impr: Added comments everywhere in main application

This commit is contained in:
WerWolv
2023-02-17 12:03:53 +01:00
parent 279e085887
commit 21dc65f42a
8 changed files with 486 additions and 310 deletions

View File

@@ -41,45 +41,22 @@ namespace hex {
using namespace std::literals::chrono_literals;
void *ImHexSettingsHandler_ReadOpenFn(ImGuiContext *ctx, ImGuiSettingsHandler *, const char *) {
return ctx; // Unused, but the return value has to be non-null
}
void ImHexSettingsHandler_ReadLine(ImGuiContext *, ImGuiSettingsHandler *, void *, const char *line) {
for (auto &[name, view] : ContentRegistry::Views::getEntries()) {
std::string format = view->getUnlocalizedName() + "=%d";
sscanf(line, format.c_str(), &view->getWindowOpenState());
}
for (auto &[name, function, detached] : ContentRegistry::Tools::getEntries()) {
std::string format = name + "=%d";
sscanf(line, format.c_str(), &detached);
}
}
void ImHexSettingsHandler_WriteAll(ImGuiContext *, ImGuiSettingsHandler *handler, ImGuiTextBuffer *buf) {
buf->appendf("[%s][General]\n", handler->TypeName);
for (auto &[name, view] : ContentRegistry::Views::getEntries()) {
buf->appendf("%s=%d\n", name.c_str(), view->getWindowOpenState());
}
for (auto &[name, function, detached] : ContentRegistry::Tools::getEntries()) {
buf->appendf("%s=%d\n", name.c_str(), detached);
}
buf->append("\n");
}
static void signalHandler(int signalNumber, std::string signalName) {
// Custom signal handler to print various information and a stacktrace when the application crashes
static void signalHandler(int signalNumber, const std::string &signalName) {
log::fatal("Terminating with signal '{}' ({})", signalName, signalNumber);
// Trigger an event so that plugins can handle crashes
EventManager::post<EventAbnormalTermination>(signalNumber);
// Detect if the crash was due to an uncaught exception
if (std::uncaught_exceptions() > 0) {
log::fatal("Uncaught exception thrown!");
}
// Reset the signal handler to the default handler
std::signal(signalNumber, SIG_DFL);
// Print stack trace
for (const auto &stackFrame : stacktrace::getStackTrace()) {
if (stackFrame.line == 0)
log::fatal(" {}", stackFrame.function);
@@ -87,7 +64,7 @@ namespace hex {
log::fatal(" ({}:{}) | {}", stackFrame.file, stackFrame.line, stackFrame.function);
}
// Trigger a breakpoint if we're in a debug build or raise the signal again for the default handler to handle it
#if defined(DEBUG)
assert(!"Debug build, triggering breakpoint");
#else
@@ -107,6 +84,7 @@ namespace hex {
});
};
// Handle fatal error popups for errors detected during initialization
{
for (const auto &[argument, value] : ImHexApi::System::getInitArguments()) {
if (argument == "no-plugins") {
@@ -119,13 +97,36 @@ namespace hex {
}
}
// Initialize the window
this->initGLFW();
this->initImGui();
this->setupNativeWindow();
this->registerEventHandlers();
auto logoData = romfs::get("logo.png");
this->m_logoTexture = ImGui::Texture(reinterpret_cast<const ImU8 *>(logoData.data()), logoData.size());
ContentRegistry::Settings::store();
EventManager::post<EventSettingsChanged>();
EventManager::post<EventWindowInitialized>();
}
Window::~Window() {
EventManager::unsubscribe<EventProviderDeleted>(this);
EventManager::unsubscribe<RequestCloseImHex>(this);
EventManager::unsubscribe<RequestUpdateWindowTitle>(this);
EventManager::unsubscribe<EventAbnormalTermination>(this);
EventManager::unsubscribe<RequestOpenPopup>(this);
this->exitImGui();
this->exitGLFW();
}
void Window::registerEventHandlers() {
// Initialize default theme
EventManager::post<RequestChangeTheme>("Dark");
// Handle the close window request by telling GLFW to shut down
EventManager::subscribe<RequestCloseImHex>(this, [this](bool noQuestions) {
