fix: Texture loading from romfs

This commit is contained in:
WerWolv
2023-08-26 23:43:35 +02:00
parent 32e05cc62f
commit 550392c8d6
6 changed files with 10 additions and 15 deletions

View File

@@ -527,10 +527,7 @@ namespace hex::plugin::builtin {
static std::mutex addressMutex;
static TaskHolder addressTask;
static auto mapTexture = [] {
auto image = romfs::get("assets/common/map.jpg");
return ImGui::Texture(reinterpret_cast<const ImU8 *>(image.data()), image.size());
}();
static auto mapTexture = ImGui::Texture(romfs::get("assets/common/map.jpg").span());
static ImVec2 mapSize = scaled(ImVec2(500, 500 / mapTexture.getAspectRatio()));
if (shouldReset) {