ocornut
8f63c3691d
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui_demo.cpp
2026-03-11 21:07:46 +01:00
MaciejDziuban
decb5cdf10
Backends: Vulkan: added ImGui_ImplVulkan_PipelineInfo::ExtraDynamicStates. ( #9211 )
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This new setting allows an application to force the pipeline created by vulkan backend to specify more dynamic states than just default viewport and scissor.
It is useful e.g. when using draw list callbacks, e.g. adding VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT to be able to use vkCmdSetColorBlendEquationEXT inside callbacks.
2026-03-11 17:00:47 +01:00
ocornut
2a1b69f057
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2026-02-17 18:09:30 +01:00
ocornut
acdaaef625
Backends: further zealous warning fixes. ( #9247 )
2026-02-16 16:45:08 +01:00
ocornut
2a08c87b8c
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# examples/example_glfw_metal/main.mm
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl2_directx11/main.cpp
# examples/example_sdl2_opengl2/main.cpp
# examples/example_sdl2_opengl3/main.cpp
# examples/example_sdl2_sdlrenderer2/main.cpp
# examples/example_sdl2_vulkan/main.cpp
# examples/example_sdl3_directx11/main.cpp
# examples/example_sdl3_opengl3/main.cpp
# examples/example_sdl3_sdlgpu3/main.cpp
# examples/example_sdl3_sdlrenderer3/main.cpp
# examples/example_sdl3_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/example_win32_opengl3/main.cpp
# examples/example_win32_vulkan/main.cpp
# imgui_internal.h
2026-01-23 16:05:50 +01:00
ocornut
21d3299e58
Backends: fixed reappearing uses to NULL to favor nullptr.
2026-01-15 16:09:01 +01:00
ocornut
66e08b6575
Merge branch 'master' into docking (require next commit)
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# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
2026-01-14 19:42:11 +01:00
ocornut
9a6eb0ab25
Backends: Vulkan: ImGui_ImplVulkanH_DestroyWindow() oes not call vkDestroySurfaceKHR(): because surface is created by caller. ( #9163 )
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# Conflicts:
# backends/imgui_impl_vulkan.cpp
2026-01-14 19:37:05 +01:00
ocornut
9ce41a92c3
Misc/shallow merges from docking branch to reduce small drift.
2026-01-08 14:31:25 +01:00
ocornut
cab7088c85
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# imgui.cpp
2026-01-07 18:20:29 +01:00
ocornut
1dc1964d5b
Backends: Vulkan: change ImGui_ImplVulkanH_Window::ClearEnable to fuller featured AttachmentDesc. ( #9152 )
2026-01-05 16:39:49 +01:00
ocornut
f106ccd5fa
Backends: Vulkan: clarify ImGui_ImplVulkanH_Window members.
2026-01-05 16:38:01 +01:00
ocornut
1d942eb6c9
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
2025-10-30 18:08:56 +01:00
ocornut
130c3e6b75
Backends: Vulkan: tweak comments. ( #9041 )
2025-10-30 16:04:21 +01:00
ocornut
28dabdcb9e
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_vulkan.cpp
# docs/CHANGELOG.txt
2025-10-16 20:41:17 +02:00
mwlasiuk
065f9e0269
Backends: Vulkan: added IMGUI_IMPL_VULKAN_VOLK_FILENAME. ( #9008 , #7722 , #6582 , #4854 )
2025-10-16 20:36:30 +02:00
ocornut
1f020e526a
Backends: Vulkan: ImGui_ImplVulkan_CreatePipeline() for secondary viewport always use the RenderPass created by the ImGui_ImplVulkanH_CreateOrResizeWindow(). ( #8946 , #8110 )
2025-09-29 15:28:38 +02:00
ocornut
bad3c14ff6
Backends: Vulkan: SwapChainImageUsage assume VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT which is added automatically. ( #8946 , #8110 , #8111 , #8686 )
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Amend e4e3c2c .
2025-09-29 14:57:03 +02:00
ocornut
e4e3c2cc23
Backends: Vulkan: amends for docking. Add PipelineInfoForViewports and SwapChainImageUsage. ( #8946 , #8110 , #8111 , #8686 )
2025-09-26 18:46:17 +02:00
ocornut
f3e85310e7
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# docs/CHANGELOG.txt
2025-09-26 18:33:38 +02:00
ocornut
3470e6112b
(Breaking) Backends: Vulkan: moved fields in ImGui_ImplVulkan_InitInfo: RenderPass, Subpass, MSAASamples, PipelineRenderingCreateInfo. ( #8946 , #8110 , #8111 , #8686 )
2025-09-26 18:23:51 +02:00
ocornut
e312b99296
(Breaking) Backends: Vulkan: renamed ImGui_ImplVulkan_MainPipelineCreateInfo to ImGui_ImplVulkan_PipelineInfo. ( #8110 , #8111 )
2025-09-26 18:18:33 +02:00
ocornut
5fe962216a
(Breaking) Backends: Vulkan: added 'VkImageUsageFlags image_usage' parameter to ImGui_ImplVulkanH_CreateOrResizeWindow(). ( #8946 , #8110 , #8111 , #8686 )
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Default to VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT.
2025-09-26 18:12:47 +02:00
johan0A
01686c6294
Backends: Vulkan: added a way to specify custom vertex/fragment shaders. ( #8585 , #8271 )
2025-09-26 15:44:02 +02:00
Olivier Gerard
e639ff392c
Backends: Vulkna: added ImGui_ImplVulkan_GetWindowDataFromViewport() accessor/helper. ( #8946 , #8940 )
2025-09-22 21:46:43 +02:00
ocornut
ab760992ad
Merge branch 'master' into docking
2025-09-08 13:35:24 +02:00
fdsa
09ebcf1779
Docs: fixed mismatched parentheses & other small changes. ( #8922 )
2025-09-08 11:30:14 +02:00
ocornut
fdcd351488
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_vulkan.cpp
2025-09-04 18:06:35 +02:00
ocornut
c63714822f
Backends: Vulkan: reorder InitInfo fields.
