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fix: Heap(?) corruption when one of ImHex's resource paths points to a file instead of a directory
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@@ -62,8 +62,8 @@ namespace hex {
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bool m_showTipOfTheDay;
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std::string m_tipOfTheDay;
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ImGui::Texture m_bannerTexture;
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ImGui::Texture m_logoTexture;
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ImGui::Texture m_bannerTexture = { 0 };
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ImGui::Texture m_logoTexture = { 0 };
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std::filesystem::path m_safetyBackupPath;
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