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impr: Refactor init logic
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@@ -74,7 +74,7 @@ namespace hex::init {
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ImGuiExt::Texture splashBackgroundTexture;
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ImGuiExt::Texture splashTextTexture;
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std::future<bool> tasksSucceeded;
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std::array<Highlight, 3> highlights;
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std::array<Highlight, 4> highlights;
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float progressLerp = 0.0F;
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};
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