Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497

# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
This commit is contained in:
ocornut
2023-04-04 21:15:21 +02:00
18 changed files with 204 additions and 70 deletions

View File

@@ -2,7 +2,7 @@
// (demo code)
// Help:
// - Read FAQ at http://dearimgui.org/faq
// - Read FAQ at http://dearimgui.com/faq
// - Newcomers, read 'Programmer guide' in imgui.cpp for notes on how to setup Dear ImGui in your codebase.
// - Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp. All applications in examples/ are doing that.
// Read imgui.cpp for more details, documentation and comments.
@@ -426,7 +426,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
ImGui::BulletText("See the ShowDemoWindow() code in imgui_demo.cpp. <- you are here!");
ImGui::BulletText("See comments in imgui.cpp.");
ImGui::BulletText("See example applications in the examples/ folder.");
ImGui::BulletText("Read the FAQ at http://www.dearimgui.org/faq/");
ImGui::BulletText("Read the FAQ at http://www.dearimgui.com/faq/");
ImGui::BulletText("Set 'io.ConfigFlags |= NavEnableKeyboard' for keyboard controls.");
ImGui::BulletText("Set 'io.ConfigFlags |= NavEnableGamepad' for gamepad controls.");
ImGui::Separator();