Pattern Language rewrite (#111)

* Initial parser rewrite effort

Lexer and Token cleanup, Parser started over

* Greatly improved parser syntax

* Reimplemented using declarations and variable placement parsing

* Added back unions and structs

* Added enums as well as mathematical expressions (+, -, *, /, <<, >>, &, |, ^)

* Code style improvement

* Implemented arrays and fixed memory issues

* Fixed more memory issues in parser, reimplemented validator, evaluator and patterns

* Fixed builtin types, arrays and reimplemented strings

* Improved error messages

* Made character a distinct type, used for chars and strings

* Implemented padding, fixed arrays

* Added bitfields

* Added rvalue parsing, no evaluating yet

* Added .idea folder to gitignore

* Fixed build on MacOS

* Added custom implementation of integral concept if not available

* Rebased onto master

* Fixed array variable decl crash

* Added rvalues and dot syntax

* Lower case all pattern language error messages

* Fixed typo in variable name

* Fixed bug where preprocessor would not ignore commented out directives

* Reimplemented pointers

* Fixed rebase issues
This commit is contained in:
WerWolv
2021-01-02 20:27:11 +01:00
committed by GitHub
parent d510f8c7cf
commit 78ef07cf0f
21 changed files with 2204 additions and 1681 deletions

View File

@@ -4,130 +4,351 @@
#include <bit>
#include <optional>
#include <unordered_map>
#include <map>
#include <vector>
namespace hex::lang {
class ASTNode {
public:
enum class Type {
VariableDecl,
TypeDecl,
Struct,
Union,
Enum,
Bitfield,
Scope,
};
constexpr ASTNode() = default;
constexpr virtual ~ASTNode() = default;
constexpr ASTNode(const ASTNode &) = default;
explicit ASTNode(Type type, u32 lineNumber) : m_type(type), m_lineNumber(lineNumber) {}
virtual ~ASTNode() = default;
[[nodiscard]] constexpr u32 getLineNumber() const { return this->m_lineNumber; }
constexpr void setLineNumber(u32 lineNumber) { this->m_lineNumber = lineNumber; }
Type getType() { return this->m_type; }
u32 getLineNumber() { return this->m_lineNumber; }
virtual ASTNode* clone() = 0;
private:
Type m_type;
u32 m_lineNumber;
u32 m_lineNumber = 1;
};
class ASTNodeVariableDecl : public ASTNode {
class ASTNodeIntegerLiteral : public ASTNode {
public:
explicit ASTNodeVariableDecl(u32 lineNumber, const Token::TypeToken::Type &type, const std::string &name, const std::string& customTypeName = "", std::optional<u64> offset = { }, size_t arraySize = 1, std::optional<std::string> arraySizeVariable = { }, std::optional<u8> pointerSize = { }, std::optional<std::endian> endianess = { })
: ASTNode(Type::VariableDecl, lineNumber), m_type(type), m_name(name), m_customTypeName(customTypeName), m_offset(offset), m_arraySize(arraySize), m_arraySizeVariable(arraySizeVariable), m_pointerSize(pointerSize), m_endianess(endianess) { }
ASTNodeIntegerLiteral(std::variant<u128, s128> value, Token::ValueType type)
: ASTNode(), m_value(value), m_type(type) {
const Token::TypeToken::Type& getVariableType() const { return this->m_type; }
const std::string& getCustomVariableTypeName() const { return this->m_customTypeName; }
const std::string& getVariableName() const { return this->m_name; };
std::optional<u64> getOffset() const { return this->m_offset; }
size_t getArraySize() const { return this->m_arraySize; }
std::optional<std::string> getArraySizeVariable() const { return this->m_arraySizeVariable; }
std::optional<u8> getPointerSize() const { return this->m_pointerSize; }
std::optional<std::endian> getEndianess() const { return this->m_endianess; }
}
ASTNodeIntegerLiteral(const ASTNodeIntegerLiteral&) = default;
ASTNode* clone() override {
return new ASTNodeIntegerLiteral(*this);
}
[[nodiscard]] const auto& getValue() const {
return this->m_value;
