fix: Make sure all textures are destroyed before glfw gets uninitialized

This commit is contained in:
WerWolv
2025-01-27 22:10:30 +01:00
parent 6e6c5bbc67
commit 24e7c2f3db
17 changed files with 104 additions and 56 deletions

View File

@@ -60,8 +60,6 @@ namespace hex {
double m_lastStartFrameTime = 0;
double m_lastFrameTime = 0;
ImGuiExt::Texture m_logoTexture;
std::mutex m_popupMutex;
std::list<std::string> m_popupsToOpen;
std::set<int> m_pressedKeys;