mirror of
https://github.com/ocornut/imgui.git
synced 2026-04-02 13:37:40 -05:00
Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_opengl2.cpp # backends/imgui_impl_opengl3.cpp # backends/imgui_impl_sdl2.cpp # backends/imgui_impl_sdl3.cpp # docs/CHANGELOG.txt # imgui_widgets.cpp
This commit is contained in:
@@ -46,6 +46,13 @@
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#include <stdint.h> // intptr_t
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#endif
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// Clang/GCC warnings with -Weverything
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#if defined(__clang__)
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wunused-macros" // warning: macro is not used
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#pragma clang diagnostic ignored "-Wnonportable-system-include-path"
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#endif
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// Include OpenGL header (without an OpenGL loader) requires a bit of fiddling
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#if defined(_WIN32) && !defined(APIENTRY)
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#define APIENTRY __stdcall // It is customary to use APIENTRY for OpenGL function pointer declarations on all platforms. Additionally, the Windows OpenGL header needs APIENTRY.
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@@ -324,3 +331,7 @@ static void ImGui_ImplOpenGL2_ShutdownPlatformInterface()
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{
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ImGui::DestroyPlatformWindows();
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}
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#if defined(__clang__)
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#pragma clang diagnostic pop
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#endif
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@@ -16,6 +16,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2023-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
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// 2023-03-23: OpenGL: Properly restoring "no shader program bound" if it was the case prior to running the rendering function. (#6267, #6220, #6224)
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// 2023-03-15: OpenGL: Fixed GL loader crash when GL_VERSION returns NULL. (#6154, #4445, #3530)
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// 2023-03-06: OpenGL: Fixed restoration of a potentially deleted OpenGL program, by calling glIsProgram(). (#6220, #6224)
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// 2022-11-09: OpenGL: Reverted use of glBufferSubData(), too many corruptions issues + old issues seemingly can't be reproed with Intel drivers nowadays (revert 2021-12-15 and 2022-05-23 changes).
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@@ -108,17 +109,20 @@
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#include <TargetConditionals.h>
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#endif
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// Clang warnings with -Weverything
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// Clang/GCC warnings with -Weverything
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#if defined(__clang__)
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast
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#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
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#pragma clang diagnostic ignored "-Wunused-macros" // warning: macro is not used
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#pragma clang diagnostic ignored "-Wnonportable-system-include-path"
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#pragma clang diagnostic ignored "-Wcast-function-type" // warning: cast between incompatible function types (for loader)
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#endif
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#if defined(__GNUC__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
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#pragma GCC diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx'
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#pragma GCC diagnostic ignored "-Wcast-function-type" // warning: cast between incompatible function types
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#pragma GCC diagnostic ignored "-Wcast-function-type" // warning: cast between incompatible function types (for loader)
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#endif
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// GL includes
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@@ -590,7 +594,7 @@ void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
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// Restore modified GL state
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// This "glIsProgram()" check is required because if the program is "pending deletion" at the time of binding backup, it will have been deleted by now and will cause an OpenGL error. See #6220.
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if (glIsProgram(last_program)) glUseProgram(last_program);
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if (last_program == 0 || glIsProgram(last_program)) glUseProgram(last_program);
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glBindTexture(GL_TEXTURE_2D, last_texture);
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#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER
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if (bd->GlVersion >= 330)
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@@ -76,6 +76,12 @@
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#include "imgui.h"
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#include "imgui_impl_sdl2.h"
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// Clang warnings with -Weverything
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#if defined(__clang__)
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision
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#endif
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// SDL
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// (the multi-viewports feature requires SDL features supported from SDL 2.0.4+. SDL 2.0.5+ is highly recommended)
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#include <SDL.h>
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@@ -1010,3 +1016,7 @@ static void ImGui_ImplSDL2_ShutdownPlatformInterface()
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{
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ImGui::DestroyPlatformWindows();
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}
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#if defined(__clang__)
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#pragma clang diagnostic pop
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#endif
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@@ -27,6 +27,12 @@
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#include "imgui.h"
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#include "imgui_impl_sdl3.h"
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// Clang warnings with -Weverything
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#if defined(__clang__)
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision
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#endif
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// SDL
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_syswm.h>
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@@ -921,3 +927,7 @@ static void ImGui_ImplSDL3_ShutdownPlatformInterface()
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{
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ImGui::DestroyPlatformWindows();
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}
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#if defined(__clang__)
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#pragma clang diagnostic pop
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#endif
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@@ -33,6 +33,12 @@
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#include <stdint.h> // intptr_t
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#endif
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// Clang warnings with -Weverything
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#if defined(__clang__)
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
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#endif
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// SDL
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#include <SDL.h>
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#if !SDL_VERSION_ATLEAST(2,0,17)
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@@ -250,3 +256,7 @@ void ImGui_ImplSDLRenderer_DestroyDeviceObjects()
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{
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ImGui_ImplSDLRenderer_DestroyFontsTexture();
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}
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#if defined(__clang__)
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#pragma clang diagnostic pop
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#endif
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