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build: Small ImPlot3D fixes to make it build on all platforms
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@@ -702,6 +702,9 @@ template <class _Getter>
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struct RendererSurfaceFill : RendererBase {
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RendererSurfaceFill(const _Getter& getter, int x_count, int y_count, ImU32 col) : RendererBase((x_count - 1) * (y_count - 1), 6, 4),
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Getter(getter),
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UV({}),
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Min(0.0f),
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Max(0.0f),
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XCount(x_count),
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YCount(y_count),
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Col(col) {}
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