = appendPath(getConfigPaths(false), m_postfix);
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std::erase_if(result, [](const auto &entryPath) {
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return !hex::fs::isPathWritable(entryPath);
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});
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||||
|
||||
return result;
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||||
}
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std::vector<std::fs::path> PluginPath::all() const {
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return appendPath(getPluginPaths(), m_postfix);
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}
|
||||
|
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}
|
||||
|
||||
}
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@@ -286,170 +286,6 @@ namespace hex::fs {
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||||
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#endif
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std::vector<std::fs::path> getDataPaths() {
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||||
std::vector<std::fs::path> paths;
|
||||
|
||||
#if defined(OS_WINDOWS)
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||||
|
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// In the portable Windows version, we just use the executable directory
|
||||
// Prevent the use of the AppData folder here
|
||||
if (!ImHexApi::System::isPortableVersion()) {
|
||||
PWSTR wAppDataPath = nullptr;
|
||||
if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_LocalAppData, KF_FLAG_CREATE, nullptr, &wAppDataPath))) {
|
||||
paths.emplace_back(wAppDataPath);
|
||||
CoTaskMemFree(wAppDataPath);
|
||||
}
|
||||
}
|
||||
|
||||
#elif defined(OS_MACOS)
|
||||
|
||||
paths.push_back(wolv::io::fs::getApplicationSupportDirectoryPath());
|
||||
|
||||
#elif defined(OS_LINUX) || defined(OS_WEB)
|
||||
|
||||
paths.push_back(xdg::DataHomeDir());
|
||||
|
||||
auto dataDirs = xdg::DataDirs();
|
||||
std::copy(dataDirs.begin(), dataDirs.end(), std::back_inserter(paths));
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(OS_MACOS)
|
||||
|
||||
if (auto executablePath = wolv::io::fs::getExecutablePath(); executablePath.has_value())
|
||||
paths.push_back(*executablePath);
|
||||
|
||||
#else
|
||||
|
||||
for (auto &path : paths)
|
||||
path = path / "imhex";
|
||||
|
||||
if (auto executablePath = wolv::io::fs::getExecutablePath(); executablePath.has_value())
|
||||
paths.push_back(executablePath->parent_path());
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
// Add additional data directories to the path
|
||||
auto additionalDirs = ImHexApi::System::getAdditionalFolderPaths();
|
||||
std::ranges::copy(additionalDirs, std::back_inserter(paths));
|
||||
|
||||
// Add the project file directory to the path, if one is loaded
|
||||
if (ProjectFile::hasPath()) {
|
||||
paths.push_back(ProjectFile::getPath().parent_path());
|
||||
}
|
||||
|
||||
return paths;
|
||||
}
|
||||
|
||||
static std::vector<std::fs::path> getConfigPaths() {
|
||||
#if defined(OS_WINDOWS)
|
||||
return getDataPaths();
|
||||
#elif defined(OS_MACOS)
|
||||
return getDataPaths();
|
||||
#elif defined(OS_LINUX) || defined(OS_WEB)
|
||||
return {xdg::ConfigHomeDir() / "imhex"};
|
||||
#endif
|
||||
}
|
||||
|
||||
std::vector<std::fs::path> appendPath(std::vector<std::fs::path> paths, const std::fs::path &folder) {
|
||||
for (auto &path : paths)
|
||||
path = path / folder;
|
||||
|
||||
return paths;
|
||||
}
|
||||
|
||||
std::vector<std::fs::path> getPluginPaths() {
|
||||
std::vector<std::fs::path> paths = getDataPaths();
|
||||
|
||||
// Add the system plugin directory to the path if one was provided at compile time
|
||||
#if defined(OS_LINUX) && defined(SYSTEM_PLUGINS_LOCATION)
|
||||
paths.push_back(SYSTEM_PLUGINS_LOCATION);
|
||||
#endif
|
||||
|
||||
return paths;
|
||||
}
|
||||
|
||||
|
||||
std::vector<std::fs::path> getDefaultPaths(ImHexPath path, bool listNonExisting) {
|
||||
std::vector<std::fs::path> result;
|
||||
|
||||
// Return the correct path based on the ImHexPath enum
|
||||
switch (path) {
|
||||
case ImHexPath::END:
|
||||
return { };
|
||||
case ImHexPath::Constants:
|
||||
result = appendPath(getDataPaths(), "constants");
|
||||
break;
|
||||
case ImHexPath::Config:
|
||||
result = appendPath(getConfigPaths(), "config");
|
||||