2025-09-04 18:05:15 +02:00
ocornut
26aa81a8b1
Backends: Vulkan: misc amends (makes ImGui_ImplVulkan_MainPipelineCreateInfo::PipelineRenderingCreateInfo consistent with InitInfo). ( #8110 , #8111 , #8053 )
2025-09-04 18:05:15 +02:00
ocornut
1ecc34a0b1
Backends: Vulkan: misc amends (e.g. changelog, coding style). (8110, 8111, 8053)
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# Conflicts:
# backends/imgui_impl_vulkan.cpp
2025-09-04 18:04:20 +02:00
Ronan Cailleau
e51d93e2f5
Backends: Vulkan: added ImGui_ImplVulkan_CreateMainPipeline(). ( #8110 , #8111 , #8053 )
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- Added ImGui_ImplVulkan_CreateMainPipeline(...) to explicitly re-create the main window pipeline (when some of its properties are changed).
- Does not implicitly use ImGui_ImplVulkan_InitInfo::PipelineRenderingCreateInfo, but a function parameter.
- The main window pipeline is created only if possible during ImGui_ImplVulkan_Init(...) (if a render pass or rendering info are given), else it should be created with ImGui_ImplVulkan_ReCreateMainPipeline(...)
- ImGui_ImplVulkan_CreatePipeline now takes a struct rather than (too) many parameters (and returns the created pipeline).
2025-09-04 18:00:05 +02:00
ocornut
6af6cec23f
Merge branch 'master_fonts' into docking
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# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_metal.h
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl2.h
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_opengl3.h
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_sdlgpu3.h
# backends/imgui_impl_vulkan.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl2_directx11/main.cpp
# examples/example_sdl2_opengl2/main.cpp
# examples/example_sdl2_opengl3/main.cpp
# examples/example_sdl2_vulkan/main.cpp
# examples/example_sdl3_opengl3/main.cpp
# examples/example_sdl3_sdlgpu3/main.cpp
# examples/example_sdl3_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2025-06-11 18:07:19 +02:00
ocornut
abe294bfd0
Backends: Vulkan: added ImGuiBackendFlags_RendererHasTextures support.
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
2025-06-11 15:33:28 +02:00
ocornut
afd659bb92
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_vulkan.cpp
2025-02-17 11:46:16 +01:00
ocornut
ec4cd2cb8c
Backends: Vulkan: Fixed crash with using no prototypes + *BREAKING* Added ApiVersion to ImGui_ImplVulkan_LoadFunctions(). ( #8326 , #8365 , #8400 )
2025-02-14 12:19:39 +01:00
ocornut
12963f5231
Examples: Vulkan: make ApiVersion a little more visible in examples. ( #8326 , #8365 )
2025-02-13 15:49:47 +01:00
ocornut
890ead6a71
Backends: Vulkan: Added ApiVersion field in ImGui_ImplVulkan_InitInfo. Dynamic rendering path loads "vkCmdBeginRendering/vkCmdEndRendering" without -KHR on API 1.3. ( #8326 , #8365 )
2025-02-13 15:40:49 +01:00
ocornut
015186aaf8
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_vulkan.cpp
2025-01-15 17:34:17 +01:00
ocornut
8ebf22d3c1
Backends: Vulkan: use ImVector<> for simplicity.
2025-01-15 16:21:16 +01:00
ocornut
d0d571e0d7
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui_internal.h
2025-01-13 14:30:57 +01:00
ocornut
0b8ff4b238
Backends, Examples: Vulkan: add IMGUI_IMPL_VULKAN_MINIMUM_IMAGE_SAMPLER_POOL_SIZE. use in descriptor pools sizes. ( #6642 )
2025-01-09 23:29:44 +01:00
ocornut
9cc0bf89bd
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_vulkan.cpp
2025-01-06 17:59:22 +01:00
ocornut
a2e21727c0
Backends: Vulkan: moved helpers to backend: ImGui_ImplVulkanH_SelectPhysicalDevice(), ImGui_ImplVulkanH_SelectQueueFamilyIndex(). ( #8180 )
2025-01-06 17:35:20 +01:00
ocornut
a9cd0f5e42
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_allegro5.cpp
# backends/imgui_impl_allegro5.h
# backends/imgui_impl_android.cpp
# backends/imgui_impl_android.h
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_dx9.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_metal.h
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl2.h
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_opengl3.h
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl2.h
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdl3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# backends/imgui_impl_win32.h
# imgui.cpp
2024-12-11 12:27:25 +01:00
ocornut
43fbd7ce84
Backends: standardized top of file comments.
2024-12-05 12:43:04 +01:00
ocornut
ff2d6815ef
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_dx9.h
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
2024-12-04 19:56:35 +01:00
Arseny Kapoulkine
61ab94d553
Backends: Vulkan: Make descriptor pool optional ( #8172 , #4867 )
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Comments/amends by ocornut
2024-11-27 11:54:05 +01:00
ocornut
514a97a9b7
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx11.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx12.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdlrenderer2.cpp
# backends/imgui_impl_sdlrenderer2.h
# backends/imgui_impl_sdlrenderer3.cpp
# backends/imgui_impl_sdlrenderer3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
2024-10-14 19:23:23 +02:00
ocornut
92b94980c6
(Breaking) Default ImTextureID to use a Im64 instead of void* ( #1641 )
2024-10-08 14:21:44 +02:00