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Commented out CaptureKeyboardFromApp(), CaptureMouseFromApp(). Commented out obsolete IsKeyPressedMap() from imgui_internal.h (can call IsKeyPressed). Comments
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@@ -50,6 +50,9 @@ Breaking changes:
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- Removed ImGuiMod_Shortcut which was previously dynamically remapping to Ctrl or Cmd/Super.
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It is now unnecessary to specific cross-platform idiomatic shortcuts.
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Kept symbols redirecting ImGuiMod_Shortcut to ImGuiMod_Ctrl (will obsolete).
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- Commented out obsolete symbols renamed in 1.88 (May 2022):
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CaptureKeyboardFromApp() -> SetNextFrameWantCaptureKeyboard()
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CaptureMouseFromApp() -> SetNextFrameWantCaptureMouse()
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- Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and
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ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter. This was previously
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overlooked from the API but it will facilitate eventual support for multi-viewports.
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@@ -115,7 +118,7 @@ Other changes:
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Breaking changes IF you were using imgui_internal.h versions of Shortcut() or owner-aware
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versions of IsKeyPressed(), IsKeyChordPressed(), IsMouseClicked() prior to this version:
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- Inputs (Internals) Renamed ImGuiKeyOwner_None to ImGuiKeyOwner_NoOwner, to make use more
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- Inputs (Internals): Renamed ImGuiKeyOwner_None to ImGuiKeyOwner_NoOwner, to make use more
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explicit and reduce confusion with the fact it is a non-zero value and cannot be a default.
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- Inputs (Internals): Renamed symbols global routes:
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Renamed ImGuiInputFlags_RouteGlobalLow -> ImGuiInputFlags_RouteGlobal (this is the suggest global route)
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