}
[[nodiscard]] Token::ValueType getType() const {
return this->m_type;
}
private:
Token::TypeToken::Type m_type;
std::string m_name, m_customTypeName;
std::optional<u64> m_offset;
size_t m_arraySize;
std::optional<std::string> m_arraySizeVariable;
std::optional<u8> m_pointerSize;
std::optional<std::endian> m_endianess = { };
std::variant<u128, s128> m_value;
Token::ValueType m_type;
};
class ASTNodeScope : public ASTNode {
class ASTNodeNumericExpression : public ASTNode {
public:
explicit ASTNodeScope(u32 lineNumber, std::vector<ASTNode*> nodes) : ASTNode(Type::Scope, lineNumber), m_nodes(nodes) { }
ASTNodeNumericExpression(ASTNode *left, ASTNode *right, Token::Operator op)
: ASTNode(), m_left(left), m_right(right), m_operator(op) { }
~ASTNodeNumericExpression() override {
delete this->m_left;
delete this->m_right;
}
ASTNodeNumericExpression(const ASTNodeNumericExpression &other) : ASTNode(other) {
this->m_operator = other.m_operator;
this->m_left = other.m_left->clone();
this->m_right = other.m_right->clone();
}
ASTNode* clone() override {
return new ASTNodeNumericExpression(*this);
}
ASTNode *getLeftOperand() { return this->m_left; }
ASTNode *getRightOperand() { return this->m_right; }
Token::Operator getOperator() { return this->m_operator; }
std::vector<ASTNode*> &getNodes() { return this->m_nodes; }
private:
std::vector<ASTNode*> m_nodes;
ASTNode *m_left, *m_right;
Token::Operator m_operator;
};
class ASTNodeStruct : public ASTNode {
class ASTNodeBuiltinType : public ASTNode {
public:
explicit ASTNodeStruct(u32 lineNumber, std::string name, std::vector<ASTNode*> nodes)
: ASTNode(Type::Struct, lineNumber), m_name(name), m_nodes(nodes) { }
constexpr explicit ASTNodeBuiltinType(Token::ValueType type)
: ASTNode(), m_type(type) { }
[[nodiscard]] constexpr const auto& getType() const { return this->m_type; }
ASTNode* clone() override {
return new ASTNodeBuiltinType(*this);
}
const std::string& getName() const { return this->m_name; }
std::vector<ASTNode*> &getNodes() { return this->m_nodes; }
private:
std::string m_name;
std::vector<ASTNode*> m_nodes;
};
class ASTNodeUnion : public ASTNode {
public:
explicit ASTNodeUnion(u32 lineNumber, std::string name, std::vector<ASTNode*> nodes)
: ASTNode(Type::Union, lineNumber), m_name(name), m_nodes(nodes) { }
const std::string& getName() const { return this->m_name; }
std::vector<ASTNode*> &getNodes() { return this->m_nodes; }
private:
std::string m_name;
std::vector<ASTNode*> m_nodes;
};
class ASTNodeBitField : public ASTNode {
public:
explicit ASTNodeBitField(u32 lineNumber, std::string name, std::vector<std::pair<std::string, size_t>> fields)
: ASTNode(Type::Bitfield, lineNumber), m_name(name), m_fields(fields) { }
const std::string& getName() const { return this->m_name; }
std::vector<std::pair<std::string, size_t>> &getFields() { return this->m_fields; }
private:
std::string m_name;
std::vector<std::pair<std::string, size_t>> m_fields;
const Token::ValueType m_type;
};
class ASTNodeTypeDecl : public ASTNode {
public:
explicit ASTNodeTypeDecl(u32 lineNumber, const Token::TypeToken::Type &type, const std::string &name, const std::string& customTypeName = "")
: ASTNode(Type::TypeDecl, lineNumber), m_type(type), m_name(name), m_customTypeName(customTypeName) { }
ASTNodeTypeDecl(std::string_view name, ASTNode *type, std::optional<std::endian> endian = { })
: ASTNode(), m_name(name), m_type(type), m_endian(endian) { }
const std::string& getTypeName() const { return this->m_name; };
ASTNodeTypeDecl(const ASTNodeTypeDecl& other) : ASTNode(other) {
this->m_name = other.m_name;
this->m_type = other.m_type->clone();
this->m_endian = other.m_endian;
}
~ASTNodeTypeDecl() override {
delete this->m_type;
}
ASTNode* clone() override {
