diff --git a/main/gui/source/init/splash_window.cpp b/main/gui/source/init/splash_window.cpp index 19e8e827d..5af1aa2d7 100644 --- a/main/gui/source/init/splash_window.cpp +++ b/main/gui/source/init/splash_window.cpp @@ -440,21 +440,8 @@ namespace hex::init { s_lastGlfwError.errorCode = errorCode; s_lastGlfwError.desc = std::string(desc); - log::error("GLFW Error [{}] : {}", errorCode, desc); + log::error("GLFW Error [{:05X}] : {}", errorCode, desc); }); - - // Configure used OpenGL version - #if defined(OS_MACOS) - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); - glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); - glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, GLFW_FALSE); - glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, GLFW_TRUE); - #else - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1); - #endif - #if defined(OS_LINUX) #if defined(GLFW_WAYLAND_APP_ID) glfwWindowHintString(GLFW_WAYLAND_APP_ID, "imhex"); @@ -469,7 +456,6 @@ namespace hex::init { // Make splash screen non-resizable, undecorated and transparent glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); - glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE); glfwWindowHint(GLFW_DECORATED, GLFW_FALSE); glfwWindowHint(GLFW_FLOATING, GLFW_FALSE); @@ -533,7 +519,7 @@ namespace hex::init { ImGui_ImplOpenGL3_Init(); ImGui_ImplGlfw_InstallEmscriptenCallbacks(m_window, "#canvas"); #else - ImGui_ImplOpenGL3_Init("#version 410"); + ImGui_ImplOpenGL3_Init("#version 130"); #endif auto &io = ImGui::GetIO(); diff --git a/main/gui/source/window/window.cpp b/main/gui/source/window/window.cpp index 1dab169a7..059e27df7 100644 --- a/main/gui/source/window/window.cpp +++ b/main/gui/source/window/window.cpp @@ -1334,7 +1334,11 @@ namespace hex { ImGui_ImplOpenGL3_Init(); ImGui_ImplGlfw_InstallEmscriptenCallbacks(m_window, "#canvas"); #else - ImGui_ImplOpenGL3_Init("#version 410"); + if (ImHexApi::System::getGLVersion() >= SemanticVersion(4,1,0)) { + ImGui_ImplOpenGL3_Init("#version 410"); + } else { + ImGui_ImplOpenGL3_Init("#version 130"); + } #endif ImGui_ImplGlfw_SetCallbacksChainForAllWindows(true);