glfwSetWindowShouldClose(this->m_window, GLFW_TRUE);
@@ -133,10 +134,13 @@ namespace hex {
EventManager::post<EventWindowClosing>(this->m_window);
});
// Handle updating the window title
EventManager::subscribe<RequestUpdateWindowTitle>(this, [this]() {
std::string title = "ImHex";
if (ProjectFile::hasPath()) {
// If a project is open, show the project name instead of the file name
title += " - Project " + hex::limitStringLength(ProjectFile::getPath().stem().string(), 32);
if (ImHexApi::Provider::isDirty())
@@ -161,6 +165,7 @@ namespace hex {
constexpr static auto CrashBackupFileName = "crash_backup.hexproj";
// Save a backup project when the application crashes
EventManager::subscribe<EventAbnormalTermination>(this, [this](int) {
ImGui::SaveIniSettingsToDisk(hex::toUTF8String(this->m_imguiSettingsPath).c_str());
@@ -173,21 +178,28 @@ namespace hex {
}
});
// Handle opening popups
EventManager::subscribe<RequestOpenPopup>(this, [this](auto name) {
std::scoped_lock lock(this->m_popupMutex);
this->m_popupsToOpen.push_back(name);
});
#define HANDLE_SIGNAL(name) \
std::signal(name, [](int signalNumber){ \
signalHandler(signalNumber, #name); \
});
HANDLE_SIGNAL(SIGSEGV)
HANDLE_SIGNAL(SIGILL)
HANDLE_SIGNAL(SIGABRT)
HANDLE_SIGNAL(SIGFPE)
#undef HANDLE_SIGNAL
// Register signal handlers
{
#define HANDLE_SIGNAL(name) \
std::signal(name, [](int signalNumber){ \
signalHandler(signalNumber, #name); \
});
HANDLE_SIGNAL(SIGSEGV)
HANDLE_SIGNAL(SIGILL)
HANDLE_SIGNAL(SIGABRT)
HANDLE_SIGNAL(SIGFPE)
#undef HANDLE_SIGNAL
}
std::set_terminate([]{
try {
std::rethrow_exception(std::current_exception());
@@ -200,56 +212,55 @@ namespace hex {
}
EventManager::post<EventAbnormalTermination>(0);
});
auto logoData = romfs::get("logo.png");
this->m_logoTexture = ImGui::Texture(reinterpret_cast<const ImU8 *>(logoData.data()), logoData.size());
ContentRegistry::Settings::store();
EventManager::post<EventSettingsChanged>();
EventManager::post<EventWindowInitialized>();
}
Window::~Window() {
EventManager::unsubscribe<EventProviderDeleted>(this);
EventManager::unsubscribe<RequestCloseImHex>(this);
EventManager::unsubscribe<RequestUpdateWindowTitle>(this);
EventManager::unsubscribe<EventAbnormalTermination>(this);
EventManager::unsubscribe<RequestOpenPopup>(this);
this->exitImGui();
this->exitGLFW();
}
void Window::loop() {
this->m_lastFrameTime = glfwGetTime();
while (!glfwWindowShouldClose(this->m_window)) {
if (!glfwGetWindowAttrib(this->m_window, GLFW_VISIBLE) || glfwGetWindowAttrib(this->m_window, GLFW_ICONIFIED)) {
// If the application is minimized or not visible, don't render anything
glfwWaitEvents();
} else {
glfwPollEvents();
bool frameRateUnlocked = ImGui::IsPopupOpen(ImGuiID(0), ImGuiPopupFlags_AnyPopupId) || TaskManager::getRunningTaskCount() > 0 || this->m_mouseButtonDown || this->m_hadEvent || !this->m_pressedKeys.empty();
const double timeout = std::max(0.0, (1.0 / 5.0) - (glfwGetTime() - this->m_lastFrameTime));
this->m_hadEvent = false;
// If no events have been received in a while, lower the frame rate
{
// If the mouse is down, the mouse is moving or a popup is open, we don't want to lower the frame rate
bool frameRateUnlocked =
ImGui::IsPopupOpen(ImGuiID(0), ImGuiPopupFlags_AnyPopupId) ||
TaskManager::getRunningTaskCount() > 0 ||
this->m_mouseButtonDown ||
this->m_hadEvent ||
!this->m_pressedKeys.empty();
if ((this->m_lastFrameTime - this->m_frameRateUnlockTime) > 5 && this->m_frameRateTemporarilyUnlocked && !frameRateUnlocked) {
this->m_frameRateTemporarilyUnlocked = false;
}
// Calculate the time until the next frame
const double timeout = std::max(0.0, (1.0 / 5.0) - (glfwGetTime() - this->m_lastFrameTime));
if (frameRateUnlocked || this->m_frameRateTemporarilyUnlocked) {
