mirror of
https://github.com/WerWolv/ImHex.git
synced 2026-03-30 13:05:25 -05:00
impr: Allow post-processing shaders to be set dynamically
This commit is contained in:
@@ -1074,6 +1074,10 @@ namespace hex {
|
||||
impl::s_frameRateUnlockRequested = true;
|
||||
}
|
||||
|
||||
void setPostProcessingShader(const std::string &vertexShader, const std::string &fragmentShader) {
|
||||
RequestSetPostProcessingShader::post(vertexShader, fragmentShader);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user