impr: Restore native macOS title bar double click gesture in borderless mode (#1689)

### Problem description

#### Problem 1
In borderless mode ImHex disables the standard macOS titlebar rendering
and input processing. As a result double clicking the titlebar does not
trigger the native macOS behavior set in `System Settings -> Desktop &
Dock -> Double-click a window's title bar to [Zoom/Minimize/Do
nothing]`.

#### Problem 2
The ImHex window shows up as blank/transparent when de-minimizing it
from the dock.

#### Problem 3
Widgets experience ghost hover inputs from the past position of the
cursor during live resizing.

### Implementation description
ImGui elements consume input events in the order they are drawn. As a
result by "drawing" an `InvisibleButton` over the content area of the
titlebar we can catch unprocessed clicks in the titlebar area.
Connecting this button's double clicks to the native window is then a
trivial endeavour.

The blank windows was caused by the rendering stack clearing the GL
buffer, but proceeding to draw nothing in it. I have short circuited
this path.

Ghost hover inputs were squelched by consistently moving the ImGui
cursor to `0, 0` during a live resize. The OS will dispatch a cursor
positioning event once the resizing ends, restoring normal behavior.

### Screenshots
N/A

### Additional things
N/A

---------

Co-authored-by: Nik <werwolv98@gmail.com>
This commit is contained in:
David Mentler
2024-05-20 11:27:57 +02:00
committed by GitHub
parent 666dc7dccb
commit 751eff0edf
4 changed files with 67 additions and 9 deletions

View File

@@ -88,6 +88,36 @@
CFRelease(fontDescriptors);
}
void macosHandleTitlebarDoubleClickGesture(GLFWwindow *window) {
NSWindow* cocoaWindow = glfwGetCocoaWindow(window);
// Consult user preferences: "System Settings -> Desktop & Dock -> Double-click a window's title bar to"
NSString* action = [[NSUserDefaults standardUserDefaults] stringForKey:@"AppleActionOnDoubleClick"];
if (action == nil || [action isEqualToString:@"None"]) {
// Nothing to do
} else if ([action isEqualToString:@"Minimize"]) {
if ([cocoaWindow isMiniaturizable]) {
[cocoaWindow miniaturize:nil];
}
} else if ([action isEqualToString:@"Maximize"]) {
// `[NSWindow zoom:_ sender]` takes over pumping the main runloop for the duration of the resize,
// and would interfere with our renderer's frame logic. Schedule it for the next frame
CFRunLoopPerformBlock(CFRunLoopGetMain(), kCFRunLoopCommonModes, ^{
if ([cocoaWindow isZoomable]) {
[cocoaWindow zoom:nil];
}
});
}
}
bool macosIsWindowBeingResizedByUser(GLFWwindow *window) {
NSWindow* cocoaWindow = glfwGetCocoaWindow(window);
return cocoaWindow.inLiveResize;
}
@interface HexDocument : NSDocument
@end