if (!this->m_frameRateTemporarilyUnlocked) {
this->m_frameRateTemporarilyUnlocked = true;
this->m_frameRateUnlockTime = this->m_lastFrameTime;
// If the frame rate has been unlocked for 5 seconds, lock it again
if ((this->m_lastFrameTime - this->m_frameRateUnlockTime) > 5 && this->m_frameRateTemporarilyUnlocked && !frameRateUnlocked) {
this->m_frameRateTemporarilyUnlocked = false;
}
} else {
glfwWaitEventsTimeout(timeout);
// If the frame rate is locked, wait for events with a timeout
if (frameRateUnlocked || this->m_frameRateTemporarilyUnlocked) {
if (!this->m_frameRateTemporarilyUnlocked) {
this->m_frameRateTemporarilyUnlocked = true;
this->m_frameRateUnlockTime = this->m_lastFrameTime;
}
} else {
glfwWaitEventsTimeout(timeout);
}
this->m_hadEvent = false;
}
}
// Render frame
this->frameBegin();
this->frame();
this->frameEnd();
// Limit frame rate
const auto targetFps = ImHexApi::System::getTargetFPS();
if (targetFps <= 200) {
auto leftoverFrameTime = i64((this->m_lastFrameTime + 1 / targetFps - glfwGetTime()) * 1000);
@@ -262,11 +273,12 @@ namespace hex {
}
void Window::frameBegin() {
// Start new ImGui Frame
ImGui_ImplOpenGL3_NewFrame();
ImGui_ImplGlfw_NewFrame();
ImGui::NewFrame();
// Handle all undocked floating windows
ImGuiViewport *viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(viewport->WorkPos);
ImGui::SetNextWindowSize(ImHexApi::System::getMainWindowSize() - ImVec2(0, ImGui::GetTextLineHeightWithSpacing()));
@@ -279,6 +291,7 @@ namespace hex {
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
// Render main dock space
if (ImGui::Begin("ImHexDockSpace", nullptr, windowFlags)) {
auto drawList = ImGui::GetWindowDrawList();
ImGui::PopStyleVar();
@@ -290,26 +303,31 @@ namespace hex {
auto footerHeight = ImGui::GetTextLineHeightWithSpacing() + ImGui::GetStyle().FramePadding.y * 2 + 1_scaled;
auto dockSpaceSize = ImVec2(ImHexApi::System::getMainWindowSize().x - sidebarWidth, ImGui::GetContentRegionAvail().y - footerHeight);
auto dockId = ImGui::DockSpace(ImGui::GetID("ImHexMainDock"), dockSpaceSize);
ImHexApi::System::impl::setMainDockSpaceId(dockId);
// Render footer
{
drawList->AddRectFilled(ImGui::GetWindowPos(), ImGui::GetWindowPos() + ImGui::GetWindowSize() - ImVec2(dockSpaceSize.x, footerHeight - ImGui::GetStyle().FramePadding.y - 1_scaled), ImGui::GetColorU32(ImGuiCol_MenuBarBg));
auto dockId = ImGui::DockSpace(ImGui::GetID("ImHexMainDock"), dockSpaceSize);
ImHexApi::System::impl::setMainDockSpaceId(dockId);
ImGui::Separator();
ImGui::SetCursorPosX(8);
for (const auto &callback : ContentRegistry::Interface::getFooterItems()) {
auto prevIdx = drawList->_VtxCurrentIdx;
callback();
auto currIdx = drawList->_VtxCurrentIdx;
drawList->AddRectFilled(ImGui::GetWindowPos(), ImGui::GetWindowPos() + ImGui::GetWindowSize() - ImVec2(dockSpaceSize.x, footerHeight - ImGui::GetStyle().FramePadding.y - 1_scaled), ImGui::GetColorU32(ImGuiCol_MenuBarBg));
// Only draw separator if something was actually drawn
if (prevIdx != currIdx) {
ImGui::SameLine();
ImGui::SeparatorEx(ImGuiSeparatorFlags_Vertical);
ImGui::SameLine();
ImGui::Separator();
ImGui::SetCursorPosX(8);
for (const auto &callback : ContentRegistry::Interface::getFooterItems()) {
auto prevIdx = drawList->_VtxCurrentIdx;
callback();
auto currIdx = drawList->_VtxCurrentIdx;
// Only draw separator if something was actually drawn
if (prevIdx != currIdx) {
ImGui::SameLine();
ImGui::SeparatorEx(ImGuiSeparatorFlags_Vertical);
ImGui::SameLine();
}
}
}
// Render sidebar
{
ImGui::SetCursorPos(sidebarPos);
@@ -355,6 +373,7 @@ namespace hex {
ImGui::PopID();
}
// Render main menu
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
if (ImGui::BeginMainMenuBar()) {
@@ -388,7 +407,7 @@ namespace hex {