return new ASTNodeTypeDecl(*this);
}
[[nodiscard]] std::string_view getName() const { return this->m_name; }
[[nodiscard]] ASTNode* getType() { return this->m_type; }
[[nodiscard]] std::optional<std::endian> getEndian() const { return this->m_endian; }
const Token::TypeToken::Type& getAssignedType() const { return this->m_type; }
const std::string& getAssignedCustomTypeName() const { return this->m_customTypeName; }
private:
Token::TypeToken::Type m_type;
std::string m_name, m_customTypeName;
std::string m_name;
ASTNode *m_type;
std::optional<std::endian> m_endian;
};
class ASTNodeVariableDecl : public ASTNode {
public:
ASTNodeVariableDecl(std::string_view name, ASTNode *type, ASTNode *placementOffset = nullptr)
: ASTNode(), m_name(name), m_type(type), m_placementOffset(placementOffset) { }
ASTNodeVariableDecl(const ASTNodeVariableDecl &other) : ASTNode(other) {
this->m_name = other.m_name;
this->m_type = other.m_type->clone();
if (other.m_placementOffset != nullptr)
this->m_placementOffset = other.m_placementOffset->clone();
else
this->m_placementOffset = nullptr;
}
~ASTNodeVariableDecl() override {
delete this->m_type;
}
ASTNode* clone() override {
return new ASTNodeVariableDecl(*this);
}
[[nodiscard]] std::string_view getName() const { return this->m_name; }
[[nodiscard]] constexpr ASTNode* getType() const { return this->m_type; }
[[nodiscard]] constexpr auto getPlacementOffset() const { return this->m_placementOffset; }
private:
std::string m_name;
ASTNode *m_type;
ASTNode *m_placementOffset;
};
class ASTNodeArrayVariableDecl : public ASTNode {
public:
ASTNodeArrayVariableDecl(std::string_view name, ASTNode *type, ASTNode *size, ASTNode *placementOffset = nullptr)
: ASTNode(), m_name(name), m_type(type), m_size(size), m_placementOffset(placementOffset) { }
ASTNodeArrayVariableDecl(const ASTNodeArrayVariableDecl &other) : ASTNode(other) {
this->m_name = other.m_name;
this->m_type = other.m_type->clone();
this->m_size = other.m_size->clone();
if (other.m_placementOffset != nullptr)
this->m_placementOffset = other.m_placementOffset->clone();
else
this->m_placementOffset = nullptr;
}
~ASTNodeArrayVariableDecl() override {
delete this->m_type;
delete this->m_size;
}
ASTNode* clone() override {
return new ASTNodeArrayVariableDecl(*this);
}
[[nodiscard]] std::string_view getName() const { return this->m_name; }
[[nodiscard]] constexpr ASTNode* getType() const { return this->m_type; }
[[nodiscard]] constexpr ASTNode* getSize() const { return this->m_size; }
[[nodiscard]] constexpr auto getPlacementOffset() const { return this->m_placementOffset; }
private:
std::string m_name;
ASTNode *m_type;
ASTNode *m_size;
ASTNode *m_placementOffset;
};
class ASTNodePointerVariableDecl : public ASTNode {
public:
ASTNodePointerVariableDecl(std::string_view name, ASTNode *type, ASTNode *sizeType, ASTNode *placementOffset = nullptr)
: ASTNode(), m_name(name), m_type(type), m_sizeType(sizeType), m_placementOffset(placementOffset) { }
ASTNodePointerVariableDecl(const ASTNodePointerVariableDecl &other) : ASTNode(other) {
this->m_name = other.m_name;
this->m_type = other.m_type->clone();
this->m_sizeType = other.m_sizeType->clone();
if (other.m_placementOffset != nullptr)
this->m_placementOffset = other.m_placementOffset->clone();
else
this->m_placementOffset = nullptr;
}
~ASTNodePointerVariableDecl() override {
delete this->m_type;
}
ASTNode* clone() override {
return new ASTNodePointerVariableDecl(*this);
}
[[nodiscard]] std::string_view getName() const { return this->m_name; }
[[nodiscard]] constexpr ASTNode* getType() const { return this->m_type; }
[[nodiscard]] constexpr ASTNode* getSizeType() const { return this->m_sizeType; }
[[nodiscard]] constexpr auto getPlacementOffset() const { return this->m_placementOffset; }
private:
std::string m_name;
ASTNode *m_type;
ASTNode *m_sizeType;
ASTNode *m_placementOffset;
};
class ASTNodeStruct : public ASTNode {
public:
ASTNodeStruct() : ASTNode() { }
ASTNodeStruct(const ASTNodeStruct &other) : ASTNode(other) {
for (const auto &otherMember : other.getMembers())
this->m_members.push_back(otherMember->clone());
}
~ASTNodeStruct() override {
for (auto &member : this->m_members)
delete member;
}
ASTNode* clone() override {
return new ASTNodeStruct(*this);
}
[[nodiscard]] const std::vector<ASTNode*>& getMembers() const { return this->m_members; }
void addMember(ASTNode *node) { this->m_members.push_back(node); }
private:
std::vector<ASTNode*> m_members;
};
class ASTNodeUnion : public ASTNode {
public:
ASTNodeUnion() : ASTNode() { }
ASTNodeUnion(const ASTNodeUnion &other) : ASTNode(other) {
for (const auto &otherMember : other.getMembers())
this->m_members.push_back(otherMember->clone());
}
~ASTNodeUnion() override {
for (auto &member : this->m_members)
delete member;
}
ASTNode* clone() override {
return new ASTNodeUnion(*this);
}
[[nodiscard]] const std::vector<ASTNode*>& getMembers() const { return this->m_members; }
void addMember(ASTNode *node) { this->m_members.push_back(node); }
private:
std::vector<ASTNode*> m_members;
};
class ASTNodeEnum : public ASTNode {
public:
explicit ASTNodeEnum(u32 lineNumber, const Token::TypeToken::Type &type, const std::string &name)
: ASTNode(Type::Enum, lineNumber), m_type(type), m_name(name) { }
explicit ASTNodeEnum(ASTNode *underlyingType) : ASTNode(), m_underlyingType(underlyingType) { }
const std::string& getName() const { return this->m_name; };
ASTNodeEnum(const ASTNodeEnum &other) : ASTNode(other) {
for (const auto &[name, entry] : other.getEntries())
this->m_entries.emplace_back(name, entry->clone());
this->m_underlyingType = other.m_underlyingType->clone();
}
~ASTNodeEnum() override {
for (auto &[name, expr] : this->m_entries)
delete expr;
delete this->m_underlyingType;
}
ASTNode* clone() override {
return new ASTNodeEnum(*this);
}
[[nodiscard]] const std::vector<std::pair<std::string, ASTNode*>>& getEntries() const { return this->m_entries; }
void addEntry(const std::string &name, ASTNode* expression) { this->m_entries.emplace_back(name, expression); }
[[nodiscard]] const ASTNode *getUnderlyingType() const { return this->m_underlyingType; }
const Token::TypeToken::Type& getUnderlyingType() const { return this->m_type; }
std::vector<std::pair<u64, std::string>>& getValues() { return this->m_values; }
private:
Token::TypeToken::Type m_type;
std::string m_name;
std::vector<std::pair<u64, std::string>> m_values;
std::vector<std::pair<std::string, ASTNode*>> m_entries;
ASTNode *m_underlyingType;
};
class ASTNodeBitfield : public ASTNode {
public:
ASTNodeBitfield() : ASTNode() { }
ASTNodeBitfield(const ASTNodeBitfield &other) : ASTNode(other) {
for (const auto &[name, entry] : other.getEntries())
this->m_entries.emplace_back(name, entry->clone());
}
~ASTNodeBitfield() override {
for (auto &[name, expr] : this->m_entries)
delete expr;
}
ASTNode* clone() override {
return new ASTNodeBitfield(*this);
}
[[nodiscard]] const std::vector<std::pair<std::string, ASTNode*>>& getEntries() const { return this->m_entries; }
void addEntry(const std::string &name, ASTNode* size) { this->m_entries.emplace_back(name, size); }
private:
std::vector<std::pair<std::string, ASTNode*>> m_entries;
};
class ASTNodeRValue : public ASTNode {
public:
explicit ASTNodeRValue(std::vector<std::string> path) : ASTNode(), m_path(std::move(path)) { }
ASTNodeRValue(const ASTNodeRValue&) = default;
ASTNode* clone() override {
return new ASTNodeRValue(*this);
}
const std::vector<std::string>& getPath() {
return this->m_path;
}
private:
std::vector<std::string> m_path;
};
}