From 0ebe4150ae2231e14e4cbfeb55abf6871a1c936f Mon Sep 17 00:00:00 2001 From: WerWolv Date: Fri, 15 Aug 2025 19:25:25 +0200 Subject: [PATCH] fix: ImHex getting stuck in unlocked FPS mode when some events are blocking --- main/gui/source/window/window.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/main/gui/source/window/window.cpp b/main/gui/source/window/window.cpp index 0c760e710..d02bac8d3 100644 --- a/main/gui/source/window/window.cpp +++ b/main/gui/source/window/window.cpp @@ -357,7 +357,7 @@ namespace hex { longestExceededFrameTime = std::max(exceedTime, longestExceededFrameTime); m_waitEventsBlocked = false; - if (std::fmod(longestExceededFrameTime, 5.0) < 0.01) { + if (std::fmod(frameTimeStart, 5.0) < 0.01) { // Reset the longest exceeded frame time every 5 seconds longestExceededFrameTime = 0.0; }