}
ImGui::PopStyleVar();
// Draw toolbar
// Render toolbar
if (ImGui::BeginMenuBar()) {
for (const auto &callback : ContentRegistry::Interface::getToolbarItems()) {
@@ -430,6 +449,7 @@ namespace hex {
}
};
// No plugins error popup
ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Appearing, ImVec2(0.5F, 0.5F));
if (ImGui::BeginPopupModal("No Plugins", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove)) {
ImGui::TextUnformatted("No ImHex plugins loaded (including the built-in plugin)!");
@@ -443,6 +463,7 @@ namespace hex {
ImGui::EndPopup();
}
// No built-in plugin error popup
ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Appearing, ImVec2(0.5F, 0.5F));
if (ImGui::BeginPopupModal("No Builtin Plugin", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove)) {
ImGui::TextUnformatted("The ImHex built-in plugins could not be loaded!");
@@ -456,6 +477,7 @@ namespace hex {
ImGui::EndPopup();
}
// Multiple built-in plugins error popup
ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Appearing, ImVec2(0.5F, 0.5F));
if (ImGui::BeginPopupModal("Multiple Builtin Plugins", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove)) {
ImGui::TextUnformatted("ImHex found and attempted to load multiple built-in plugins!");
@@ -470,6 +492,8 @@ namespace hex {
ImGui::EndPopup();
}
}
// Open popups when plugins requested it
{
std::scoped_lock lock(this->m_popupMutex);
this->m_popupsToOpen.remove_if([](const auto &name) {
@@ -482,6 +506,7 @@ namespace hex {
});
}
// Run all deferred calls
TaskManager::runDeferredCalls();
EventManager::post<EventFrameBegin>();
@@ -489,26 +514,32 @@ namespace hex {
void Window::frame() {
auto &io = ImGui::GetIO();
// Loop through all views and draw them
for (auto &[name, view] : ContentRegistry::Views::getEntries()) {
ImGui::GetCurrentContext()->NextWindowData.ClearFlags();
// Draw always visible views
view->drawAlwaysVisible();
// Skip views that shouldn't be processed currently
if (!view->shouldProcess())
continue;
// Draw view
if (view->isAvailable()) {
float fontScaling = std::max(1.0F, ImHexApi::System::getFontSize() / ImHexApi::System::DefaultFontSize) * ImHexApi::System::getGlobalScale();
ImGui::SetNextWindowSizeConstraints(view->getMinSize() * fontScaling, view->getMaxSize() * fontScaling);
view->drawContent();
}
// Handle per-view shortcuts
if (view->getWindowOpenState()) {
auto window = ImGui::FindWindowByName(view->getName().c_str());
bool hasWindow = window != nullptr;
bool focused = false;
// Get the currently focused view
if (hasWindow && !(window->Flags & ImGuiWindowFlags_Popup)) {
ImGui::Begin(View::toWindowName(name).c_str());
@@ -516,12 +547,14 @@ namespace hex {
ImGui::End();
}
// Pass on currently pressed keys to the shortcut handler
for (const auto &key : this->m_pressedKeys) {
ShortcutManager::process(view, io.KeyCtrl, io.KeyAlt, io.KeyShift, io.KeySuper, focused, key);
}
}
}
// Handle global shortcuts
for (const auto &key : this->m_pressedKeys) {
ShortcutManager::processGlobals(io.KeyCtrl, io.KeyAlt, io.KeyShift, io.KeySuper, key);
}
@@ -532,9 +565,12 @@ namespace hex {
void Window::frameEnd() {
EventManager::post<EventFrameEnd>();
// Clean up all tasks that are done
TaskManager::collectGarbage();
this->endNativeWindowFrame();
// Render UI
ImGui::Render();
int displayWidth, displayHeight;
@@ -562,6 +598,7 @@ namespace hex {
std::abort();
}
// Set up used OpenGL version
#if defined(OS_MACOS)
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
@@ -576,6 +613,7 @@ namespace hex {
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
// Create window
this->m_windowTitle = "ImHex";
this->m_window = glfwCreateWindow(1280_scaled, 720_scaled, this->m_windowTitle.c_str(), nullptr, nullptr);
