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Removed unneeded check in RenderText() loop + disable static analyzer false-positive warnings.
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@@ -4516,8 +4516,8 @@ static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex
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q2[0] = (float)x2;
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q2[1] = (float)y2;
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if (equal(q0,q1) || equal(q1,q2)) {
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x0 = (int)verts[i-1].x;
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y0 = (int)verts[i-1].y;
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x0 = (int)verts[i-1].x; //-V1048
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y0 = (int)verts[i-1].y; //-V1048
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x1 = (int)verts[i ].x;
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y1 = (int)verts[i ].y;
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if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) {
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