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Merge branch 'master' into docking
# Conflicts: # docs/CHANGELOG.txt
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@@ -208,6 +208,7 @@ example_glfw_vulkan/
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GLFW (Win32, Mac, Linux) + Vulkan example.
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= main.cpp + imgui_impl_glfw.cpp + imgui_impl_vulkan.cpp
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This is quite long and tedious, because: Vulkan.
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For this example, the main.cpp file exceptionally use helpers function from imgui_impl_vulkan.h/cpp.
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example_glut_opengl2/
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GLUT (e.g., FreeGLUT on Linux/Windows, GLUT framework on OSX) + OpenGL2.
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@@ -224,6 +225,11 @@ example_null
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This is used to quickly test compilation of core imgui files in as many setups as possible.
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Because this application doesn't create a window nor a graphic context, there's no graphics output.
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example_sdl_directx11/
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SDL2 + DirectX11 example, Windows only.
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= main.cpp + imgui_impl_sdl.cpp + imgui_impl_dx11.cpp
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This to demonstrate usage of DirectX with SDL.
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example_sdl_opengl2/
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SDL2 (Win32, Mac, Linux etc.) + OpenGL example (legacy, fixed pipeline).
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= main.cpp + imgui_impl_sdl.cpp + imgui_impl_opengl2.cpp
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@@ -247,6 +253,7 @@ example_sdl_vulkan/
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SDL2 (Win32, Mac, Linux, etc.) + Vulkan example.
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= main.cpp + imgui_impl_sdl.cpp + imgui_impl_vulkan.cpp
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This is quite long and tedious, because: Vulkan.
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For this example, the main.cpp file exceptionally use helpers function from imgui_impl_vulkan.h/cpp.
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example_win32_directx9/
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DirectX9 example, Windows only.
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