@@ -589,6 +627,7 @@ namespace hex {
glfwMakeContextCurrent(this->m_window);
glfwSwapInterval(1);
// Center window
GLFWmonitor *monitor = glfwGetPrimaryMonitor();
if (monitor != nullptr) {
const GLFWvidmode *mode = glfwGetVideoMode(monitor);
@@ -603,6 +642,7 @@ namespace hex {
}
}
// Set up initial window position
{
int x = 0, y = 0;
glfwGetWindowPos(this->m_window, &x, &y);
@@ -610,6 +650,7 @@ namespace hex {
ImHexApi::System::impl::setMainWindowPosition(x, y);
}
// Set up initial window size
{
int width = 0, height = 0;
glfwGetWindowSize(this->m_window, &width, &height);
@@ -617,6 +658,7 @@ namespace hex {
ImHexApi::System::impl::setMainWindowSize(width, height);
}
// Register window move callback
glfwSetWindowPosCallback(this->m_window, [](GLFWwindow *window, int x, int y) {
ImHexApi::System::impl::setMainWindowPosition(x, y);
@@ -629,6 +671,7 @@ namespace hex {
win->processEvent();
});
// Register window resize callback
glfwSetWindowSizeCallback(this->m_window, [](GLFWwindow *window, int width, int height) {
if (!glfwGetWindowAttrib(window, GLFW_ICONIFIED))
ImHexApi::System::impl::setMainWindowSize(width, height);
@@ -642,6 +685,7 @@ namespace hex {
win->processEvent();
});
// Register mouse handling callback
glfwSetMouseButtonCallback(this->m_window, [](GLFWwindow *window, int button, int action, int mods) {
hex::unused(button, mods);
@@ -654,6 +698,7 @@ namespace hex {
win->processEvent();
});
// Register scrolling callback
glfwSetScrollCallback(this->m_window, [](GLFWwindow *window, double xOffset, double yOffset) {
hex::unused(xOffset, yOffset);
@@ -661,6 +706,7 @@ namespace hex {
win->processEvent();
});
// Register key press callback
glfwSetKeyCallback(this->m_window, [](GLFWwindow *window, int key, int scancode, int action, int mods) {
hex::unused(mods);
@@ -676,28 +722,7 @@ namespace hex {
win->processEvent();
});
glfwSetDropCallback(this->m_window, [](GLFWwindow *, int count, const char **paths) {
for (int i = 0; i < count; i++) {
auto path = std::fs::path(reinterpret_cast<const char8_t *>(paths[i]));
bool handled = false;
for (const auto &[extensions, handler] : ContentRegistry::FileHandler::getEntries()) {
for (const auto &extension : extensions) {
if (path.extension() == extension) {
if (!handler(path))
log::error("Handler for extensions '{}' failed to process file!", extension);
handled = true;
break;
}
}
}
if (!handled)
EventManager::post<RequestOpenFile>(path);
}
});
// Register cursor position callback
glfwSetCursorPosCallback(this->m_window, [](GLFWwindow *window, double x, double y) {
hex::unused(x, y);
@@ -705,10 +730,39 @@ namespace hex {
win->processEvent();
});
// Register window close callback
glfwSetWindowCloseCallback(this->m_window, [](GLFWwindow *window) {
EventManager::post<EventWindowClosing>(window);
});
// Register file drop callback
glfwSetDropCallback(this->m_window, [](GLFWwindow *, int count, const char **paths) {
// Loop over all dropped files
for (int i = 0; i < count; i++) {
auto path = std::fs::path(reinterpret_cast<const char8_t *>(paths[i]));
// Check if a custom file handler can handle the file
bool handled = false;
for (const auto &[extensions, handler] : ContentRegistry::FileHandler::getEntries()) {
for (const auto &extension : extensions) {
if (path.extension() == extension) {
// Pass the file to the handler and check if it was successful
if (!handler(path)) {
log::error("Handler for extensions '{}' failed to process file!", extension);
break;
}
handled = true;
}
}
}
// If no custom handler was found, just open the file regularly
if (!handled)
EventManager::post<RequestOpenFile>(path);
}
});
glfwSetWindowSizeLimits(this->m_window, 720_scaled, 480_scaled, GLFW_DONT_CARE, GLFW_DONT_CARE);
glfwShowWindow(this->m_window);
