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nodes: Added RGBA8 image visualizer
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@@ -34,7 +34,7 @@ namespace ImGui {
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class Texture {
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public:
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Texture() = default;
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Texture(const ImU8 *buffer, int size);
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Texture(const ImU8 *buffer, int size, int width = 0, int height = 0);
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explicit Texture(const char *path);
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Texture(const Texture&) = delete;
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Texture(Texture&& other) noexcept;
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