ui: Open all views and create default layout on first launch

This commit is contained in:
WerWolv
2021-02-21 13:49:03 +01:00
parent 5532a0673f
commit 0a29f25330
13 changed files with 69 additions and 43 deletions

View File

@@ -76,7 +76,7 @@ namespace hex {
}
ViewPattern::ViewPattern(std::vector<lang::PatternData*> &patternData) : View("hex.view.pattern.title"_lang), m_patternData(patternData) {
ViewPattern::ViewPattern(std::vector<lang::PatternData*> &patternData) : View("hex.view.pattern.name"_lang), m_patternData(patternData) {
this->m_patternLanguageRuntime = new lang::PatternLanguage();
this->m_textEditor.SetLanguageDefinition(PatternLanguage());
@@ -215,14 +215,14 @@ namespace hex {
}
void ViewPattern::drawContent() {
if (ImGui::Begin("hex.view.pattern.title"_lang, &this->getWindowOpenState(), ImGuiWindowFlags_None | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse)) {
if (ImGui::Begin("hex.view.pattern.name"_lang, &this->getWindowOpenState(), ImGuiWindowFlags_None | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse)) {
auto provider = SharedData::currentProvider;
if (provider != nullptr && provider->isAvailable()) {
auto textEditorSize = ImGui::GetContentRegionAvail();
textEditorSize.y *= 4.0/5.0;
textEditorSize.y -= ImGui::GetTextLineHeightWithSpacing();
this->m_textEditor.Render("hex.view.pattern.title"_lang, textEditorSize, true);
this->m_textEditor.Render("hex.view.pattern.name"_lang, textEditorSize, true);
auto consoleSize = ImGui::GetContentRegionAvail();
consoleSize.y -= ImGui::GetTextLineHeightWithSpacing();