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fix: Variable naming style in splash window
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@@ -71,11 +71,11 @@ namespace hex::init {
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std::string m_gpuVendor;
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ImGuiExt::Texture splashBackgroundTexture;
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ImGuiExt::Texture splashTextTexture;
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std::future<bool> tasksSucceeded;
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std::array<Highlight, 4> highlights;
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float progressLerp = 0.0F;
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ImGuiExt::Texture m_splashBackgroundTexture;
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ImGuiExt::Texture m_splashTextTexture;
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std::future<bool> m_tasksSucceeded;
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std::array<Highlight, 4> m_highlights;
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float m_progressLerp = 0.0F;
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};
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}
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