@@ -719,6 +773,7 @@ namespace hex {
auto fonts = View::getFontAtlas();
// Initialize ImGui and all other ImGui extensions
GImGui = ImGui::CreateContext(fonts);
GImPlot = ImPlot::CreateContext();
GImNodes = ImNodes::CreateContext();
@@ -726,6 +781,7 @@ namespace hex {
ImGuiIO &io = ImGui::GetIO();
ImGuiStyle &style = ImGui::GetStyle();
// Configure window alpha and rounding to make them not stand out when detached
style.Alpha = 1.0F;
style.WindowRounding = 0.0F;
@@ -735,6 +791,7 @@ namespace hex {
io.ConfigWindowsMoveFromTitleBarOnly = true;
io.FontGlobalScale = 1.0F;
// Disable multi-window support on Wayland since it doesn't support it
if (glfwGetPrimaryMonitor() != nullptr) {
auto sessionType = hex::getEnvironmentVariable("XDG_SESSION_TYPE");
bool multiWindowEnabled = ContentRegistry::Settings::read("hex.builtin.setting.interface", "hex.builtin.setting.interface.multi_windows", 1) != 0;
@@ -751,8 +808,9 @@ namespace hex {
ImNodes::PushAttributeFlag(ImNodesAttributeFlags_EnableLinkDetachWithDragClick);
ImNodes::PushAttributeFlag(ImNodesAttributeFlags_EnableLinkCreationOnSnap);
// Allow ImNodes links to always be detached without holding down any button
{
static bool always = true;
static bool always = true;
ImNodes::GetIO().LinkDetachWithModifierClick.Modifier = &always;
}
@@ -767,25 +825,51 @@ namespace hex {
style.IndentSpacing = 10.0F;
// Install custom settings handler
ImGuiSettingsHandler handler;
handler.TypeName = "ImHex";
handler.TypeHash = ImHashStr("ImHex");
handler.ReadOpenFn = ImHexSettingsHandler_ReadOpenFn;
handler.ReadLineFn = ImHexSettingsHandler_ReadLine;
handler.WriteAllFn = ImHexSettingsHandler_WriteAll;
handler.UserData = this;
ImGui::GetCurrentContext()->SettingsHandlers.push_back(handler);
{
ImGuiSettingsHandler handler;
handler.TypeName = "ImHex";
handler.TypeHash = ImHashStr("ImHex");
for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Config)) {
if (std::fs::exists(dir) && fs::isPathWritable(dir)) {
this->m_imguiSettingsPath = dir / "interface.ini";
io.IniFilename = nullptr;
break;
handler.ReadOpenFn = [](ImGuiContext *ctx, ImGuiSettingsHandler *, const char *) -> void* { return ctx; };
handler.ReadLineFn = [](ImGuiContext *, ImGuiSettingsHandler *, void *, const char *line) {
for (auto &[name, view] : ContentRegistry::Views::getEntries()) {
std::string format = view->getUnlocalizedName() + "=%d";
sscanf(line, format.c_str(), &view->getWindowOpenState());
}
for (auto &[name, function, detached] : ContentRegistry::Tools::getEntries()) {
std::string format = name + "=%d";
sscanf(line, format.c_str(), &detached);
}
};
handler.WriteAllFn = [](ImGuiContext *, ImGuiSettingsHandler *handler, ImGuiTextBuffer *buf) {
buf->appendf("[%s][General]\n", handler->TypeName);
for (auto &[name, view] : ContentRegistry::Views::getEntries()) {
buf->appendf("%s=%d\n", name.c_str(), view->getWindowOpenState());
}
for (auto &[name, function, detached] : ContentRegistry::Tools::getEntries()) {
buf->appendf("%s=%d\n", name.c_str(), detached);
}
buf->append("\n");
};
handler.UserData = this;
ImGui::GetCurrentContext()->SettingsHandlers.push_back(handler);
for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Config)) {
if (std::fs::exists(dir) && fs::isPathWritable(dir)) {
this->m_imguiSettingsPath = dir / "interface.ini";
io.IniFilename = nullptr;
break;
}
}
}
if (!this->m_imguiSettingsPath.empty() && fs::exists(this->m_imguiSettingsPath))
ImGui::LoadIniSettingsFromDisk(hex::toUTF8String(this->m_imguiSettingsPath).c_str());
if (!this->m_imguiSettingsPath.empty() && fs::exists(this->m_imguiSettingsPath))
ImGui::LoadIniSettingsFromDisk(hex::toUTF8String(this->m_imguiSettingsPath).c_str());
}
ImGui_ImplGlfw_InitForOpenGL(this->m_window, true);