mirror of
https://github.com/ocornut/imgui.git
synced 2026-04-01 21:17:42 -05:00
Merge branch 'master' into docking
+ 2 comments # Conflicts: # backends/imgui_impl_glfw.cpp # backends/imgui_impl_osx.mm # backends/imgui_impl_sdl2.cpp # backends/imgui_impl_sdl3.cpp # backends/imgui_impl_win32.cpp
This commit is contained in:
@@ -25,6 +25,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2023-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
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// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys.
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// 2023-07-18: Inputs: Revert ignoring mouse data on GLFW_CURSOR_DISABLED as it can be used differently. User may set ImGuiConfigFLags_NoMouse if desired. (#5625, #6609)
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// 2023-06-12: Accept glfwGetTime() not returning a monotonically increasing value. This seems to happens on some Windows setup when peripherals disconnect, and is likely to also happen on browser + Emscripten. (#6491)
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// 2023-04-04: Inputs: Added support for io.AddMouseSourceEvent() to discriminate ImGuiMouseSource_Mouse/ImGuiMouseSource_TouchScreen/ImGuiMouseSource_Pen on Windows ONLY, using a custom WndProc hook. (#2702)
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@@ -305,6 +306,18 @@ static ImGuiKey ImGui_ImplGlfw_KeyToImGuiKey(int key)
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case GLFW_KEY_F10: return ImGuiKey_F10;
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case GLFW_KEY_F11: return ImGuiKey_F11;
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case GLFW_KEY_F12: return ImGuiKey_F12;
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case GLFW_KEY_F13: return ImGuiKey_F13;
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case GLFW_KEY_F14: return ImGuiKey_F14;
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case GLFW_KEY_F15: return ImGuiKey_F15;
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case GLFW_KEY_F16: return ImGuiKey_F16;
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case GLFW_KEY_F17: return ImGuiKey_F17;
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case GLFW_KEY_F18: return ImGuiKey_F18;
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case GLFW_KEY_F19: return ImGuiKey_F19;
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case GLFW_KEY_F20: return ImGuiKey_F20;
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case GLFW_KEY_F21: return ImGuiKey_F21;
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case GLFW_KEY_F22: return ImGuiKey_F22;
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case GLFW_KEY_F23: return ImGuiKey_F23;
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case GLFW_KEY_F24: return ImGuiKey_F24;
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default: return ImGuiKey_None;
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}
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}
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@@ -31,6 +31,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2023-XX-XX: Added support for multiple windows via the ImGuiPlatformIO interface.
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// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F20 function keys. Stopped mapping F13 into PrintScreen.
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// 2023-04-09: Inputs: Added support for io.AddMouseSourceEvent() to discriminate ImGuiMouseSource_Mouse/ImGuiMouseSource_Pen.
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// 2023-02-01: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
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// 2022-11-02: Fixed mouse coordinates before clicking the host window.
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@@ -349,36 +350,36 @@ static ImGuiKey ImGui_ImplOSX_KeyCodeToImGuiKey(int key_code)
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case kVK_RightOption: return ImGuiKey_RightAlt;
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case kVK_RightCommand: return ImGuiKey_RightSuper;
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// case kVK_Function: return ImGuiKey_;
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// case kVK_F17: return ImGuiKey_;
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// case kVK_VolumeUp: return ImGuiKey_;
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// case kVK_VolumeDown: return ImGuiKey_;
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// case kVK_Mute: return ImGuiKey_;
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// case kVK_F18: return ImGuiKey_;
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// case kVK_F19: return ImGuiKey_;
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// case kVK_F20: return ImGuiKey_;
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case kVK_F1: return ImGuiKey_F1;
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case kVK_F2: return ImGuiKey_F2;
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case kVK_F3: return ImGuiKey_F3;
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case kVK_F4: return ImGuiKey_F4;
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case kVK_F5: return ImGuiKey_F5;
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case kVK_F6: return ImGuiKey_F6;
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case kVK_F7: return ImGuiKey_F7;
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case kVK_F3: return ImGuiKey_F3;
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case kVK_F8: return ImGuiKey_F8;
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case kVK_F9: return ImGuiKey_F9;
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case kVK_F11: return ImGuiKey_F11;
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case kVK_F13: return ImGuiKey_PrintScreen;
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// case kVK_F16: return ImGuiKey_;
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// case kVK_F14: return ImGuiKey_;
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case kVK_F10: return ImGuiKey_F10;
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case 0x6E: return ImGuiKey_Menu;
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case kVK_F11: return ImGuiKey_F11;
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case kVK_F12: return ImGuiKey_F12;
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// case kVK_F15: return ImGuiKey_;
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case kVK_F13: return ImGuiKey_F13;
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case kVK_F14: return ImGuiKey_F14;
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case kVK_F15: return ImGuiKey_F15;
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case kVK_F16: return ImGuiKey_F16;
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case kVK_F17: return ImGuiKey_F17;
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case kVK_F18: return ImGuiKey_F18;
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case kVK_F19: return ImGuiKey_F19;
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case kVK_F20: return ImGuiKey_F20;
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case 0x6E: return ImGuiKey_Menu;
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case kVK_Help: return ImGuiKey_Insert;
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case kVK_Home: return ImGuiKey_Home;
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case kVK_PageUp: return ImGuiKey_PageUp;
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case kVK_ForwardDelete: return ImGuiKey_Delete;
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case kVK_F4: return ImGuiKey_F4;
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case kVK_End: return ImGuiKey_End;
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case kVK_F2: return ImGuiKey_F2;
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case kVK_PageDown: return ImGuiKey_PageDown;
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case kVK_F1: return ImGuiKey_F1;
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case kVK_LeftArrow: return ImGuiKey_LeftArrow;
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case kVK_RightArrow: return ImGuiKey_RightArrow;
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case kVK_DownArrow: return ImGuiKey_DownArrow;
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@@ -25,6 +25,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2023-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
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// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys, app back/forward keys.
