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Fonts: don't pretend to half recover from OOM for now + debug log filename on load failure.
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@@ -516,10 +516,10 @@ ImFontGlyph* ImGui_ImplFreeType_FontBakedLoadGlyph(ImFontAtlas* atlas, ImFontCon
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if (is_visible)
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{
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ImFontAtlasRectId pack_id = ImFontAtlasPackAddRect(atlas, w, h);
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if (pack_id < 0)
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if (pack_id == ImFontAtlasRectId_Invalid)
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{
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// Pathological out of memory case (TexMaxWidth/TexMaxHeight set too small?)
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IM_ASSERT_USER_ERROR(pack_id >= 0, "Out of texture memory.");
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IM_ASSERT(pack_id != ImFontAtlasRectId_Invalid && "Out of texture memory.");
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return NULL;
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}
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ImTextureRect* r = ImFontAtlasPackGetRect(atlas, pack_id);
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