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Tabs: adjust handling of ellipsis now that Close Button visibility changed. (#8387) Internals: remove extra parameter to RenderTextEllipsis().
This requires RenderTextEllipsis() to use fine CPU-side clippoing. Users of RenderTextEllipsis(): #7024, #6236, #5267, #5745, #4269, #2775
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@@ -3275,7 +3275,7 @@ void ImGui::TableHeader(const char* label)
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// Render clipped label. Clipping here ensure that in the majority of situations, all our header cells will
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// be merged into a single draw call.
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//window->DrawList->AddCircleFilled(ImVec2(ellipsis_max, label_pos.y), 40, IM_COL32_WHITE);
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RenderTextEllipsis(window->DrawList, label_pos, ImVec2(ellipsis_max, label_pos.y + label_height + g.Style.FramePadding.y), ellipsis_max, ellipsis_max, label, label_end, &label_size);
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RenderTextEllipsis(window->DrawList, label_pos, ImVec2(ellipsis_max, label_pos.y + label_height + g.Style.FramePadding.y), ellipsis_max, label, label_end, &label_size);
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const bool text_clipped = label_size.x > (ellipsis_max - label_pos.x);
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if (text_clipped && hovered && g.ActiveId == 0)
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@@ -3427,7 +3427,7 @@ void ImGui::TableAngledHeadersRowEx(ImGuiID row_id, float angle, float max_label
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ImRect clip_r(window->ClipRect.Min, window->ClipRect.Min + ImVec2(clip_width, clip_height));
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int vtx_idx_begin = draw_list->_VtxCurrentIdx;
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PushStyleColor(ImGuiCol_Text, request->TextColor);
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RenderTextEllipsis(draw_list, clip_r.Min, clip_r.Max, clip_r.Max.x, clip_r.Max.x, label_name, label_name_eol, &label_size);
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RenderTextEllipsis(draw_list, clip_r.Min, clip_r.Max, clip_r.Max.x, label_name, label_name_eol, &label_size);
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PopStyleColor();
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int vtx_idx_end = draw_list->_VtxCurrentIdx;
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