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fix: Make sure all textures are destroyed before glfw gets uninitialized
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@@ -18,6 +18,7 @@
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#include <atomic>
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#include <random>
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#include <hex/helpers/auto_reset.hpp>
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namespace hex {
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@@ -11,6 +11,7 @@
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#include <set>
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#include <thread>
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#include <hex/helpers/auto_reset.hpp>
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#include <nlohmann/json.hpp>
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