fix: macOS initialising very low OpenGL version by default

This commit is contained in:
WerWolv
2025-08-24 16:10:13 +02:00
parent 3808b78487
commit 254bd88e6b

View File

@@ -469,10 +469,10 @@ namespace hex::init {
#endif #endif
glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE); glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
#endif #elif defined(OS_MACOS)
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
// Configure used OpenGL version
#if defined(OS_MACOS)
glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, GLFW_FALSE); glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, GLFW_FALSE);
glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, GLFW_TRUE); glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, GLFW_TRUE);
#endif #endif