cmake_minimum_required(VERSION 3.16)

# Change this to the name of your plugin #
project(windows)

# Add your source files here #
if (WIN32)
    add_library(${PROJECT_NAME} SHARED
            source/plugin_windows.cpp

            source/views/view_tty_console.cpp

            source/lang/en_US.cpp
            source/lang/zh_CN.cpp

            source/content/ui_items.cpp
    )

    # Add additional include directories here #
    target_include_directories(${PROJECT_NAME} PRIVATE include)
    # Add additional libraries here #
    target_link_libraries(${PROJECT_NAME} PRIVATE libimhex)
endif ()



# ---- No need to change anything from here downwards unless you know what you're doing ---- #

set(CMAKE_CXX_STANDARD 20)
set(CMAKE_SHARED_LIBRARY_PREFIX "")
set(CMAKE_SHARED_LIBRARY_SUFFIX ".hexplug")

if (WIN32)
    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wl,--allow-multiple-definition -fvisibility=hidden")
endif()

add_compile_definitions(IMHEX_PLUGIN_NAME=${PROJECT_NAME})

if (NOT TARGET libimhex)
    add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../libimhex ${CMAKE_CURRENT_BINARY_DIR}/plugins/libimhex)
endif()