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// 2023-04-06: Inputs: Avoid calling SDL_StartTextInput()/SDL_StopTextInput() as they don't only pertain to IME. It's unclear exactly what their relation is to IME. (#6306)
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// 2023-04-04: Inputs: Added support for io.AddMouseSourceEvent() to discriminate ImGuiMouseSource_Mouse/ImGuiMouseSource_TouchScreen. (#2702)
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// 2023-02-23: Accept SDL_GetPerformanceCounter() not returning a monotonically increasing value. (#6189, #6114, #3644)
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@@ -284,6 +285,20 @@ static ImGuiKey ImGui_ImplSDL2_KeycodeToImGuiKey(int keycode)
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case SDLK_F10: return ImGuiKey_F10;
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case SDLK_F11: return ImGuiKey_F11;
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case SDLK_F12: return ImGuiKey_F12;
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case SDLK_F13: return ImGuiKey_F13;
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case SDLK_F14: return ImGuiKey_F14;
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case SDLK_F15: return ImGuiKey_F15;
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case SDLK_F16: return ImGuiKey_F16;
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case SDLK_F17: return ImGuiKey_F17;
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case SDLK_F18: return ImGuiKey_F18;
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case SDLK_F19: return ImGuiKey_F19;
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case SDLK_F20: return ImGuiKey_F20;
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case SDLK_F21: return ImGuiKey_F21;
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case SDLK_F22: return ImGuiKey_F22;
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case SDLK_F23: return ImGuiKey_F23;
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case SDLK_F24: return ImGuiKey_F24;
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case SDLK_AC_BACK: return ImGuiKey_AppBack;
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case SDLK_AC_FORWARD: return ImGuiKey_AppForward;
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}
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return ImGuiKey_None;
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}
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@@ -25,6 +25,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2023-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
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// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys, app back/forward keys.
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// 2023-05-04: Fixed build on Emscripten/iOS/Android. (#6391)
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// 2023-04-06: Inputs: Avoid calling SDL_StartTextInput()/SDL_StopTextInput() as they don't only pertain to IME. It's unclear exactly what their relation is to IME. (#6306)
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// 2023-04-04: Inputs: Added support for io.AddMouseSourceEvent() to discriminate ImGuiMouseSource_Mouse/ImGuiMouseSource_TouchScreen. (#2702)
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@@ -225,6 +226,20 @@ static ImGuiKey ImGui_ImplSDL3_KeycodeToImGuiKey(int keycode)
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case SDLK_F10: return ImGuiKey_F10;
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case SDLK_F11: return ImGuiKey_F11;
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case SDLK_F12: return ImGuiKey_F12;
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case SDLK_F13: return ImGuiKey_F13;
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case SDLK_F14: return ImGuiKey_F14;
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case SDLK_F15: return ImGuiKey_F15;
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case SDLK_F16: return ImGuiKey_F16;
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case SDLK_F17: return ImGuiKey_F17;
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case SDLK_F18: return ImGuiKey_F18;
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case SDLK_F19: return ImGuiKey_F19;
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case SDLK_F20: return ImGuiKey_F20;
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case SDLK_F21: return ImGuiKey_F21;
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case SDLK_F22: return ImGuiKey_F22;
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case SDLK_F23: return ImGuiKey_F23;
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case SDLK_F24: return ImGuiKey_F24;
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case SDLK_AC_BACK: return ImGuiKey_AppBack;
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case SDLK_AC_FORWARD: return ImGuiKey_AppForward;
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}
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return ImGuiKey_None;
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}
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@@ -41,6 +41,7 @@ typedef DWORD (WINAPI *PFN_XInputGetState)(DWORD, XINPUT_STATE*);
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2023-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
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// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys, app back/forward keys.
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// 2023-09-25: Inputs: Synthesize key-down event on key-up for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows doesn't emit it (same behavior as GLFW/SDL).
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// 2023-09-07: Inputs: Added support for keyboard codepage conversion for when application is compiled in MBCS mode and using a non-Unicode window.
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// 2023-04-19: Added ImGui_ImplWin32_InitForOpenGL() to facilitate combining raw Win32/Winapi with OpenGL. (#3218)
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@@ -588,6 +589,20 @@ static ImGuiKey ImGui_ImplWin32_VirtualKeyToImGuiKey(WPARAM wParam)
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case VK_F10: return ImGuiKey_F10;
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case VK_F11: return ImGuiKey_F11;
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case VK_F12: return ImGuiKey_F12;
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case VK_F13: return ImGuiKey_F13;
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case VK_F14: return ImGuiKey_F14;
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case VK_F15: return ImGuiKey_F15;
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case VK_F16: return ImGuiKey_F16;
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case VK_F17: return ImGuiKey_F17;
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case VK_F18: return ImGuiKey_F18;
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case VK_F19: return ImGuiKey_F19;
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case VK_F20: return ImGuiKey_F20;
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case VK_F21: return ImGuiKey_F21;
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case VK_F22: return ImGuiKey_F22;
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case VK_F23: return ImGuiKey_F23;
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case VK_F24: return ImGuiKey_F24;
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case VK_BROWSER_BACK: return ImGuiKey_AppBack;
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case VK_BROWSER_FORWARD: return ImGuiKey_AppForward;
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default: return ImGuiKey_None;
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}
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}
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