refactor: Move custom ImGui functions to ImGuiExt namespace (#1427)

Co-authored-by: Nik <werwolv98@gmail.com>
This commit is contained in:
iTrooz
2023-11-16 22:24:06 +01:00
committed by GitHub
parent 77c326d300
commit 39252dfe48
79 changed files with 644 additions and 622 deletions

View File

@@ -67,7 +67,7 @@ enum ImGuiCustomStyle {
ImGuiCustomStyle_COUNT
};
namespace ImGui {
namespace ImGuiExt {
class Texture {
public:
@@ -236,7 +236,9 @@ namespace ImGui {
ImGui::SetCursorPos(((availableSpace - textSize) / 2.0F));
ImGui::TextFormatted("{}", text);
ImGui::PushTextWrapPos(availableSpace.x * 0.75F);
ImGuiExt::TextFormattedWrapped("{}", text);
ImGui::PopTextWrapPos();
}
inline void TextFormattedCenteredHorizontal(const std::string &fmt, auto &&...args) {
@@ -246,14 +248,12 @@ namespace ImGui {
ImGui::SetCursorPosX(((availableSpace - textSize) / 2.0F).x);
ImGui::TextFormattedWrapped("{}", text);
ImGui::PushTextWrapPos(availableSpace.x * 0.75F);
ImGuiExt::TextFormattedWrapped("{}", text);
ImGui::PopTextWrapPos();
}
bool InputText(const char* label, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputTextIcon(const char* label, const char *icon, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputText(const char *label, std::u8string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputTextMultiline(const char* label, std::string &buffer, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputTextWithHint(const char *label, const char *hint, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputScalarCallback(const char* label, ImGuiDataType data_type, void* p_data, const char* format, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data);
@@ -301,4 +301,13 @@ namespace ImGui {
else static_assert(hex::always_false<T>::value, "Invalid data type!");
}
}
// these functions are exception because they just allow conversion from string to char*, they do not really add anything
namespace ImGui {
bool InputText(const char* label, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputText(const char *label, std::u8string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputTextMultiline(const char* label, std::string &buffer, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputTextWithHint(const char *label, const char *hint, std::string &buffer, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
}