Getting Started
omar edited this page 2026-03-02 12:20:09 +01:00
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Author SHA1 Message Date
omar
cfeaa73a1e imgui_manual -> imgui_explorer 2026-03-02 12:20:09 +01:00
omar
04ceedf164 Updated Getting Started (markdown) 2026-02-18 14:52:29 +01:00
omar
c0015859c4 What is a Game Loop? 2026-02-18 14:50:01 +01:00
omar
7877c349b6 Updated Getting Started (markdown) 2026-02-18 14:38:33 +01:00
omar
229ee539c7 Checking Out section 2026-02-18 14:38:02 +01:00
ocornut
36d083eb9a Fixed GLFW+Metal path 2026-02-10 15:20:19 +01:00
omar
3aa43bcbac Tweaks + add reference to C++20 imgui-module 2025-11-26 14:46:19 +01:00
omar
f8c243d1e6 Updated Getting Started (markdown) 2025-10-30 15:47:22 +01:00
omar
7a7d1f1b5e Added note about feedback + event handling 2025-10-30 15:32:41 +01:00
omar
8ecd79c632 Updated Getting Started (markdown) 2025-08-22 15:43:50 +02:00
omar
92e768ae83 Added SDL3+SDL_GPU3 example. 2025-08-20 18:48:30 +02:00
omar
3605277ebe Updated Getting Started (markdown) 2025-08-14 16:05:36 +02:00
omar
4fb7782e7a Updated Getting Started (markdown) 2025-07-23 12:24:04 +09:00
omar
5f19b30dc8 Updated Getting Started (markdown) 2025-07-23 11:47:11 +09:00
omar
ff77ca4709 Add SDL3 2025-02-04 21:57:32 +01:00
omar
d6cbe4dc03 Updated Getting Started (markdown) 2025-01-10 14:09:17 +01:00
omar
cee2e70842 Update DirectX12 example 2024-11-20 23:05:22 +01:00
omar
ff6a3ca52e Updated Getting Started (markdown) 2024-11-03 13:19:14 +01:00
omar
ef83b506fd Updated Getting Started (markdown) 2024-10-29 16:57:40 +01:00
omar
0db00a798d Amend section 5 (#7953) 2024-09-04 17:51:00 +02:00
omar
7e1d554780 Updated Getting Started (markdown) 2024-08-20 19:25:26 +02:00
MarsleyBar1
d98df47af5 Updated Getting Started (markdown) 2024-07-03 18:09:25 +10:00
MarsleyBar1
48ebf38499 Updated Getting Started (markdown) 2024-07-03 18:08:54 +10:00
MarsleyBar1
d2e82b304f Updated Getting Started (markdown) 2024-07-03 18:07:24 +10:00
bprb
833cad99ee Fix - "misc/debugger/" is "misc/debuggers/" in the source tree 2024-05-28 22:29:04 +02:00
omar
a35843418d Updated Getting Started (markdown) 2024-05-14 14:51:57 +02:00
Yann Richeux
b9ddd1cd43 If you use this code verbatim in OpenGL it won't work properly - the context needs backing up & restoring. Signposting to help users. 2023-12-20 13:35:59 +00:00
John Geddes
50cbe82f51 Corrected a small typo. 2023-11-07 03:25:36 -08:00
omar
63699b5d50 Updated Getting Started (markdown) 2023-09-15 16:02:37 +02:00
omar
16760b0764 Updated Getting Started (markdown) 2023-08-23 10:11:05 +02:00
omar
f8c6239561 Updated Getting Started (markdown) 2023-08-17 13:38:32 +02:00
omar
1f606970d5 Updated Getting Started (markdown) 2023-07-13 16:21:47 +02:00
omar
79d10c5c82 Updated Getting Started (markdown) 2023-07-12 17:09:41 +02:00
omar
c269ca1d54 Updated Getting Started (markdown) 2023-07-05 14:59:15 +02:00
omar
b5c028c64b Enable Mulit-viewports 2023-07-05 14:55:22 +02:00
omar
c82f1ef9ac Branches 2023-07-05 14:43:21 +02:00
David Maas
d477f3f815 Updated Getting Started (markdown) 2023-07-05 07:38:51 -05:00
David Maas
c72220cb02 Grammar and clarity fixes. Fixed misleading D3D12 example. 2023-07-05 07:15:33 -05:00
omar
f958c9ac76 Updated Getting Started (markdown) 2023-07-04 14:29:36 +02:00
omar
5203796581 Updated Quickstart (markdown) 2023-07-04 14:17:12 +02:00
omar
0e3d63e9b3 Destroyed Getting Started (markdown) 2018-06-21 09:30:09 +02:00
Eric Semeniuc
e78b13ff58 Fix assert error when launching 2018-03-31 11:45:24 -07:00
omar
fddf24d057 Updated Getting Started (markdown) 2018-02-13 21:14:38 +01:00
omar
f77a7fb13d Updated Getting Started (markdown) 2016-08-20 17:10:54 +02:00
omar
e47bac78ed Comments + removed unnecessary commentary 2016-06-14 10:54:11 +02:00
Marcus Ottosson
94ec0a4417 Updated Getting Started (markdown) 2016-04-21 06:52:07 +01:00
Marcus Ottosson
326b021e0e Updated Getting Started (markdown) 2016-04-21 06:30:58 +01:00
Marcus Ottosson
d25d3606fa Updated Getting Started (markdown) 2016-04-20 21:58:40 +01:00
Marcus Ottosson
e1fd44272a Updated Getting Started (markdown) 2016-04-20 17:57:07 +01:00
Marcus Ottosson
3e3f8acd8b Updated Getting Started (markdown) 2016-04-20 17:56:47 +01:00