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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_metal.mm # backends/imgui_impl_opengl3.cpp # backends/imgui_impl_osx.mm # backends/imgui_impl_sdl3.cpp # imgui.cpp
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@@ -525,6 +525,8 @@ void ImGui::ShowDemoWindow(bool* p_open)
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ImGui::SameLine(); HelpMarker("First calls to Begin()/BeginChild() will return false.\n\nTHIS OPTION IS DISABLED because it needs to be set at application boot-time to make sense. Showing the disabled option is a way to make this feature easier to discover");
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ImGui::Checkbox("io.ConfigDebugBeginReturnValueLoop", &io.ConfigDebugBeginReturnValueLoop);
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ImGui::SameLine(); HelpMarker("Some calls to Begin()/BeginChild() will return false.\n\nWill cycle through window depths then repeat. Windows should be flickering while running.");
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ImGui::Checkbox("io.ConfigDebugIgnoreFocusLoss", &io.ConfigDebugIgnoreFocusLoss);
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ImGui::SameLine(); HelpMarker("Option to deactivate io.AddFocusEvent(false) handling. May facilitate interactions with a debugger when focus loss leads to clearing inputs data.");
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ImGui::TreePop();
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ImGui::Spacing();
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@@ -690,7 +692,7 @@ static void ShowDemoWindowWidgets()
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ImGui::Text("Tooltips:");
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ImGui::SameLine();
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ImGui::SmallButton("Button");
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ImGui::SmallButton("Basic");
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if (ImGui::IsItemHovered())
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ImGui::SetTooltip("I am a tooltip");
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@@ -803,7 +805,7 @@ static void ShowDemoWindowWidgets()
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static int elem = Element_Fire;
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const char* elems_names[Element_COUNT] = { "Fire", "Earth", "Air", "Water" };
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const char* elem_name = (elem >= 0 && elem < Element_COUNT) ? elems_names[elem] : "Unknown";
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ImGui::SliderInt("slider enum", &elem, 0, Element_COUNT - 1, elem_name);
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ImGui::SliderInt("slider enum", &elem, 0, Element_COUNT - 1, elem_name); // Use ImGuiSliderFlags_NoInput flag to disable CTRL+Click here.
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ImGui::SameLine(); HelpMarker("Using the format string parameter to display a name instead of the underlying integer.");
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}
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