fix: Achievements re-triggering in cases where an achievement is triggered before its save is loaded

This commit is contained in:
WerWolv
2025-11-29 09:07:37 +01:00
parent 2c7da65242
commit 4d585d17de

View File

@@ -1,3 +1,4 @@
#include <hex/api/achievement_manager.hpp>
#include <hex/api/events/requests_interaction.hpp>
#include <hex/api/task_manager.hpp>
#include <hex/api/imhex_api/system.hpp>
@@ -46,6 +47,8 @@ namespace hex::init {
ContentRegistry::Settings::impl::load();
ContentRegistry::Settings::impl::store();
AchievementManager::loadProgress();
EventImHexStartupFinished::post();
TutorialManager::init();