break;
|
||||
case ImHexPath::Backups:
|
||||
result = appendPath(getDataPaths(), "backups");
|
||||
break;
|
||||
case ImHexPath::Encodings:
|
||||
result = appendPath(getDataPaths(), "encodings");
|
||||
break;
|
||||
case ImHexPath::Logs:
|
||||
result = appendPath(getDataPaths(), "logs");
|
||||
break;
|
||||
case ImHexPath::Plugins:
|
||||
result = appendPath(getPluginPaths(), "plugins");
|
||||
break;
|
||||
case ImHexPath::Libraries:
|
||||
result = appendPath(getPluginPaths(), "lib");
|
||||
break;
|
||||
case ImHexPath::Resources:
|
||||
result = appendPath(getDataPaths(), "resources");
|
||||
break;
|
||||
case ImHexPath::Magic:
|
||||
result = appendPath(getDataPaths(), "magic");
|
||||
break;
|
||||
case ImHexPath::Patterns:
|
||||
result = appendPath(getDataPaths(), "patterns");
|
||||
break;
|
||||
case ImHexPath::PatternsInclude:
|
||||
result = appendPath(getDataPaths(), "includes");
|
||||
break;
|
||||
case ImHexPath::Yara:
|
||||
result = appendPath(getDataPaths(), "yara");
|
||||
break;
|
||||
case ImHexPath::YaraAdvancedAnalysis:
|
||||
result = appendPath(getDefaultPaths(ImHexPath::Yara), "advanced_analysis");
|
||||
break;
|
||||
case ImHexPath::Recent:
|
||||
result = appendPath(getConfigPaths(), "recent");
|
||||
break;
|
||||
case ImHexPath::Scripts:
|
||||
result = appendPath(getDataPaths(), "scripts");
|
||||
break;
|
||||
case ImHexPath::Inspectors:
|
||||
result = appendPath(getDefaultPaths(ImHexPath::Scripts), "inspectors");
|
||||
break;
|
||||
case ImHexPath::Nodes:
|
||||
result = appendPath(getDefaultPaths(ImHexPath::Scripts), "nodes");
|
||||
break;
|
||||
case ImHexPath::Themes:
|
||||
result = appendPath(getDataPaths(), "themes");
|
||||
break;
|
||||
case ImHexPath::Layouts:
|
||||
result = appendPath(getDataPaths(), "layouts");
|
||||
break;
|
||||
case ImHexPath::Workspaces:
|
||||
result = appendPath(getDataPaths(), "workspaces");
|
||||
break;
|
||||
}
|
||||
|
||||
// Remove all paths that don't exist if requested
|
||||
if (!listNonExisting) {
|
||||
std::erase_if(result, [](const auto &entryPath) {
|
||||
return !wolv::io::fs::isDirectory(entryPath);
|
||||
});
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool isPathWritable(const std::fs::path &path) {
|
||||
constexpr static auto TestFileName = "__imhex__tmp__";
|
||||
|
||||
|
||||
@@ -2,8 +2,10 @@
|
||||
|
||||
#include <hex/api/task_manager.hpp>
|
||||
#include <hex/api/event_manager.hpp>
|
||||
|
||||
#include <hex/helpers/fs.hpp>
|
||||
#include <hex/helpers/fmt.hpp>
|
||||
#include <hex/helpers/default_paths.hpp>
|
||||
|
||||
#include <wolv/io/file.hpp>
|
||||
|
||||
@@ -80,7 +82,7 @@ namespace hex::log {
|
||||
void redirectToFile() {
|
||||
if (s_loggerFile.isValid()) return;
|
||||
|
||||
for (const auto &path : fs::getDefaultPaths(fs::ImHexPath::Logs, true)) {
|
||||
for (const auto &path : paths::Logs.all()) {
|
||||
wolv::io::fs::createDirectories(path);
|
||||
s_loggerFile = wolv::io::File(path / hex::format("{0:%Y%m%d_%H%M%S}.log", fmt::localtime(std::chrono::system_clock::to_time_t(std::chrono::system_clock::now()))), wolv::io::File::Mode::Create);
|
||||
s_loggerFile.disableBuffering();
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include <hex/helpers/utils.hpp>
|
||||
#include <hex/helpers/fs.hpp>
|
||||
#include <hex/helpers/logger.hpp>
|
||||
#include <hex/helpers/default_paths.hpp>
|
||||
|
||||
#include <wolv/utils/guards.hpp>
|
||||
#include <wolv/utils/string.hpp>
|
||||
@@ -29,7 +30,7 @@ namespace hex::magic {
|
||||
std::string magicFiles;
|
||||
|
||||
std::error_code error;
|
||||
for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Magic)) {
|
||||
for (const auto &dir : paths::Magic.read()) {
|
||||
for (const auto &entry : std::fs::directory_iterator(dir, error)) {
|
||||
auto path = std::fs::absolute(entry.path());
|
||||
|
||||
@@ -64,12 +65,12 @@ namespace hex::magic {
|
||||
if (magicFiles->empty())
|
||||
return true;
|
||||
|
||||
std::array<char, 1024> cwd = { 0x00 };
|
||||
std::array<char, 1024> cwd = { };
|
||||
if (getcwd(cwd.data(), cwd.size()) == nullptr)
|
||||
return false;
|
||||
|
||||
std::optional<std::fs::path> magicFolder;
|
||||
for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Magic)) {
|
||||
for (const auto &dir : paths::Magic.write()) {
|
||||
if (std::fs::exists(dir) && fs::isPathWritable(dir)) {
|
||||
magicFolder = dir;
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user