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fix: Better icon text input width calculation
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@@ -981,7 +981,9 @@ namespace ImGuiExt {
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SetCursorPosX(GetCursorPosX() + frame_size.x);
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bool value_changed = InputTextEx(label, nullptr, buffer.data(), buffer.size() + 1, ImVec2(CalcItemWidth() - icon_frame_size.x, label_size.y + style.FramePadding.y * 2.0F), ImGuiInputTextFlags_CallbackResize | flags, UpdateStringSizeCallback, &buffer);
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float width_adjustment = window->DC.ItemWidth < 0 ? 0 : icon_frame_size.x;
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bool value_changed = InputTextEx(label, hint, buffer.data(), buffer.size() + 1, ImVec2(CalcItemWidth() - width_adjustment, label_size.y + style.FramePadding.y * 2.0F), ImGuiInputTextFlags_CallbackResize | flags, UpdateStringSizeCallback, &buffer);
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if (value_changed)
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MarkItemEdited(GImGui->LastItemData.ID);
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