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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_opengl3.cpp # backends/imgui_impl_osx.h # backends/imgui_impl_osx.mm # imgui.cpp
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@@ -59,7 +59,7 @@
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//ImGui::StyleColorsClassic();
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// Setup Platform/Renderer backends
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ImGui_ImplOSX_Init();
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ImGui_ImplOSX_Init(self);
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ImGui_ImplOpenGL2_Init();
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// Load Fonts
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@@ -147,12 +147,9 @@
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animationTimer = [NSTimer scheduledTimerWithTimeInterval:0.017 target:self selector:@selector(animationTimerFired:) userInfo:nil repeats:YES];
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}
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-(void)reshape { [[self openGLContext] update]; [self updateAndDrawDemoView]; }
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-(void)reshape { [super reshape]; [[self openGLContext] update]; [self updateAndDrawDemoView]; }
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-(void)drawRect:(NSRect)bounds { [self updateAndDrawDemoView]; }
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-(void)animationTimerFired:(NSTimer*)timer { [self setNeedsDisplay:YES]; }
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-(BOOL)acceptsFirstResponder { return (YES); }
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-(BOOL)becomeFirstResponder { return (YES); }
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-(BOOL)resignFirstResponder { return (YES); }
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-(void)dealloc { animationTimer = nil; }
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//-----------------------------------------------------------------------------------
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