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Debug Tools: ID Stack Tool: fixed using fixed-size buffers preventing long identifiers from being displayed in the tool. (#8905, #4631)
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@@ -48,6 +48,8 @@ Other Changes:
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- Fixed Bullet() fixed tesselation amount which looked out of place in very large sizes.
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- DrawList: Fixed CloneOutput() unnecessarily taking a copy of the ImDrawListSharedData
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pointer, which could to issue when deleting the cloned list. (#8894, #1860)
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- Debug Tools: ID Stack Tool: fixed using fixed-size buffers preventing long identifiers
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from being displayed in the tool. (#8905, #4631)
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- Examples: Android: Android+OpenGL3: update Gradle project (#8888, #8878) [@scribam]
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- Backends: SDL_GPU: Added ImGui_ImplSDLGPU3_InitInfo::SwapchainComposition and
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PresentMode to configure how secondary viewports are created. Currently only used
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