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refactor: Move custom ImGui functions to ImGuiExt namespace (#1427)
Co-authored-by: Nik <werwolv98@gmail.com>
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@@ -53,8 +53,8 @@ namespace hex::init {
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std::string m_gpuVendor;
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ImGui::Texture splashBackgroundTexture;
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ImGui::Texture splashTextTexture;
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ImGuiExt::Texture splashBackgroundTexture;
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ImGuiExt::Texture splashTextTexture;
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std::future<bool> tasksSucceeded;
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std::array<Highlight, 3> highlights;
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float progressLerp = 0.0F;
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