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impr: Better detection of Intel GPUs with really bad driver bugs
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@@ -56,6 +56,7 @@ namespace hex::init {
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log::debug("OpenGL Shading Language Version: '{}'", glShadingLanguageVersion);
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ImHexApi::System::impl::setGPUVendor(glVendor);
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ImHexApi::System::impl::setGLRenderer(glRenderer);
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}
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RequestAddInitTask::subscribe([this](const std::string& name, bool async, const TaskFunction &function){
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