fix: Remaining compile errors

This commit is contained in:
WerWolv
2025-01-31 20:23:47 +01:00
parent e6ab2c3b7e
commit 8d1352ddff
24 changed files with 53 additions and 50 deletions

View File

@@ -92,7 +92,7 @@ std::vector<const Script*> loadAllScripts() {
if (menuJustOpened) {
menuJustOpened = false;
if (!updaterTask.isRunning()) {
updaterTask = TaskManager::createBackgroundTask("hex.script_loader.task.updating"_lang, [] (auto&) {
updaterTask = TaskManager::createBackgroundTask("hex.script_loader.task.updating", [] (auto&) {
scripts = loadAllScripts();
});
}
@@ -110,7 +110,7 @@ std::vector<const Script*> loadAllScripts() {
continue;
if (ImGui::MenuItem(name.c_str(), loader->getTypeName().c_str())) {
runnerTask = TaskManager::createTask("hex.script_loader.task.running"_lang, TaskManager::NoProgress, [entryPoint](auto&) {
runnerTask = TaskManager::createTask("hex.script_loader.task.running", TaskManager::NoProgress, [entryPoint](auto&) {
entryPoint();
});
}
@@ -124,7 +124,7 @@ std::vector<const Script*> loadAllScripts() {
return !runnerTask.isRunning();
});
updaterTask = TaskManager::createBackgroundTask("hex.script_loader.task.updating"_lang, [] (auto&) {
updaterTask = TaskManager::createBackgroundTask("hex.script_loader.task.updating", [] (auto&) {
scripts = loadAllScripts();
});
}