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feat: Added basic 3D visualizer, moved visualizers to separate file
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@@ -36,6 +36,7 @@ namespace ImGui {
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Texture() = default;
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Texture(const ImU8 *buffer, int size, int width = 0, int height = 0);
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explicit Texture(const char *path);
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Texture(unsigned int texture, int width, int height);
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Texture(const Texture&) = delete;
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Texture(Texture&& other) noexcept;
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