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https://github.com/WerWolv/ImHex.git
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sys: Merge splash screen and ImHex into one application
This fixes so many issues the previous implementation had, especially on Unix
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64
include/helpers/plugin_manager.hpp
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64
include/helpers/plugin_manager.hpp
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#pragma once
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#include <hex.hpp>
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#include <hex/views/view.hpp>
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#include <hex/providers/provider.hpp>
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#include <hex/helpers/utils.hpp>
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#include <string_view>
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#include <dlfcn.h>
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namespace hex {
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class Plugin {
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public:
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Plugin(std::string_view path);
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Plugin(const Plugin&) = delete;
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Plugin(Plugin &&other) noexcept;
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~Plugin();
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void initializePlugin() const;
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std::string getPluginName() const;
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std::string getPluginAuthor() const;
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std::string getPluginDescription() const;
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private:
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using InitializePluginFunc = void(*)();
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using GetPluginNameFunc = const char*(*)();
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using GetPluginAuthorFunc = const char*(*)();
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using GetPluginDescriptionFunc = const char*(*)();
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void *m_handle = nullptr;
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InitializePluginFunc m_initializePluginFunction = nullptr;
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GetPluginNameFunc m_getPluginNameFunction = nullptr;
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GetPluginAuthorFunc m_getPluginAuthorFunction = nullptr;
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GetPluginDescriptionFunc m_getPluginDescriptionFunction = nullptr;
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template<typename T>
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auto getPluginFunction(std::string_view pluginName, std::string_view symbol) {
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auto symbolName = hex::format(symbol.data(), pluginName.length(), pluginName.data());
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return reinterpret_cast<T>(dlsym(this->m_handle, symbolName.c_str()));
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};
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};
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class PluginManager {
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public:
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PluginManager() = delete;
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static bool load(std::string_view pluginFolder);
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static void unload();
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static void reload();
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static const auto& getPlugins() {
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return PluginManager::s_plugins;
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}
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private:
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static inline std::string s_pluginFolder;
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static inline std::vector<Plugin> s_plugins;
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};
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}
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